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(Undo revision 302462 by Despatche (talk) No seriously, R2 is _not_ Tidal Tempest, this wiki is not in need for ludicrous fan fiction.)
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[[Image:Scd510 level select.png|thumb|right|200px||''Sonic CD'' prototype 510 level select, with level 2 missing. The final level select can be seen [[:Image:StageSelectSonicCDFinal.png|here]].]]
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{{Breadcrumb
'''R2''' is a reference to a deleted level from ''[[Sonic CD]]''. Proving its existence is possible by examining the game files on a PC. When examining the level files the levels skip from R1 (level 1) to R3 (level 3), there is no R2 to be found. Its existence is also proven by using the level select menu. When switching between levels it skips from level 1 to level 3, again leaving out level 2. In an interview with [[Jim Tretheway]] it was stated that the level was likely cut as it didn't meet quality standards<sup>[http://www.randomsonicnet.org/srz/index.php?page=interviews/jt.htm]</sup>.
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|Sonic the Hedgehog CD|:Category:Sonic the Hedgehog CD levels|l2=Levels|{{PAGENAME}}}}
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<!-- ATTENTION: If you are thinking about adding a reference to "Mercury Mine", THAT IS A HOAX. It's from the "Sonic CD 4/09" beta hoax created by [[User:Nemesis|Nemesis]] in August 2007. -->
  
The only thing that is known for certain about R2 is its position between [[Palmtree Panic]] and [[Collision Chaos]]. Judging from the level selection it would have been 3 Acts.
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[[Image:Scd510 level select.png|thumb|right|320px||''Sonic CD'' prototype 510 level select, with level 2 missing. The final level select can be seen [[:Image:StageSelectSonicCDFinal.png|here]].]]
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'''R2''' is a reference to a deleted level from ''[[Sonic the Hedgehog CD]]''. Proving its existence is possible by examining the game files on a PC. When examining the level files, the levels skip from R1 (level 1) to R3 (level 3), with no R2 to be found. Its existence is also proven by using the level select menu, where when switching between levels, it skips from level 1 to level 3, again leaving out level 2. In an interview with [[Jim Tretheway]], it was stated that the level was likely cut as it didn't meet quality standards.{{ref|1=https://web.archive.org/web/20160313083350/https://randomsonicnet.org/srz/index.php?page=interviews/jt.htm}}
  
==Theories==
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Based on the missing file's name, the level would have been placed between [[Palmtree Panic]] and [[Collision Chaos]]. Judging from the level selection, it would have been 3 Acts.
*''Note: This section contains fan speculation.''
 
There are many speculations as to what this missing level might have been; a popular theory is that it was the ruins area seen in the uncut extended ending video (much like how Marble Zone, a ruin, is the second stage of the release version of Sonic 1), although this clip could represent [[Tidal Tempest]], as it was the only stage not to have a sequence in the final version of the video. There is also speculation that R2 could be a desert level as a large desert can be found on the world map used in the PC version. When the bad future music is played the cactus turns into a Metal Tower.
 
  
It has also been speculated that R2 was set to be Tidal Tempest, as this level is based on Labyrinth Zone in Sonic 1, which was originally intended to be the second zone. The initial releases of Sonic 1 continued to show a level select that reflected this. It is possible that R2 was reserved for Tidal Tempest, but when the team was told Labyrinth was moved to another slot, they too moved Tidal Tempest development to another slot and left R2 empty. Equally possible is that merely the same situation occured: Tidal Tempest was originally to be the second level, but was later moved, and the second slot never filled.
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==Design==
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[[File:SCDconcept-R2RainbowWaterfalls.jpg|320px]]
  
