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Difference between revisions of "Quartz Quadrant"

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{{LevelBob|levelscreen=qqpresent.png|levelno=Fourth|game=Sonic CD|acts=3|boss=Robotnik (Quartz Quadrant Boss)|osv=[[Sonic CD for Windows 95 OST|US]] / [[Sonic CD Japan/PAL Regions OST|JUE]] / [[Sonic CD JPN/PAL Looping Project|JUE looping]]}}{{stub}}
 
{{LevelBob|levelscreen=qqpresent.png|levelno=Fourth|game=Sonic CD|acts=3|boss=Robotnik (Quartz Quadrant Boss)|osv=[[Sonic CD for Windows 95 OST|US]] / [[Sonic CD Japan/PAL Regions OST|JUE]] / [[Sonic CD JPN/PAL Looping Project|JUE looping]]}}{{stub}}
  
'''Quartz Quadrant''' is the fourth round in [[Sonic CD]]. An entire mine set underground, you are almost completely surrounded by Quartz and other minerals. There are opening to the outside as well. Since this level is a bit more cramped than most levels, it will be harder to get to the past. Can you do it?
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'''Quartz Quadrant''' is the fourth round of [[Sonic CD]]. Set in a semi-underground mine, you are almost completely surrounded by quartz and other minerals. Since this level is a bit more cramped than most levels, it will be harder to get to the past. Can you do it?
  
 
==Instruction Manual Description==
 
==Instruction Manual Description==
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!Present||Past||Bad Future||Good Future
 
!Present||Past||Bad Future||Good Future
 
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|-
|The present is a large mining facility, with contraptions built in such as conveyer belts. There is still a large amount of quartz to be mined, and some are just lying around.
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|The present is a large mining facility, with contraptions built in, such as conveyer belts. There is still a large amount of quartz to be mined, and some is just lying around.
|The mines of the past use more simple machines, and most everything is made from wood. Badniks are more scarce in the past, but that doesn't mean that it won't cause...
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|The mine of the past uses more simple machines, and most everything is made from wood. Badniks are more scarce in the past, but that doesn't mean that it won't cause...
|...The future to become a wasteland of smoke-filled skies! Most of the land has become Robotniks cities, and he still has his badniks in the same position as before.
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|...the future to become a wasteland of smoke-filled skies! Most of the land has become Robotniks cities, and he still has his badniks in the same position as before.
|If you manage to stop Robotniks production of robots, the future will turn brighter. The mining has stopped, and the exposed crystals shimmer off light in the background.
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|If you manage to stop Robotnik's production of robots, the future will turn brighter. The mining has stopped, and the exposed crystals shimmer in the background.
 
|}
 
|}
  

Revision as of 23:50, 4 July 2009

Qqpresent.png
Quartz Quadrant
Fourth level, Sonic CD
Number of Acts: 3
Boss: Robotnik (Quartz Quadrant Boss)
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Quartz Quadrant is the fourth round of Sonic CD. Set in a semi-underground mine, you are almost completely surrounded by quartz and other minerals. Since this level is a bit more cramped than most levels, it will be harder to get to the past. Can you do it?

Instruction Manual Description

Look out for falling rocks as you race through a treasure trove of glittering gems. Touch the arrow signs to change the direction of the moving conveyor belts. Spiny snails, slimy caterpillars and cannon-toting beetles will try their best to slow you down!

Sonic CD US Manual, p. 13

Difference between Time Zones

Qqpresent.png Qqpast.png Qqbadfuture.png Qqgoodfuture.png
Present Past Bad Future Good Future
The present is a large mining facility, with contraptions built in, such as conveyer belts. There is still a large amount of quartz to be mined, and some is just lying around. The mine of the past uses more simple machines, and most everything is made from wood. Badniks are more scarce in the past, but that doesn't mean that it won't cause... ...the future to become a wasteland of smoke-filled skies! Most of the land has become Robotniks cities, and he still has his badniks in the same position as before. If you manage to stop Robotnik's production of robots, the future will turn brighter. The mining has stopped, and the exposed crystals shimmer in the background.

Enemies

  • Kumo-kumo - Springy spider that leaps high into the air
  • Sasori - Scorpion-like badnik that has a fire laster on it's tail
  • Noro-noro - Snail badnik that squirms slowly along the ground

Template:SonicCDZones