It's also possible that the [[Bonus Stage (Sonic CD)|Bonus Stage]] could have been R2 if it had been in the R2 slot at one point. There is also another [[Game Development:Sonic the Hedgehog CD#Bonus Stage?|Bonus Stage]] shown in one of the cutscenes. Although if any of these were R2 then that would mean the prototype level select screen included 2 zones too many.
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The above concept art shows what was intended to be the missing R2 level. The concept art was released in the ''Sonic CD'' developer's diary video, uploaded by SegaEurope onto YouTube on November 29, 2011.{{ref|1=http://www.youtube.com/watch?v=9TFgFSF5Lb4}}  [[The Taxman]], developer of the [[Sonic the Hedgehog CD (2011)|2011 re-release]], claimed this concept art was for R2.{{ref|1={{LinkRetro|post=647570|title=Sonic Retro forum thread: Sonic CD now out for everything except Nintendo consoles}}}} The uncut extended ending video, which was released later, also shows what R2 was intended to look like. The video shows a ruins area with a enemy bursting out of the ground. The sequence takes place after the first level is shown, serving as further evidence that the level was R2.
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What can be gathered from the concept art is that it had structures like the [[Aquatic Ruin Zone]] of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic 2]]'', and that rainbow waterfalls were present. The background seems to be a cliff with grass on the top, or perhaps more ruins with moss or grass on top. Mountains can be seen further behind.
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As the ending video was probably made before the game was finalized, there are differences between what is portrayed in the videos as opposed to what is in the final game. So what is learned from the ending video may or may not have been in the final version. What can be gathered from the uncut extended ending video is that there are metallic structures, perhaps pillars. Stone tiling with sections that collapse when Sonic gets near them are also present. There are vines and other vegetation that grow in various places. The only thing for sure that coincides with the concept art is that the level was a ruins type level.
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===Uncut extended ending video screenshots===
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A animated gif of the scene can be found [[:File:SCD R2GIF.gif|here]].
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<gallery>
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File:SonicCDR2Video 0.png
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File:SonicCDR2Video 1.png
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File:SonicCDR2Video 2.png
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File:PossibleR2.png
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File:SonicCDR2Video 3.png
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File:SonicCDR2Video 4.png
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</gallery>
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==Enemies==
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Three normal enemies and one boss are known to belong to the R2 level, according to The Taxman. This includes the Antlion from the uncut ending video, the Worm/Snake, and the Drill Armed enemy (Burrobot). Concept art for the boss has not been shared, but some sprites have been found. See the sub-section below.
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<gallery widths="320px" heights="260px" perrow="3">
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File:SCDconcept-R2Worm.png|Worm/Snake (CDS probably stands for CD Sonic, an early name for ''Sonic CD'')
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File:SCDconcept-UnusedEnemy.png|Drill armed enemy (Burrobot)
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</gallery>
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===Sprites===
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Sprites shared by The Taxman.{{ref|1={{LinkRetro|post=733117|title=Sonic Retro forum thread: Sonic CD now out for everything except Nintendo consoles}}}} Note the boss with a giant wheel on the bottom and a spring on the back, although the sprite itself appears unfinished. Also, when R2 was scrapped, the Antlion was considered for R8 ([[Metallic Madness]]), but scrapped. The R8 version of the sprite was slightly redrawn, with the highlight on it being smaller.
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[[File:R2Sprites.png]]
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==References==
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<references/>
  
 
{{SonicCDOmni}}
 
{{SonicCDOmni}}
 
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[[Category:Sonic the Hedgehog CD levels]]
 
[[Category:Scrapped levels]]
 
[[Category:Scrapped levels]]
[[Category:Sonic the Hedgehog CD levels]]
 

Revision as of 21:21, 20 November 2019

Sonic Retro emblem.svg Sonic the Hedgehog CD
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R2
Sonic CD prototype 510 level select, with level 2 missing. The final level select can be seen here.

R2 is a reference to a deleted level from Sonic the Hedgehog CD. Proving its existence is possible by examining the game files on a PC. When examining the level files, the levels skip from R1 (level 1) to R3 (level 3), with no R2 to be found. Its existence is also proven by using the level select menu, where when switching between levels, it skips from level 1 to level 3, again leaving out level 2. In an interview with Jim Tretheway, it was stated that the level was likely cut as it didn't meet quality standards.[1]

Based on the missing file's name, the level would have been placed between Palmtree Panic and Collision Chaos. Judging from the level selection, it would have been 3 Acts.

Design

SCDconcept-R2RainbowWaterfalls.jpg

The above concept art shows what was intended to be the missing R2 level. The concept art was released in the Sonic CD developer's diary video, uploaded by SegaEurope onto YouTube on November 29, 2011.[2] The Taxman, developer of the 2011 re-release, claimed this concept art was for R2.[3] The uncut extended ending video, which was released later, also shows what R2 was intended to look like. The video shows a ruins area with a enemy bursting out of the ground. The sequence takes place after the first level is shown, serving as further evidence that the level was R2.

What can be gathered from the concept art is that it had structures like the Aquatic Ruin Zone of Sonic 2, and that rainbow waterfalls were present. The background seems to be a cliff with grass on the top, or perhaps more ruins with moss or grass on top. Mountains can be seen further behind.

As the ending video was probably made before the game was finalized, there are differences between what is portrayed in the videos as opposed to what is in the final game. So what is learned from the ending video may or may not have been in the final version. What can be gathered from the uncut extended ending video is that there are metallic structures, perhaps pillars. Stone tiling with sections that collapse when Sonic gets near them are also present. There are vines and other vegetation that grow in various places. The only thing for sure that coincides with the concept art is that the level was a ruins type level.

Uncut extended ending video screenshots

A animated gif of the scene can be found here.

Enemies

Three normal enemies and one boss are known to belong to the R2 level, according to The Taxman. This includes the Antlion from the uncut ending video, the Worm/Snake, and the Drill Armed enemy (Burrobot). Concept art for the boss has not been shared, but some sprites have been found. See the sub-section below.

Sprites

Sprites shared by The Taxman.[4] Note the boss with a giant wheel on the bottom and a spring on the back, although the sprite itself appears unfinished. Also, when R2 was scrapped, the Antlion was considered for R8 (Metallic Madness), but scrapped. The R8 version of the sprite was slightly redrawn, with the highlight on it being smaller.

R2Sprites.png

References


Sonic the Hedgehog CD
Scd titlescreen.png

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