Actions

Difference between revisions of "Prototype"

From Sonic Retro

(Examples of well-known prototypes)
m (Text replace - "Sega Mega CD" to "Sega Mega-CD")
Line 10: Line 10:
 
* ''[[Sonic the Hedgehog 2 (Nick Arcade prototype)]]'' ([[Sega Mega Drive/Genesis]])
 
* ''[[Sonic the Hedgehog 2 (Nick Arcade prototype)]]'' ([[Sega Mega Drive/Genesis]])
 
* ''[[Sonic the Hedgehog 2 (Simon Wai prototype)]]'' ([[Sega Mega Drive/Genesis]])
 
* ''[[Sonic the Hedgehog 2 (Simon Wai prototype)]]'' ([[Sega Mega Drive/Genesis]])
* ''[[Sonic the Hedgehog CD build 510]]'' ([[Mega CD|Sega Mega CD]])
+
* ''[[Sonic the Hedgehog CD build 510]]'' ([[Mega CD|Sega Mega-CD]])
 
* ''[[Sonic Crackers]]'' (Sega Mega Drive/Genesis)
 
* ''[[Sonic Crackers]]'' (Sega Mega Drive/Genesis)
 
* ''[[Sonic 3D (cartridge prototype)]]'' (Sega Mega Drive/Genesis)
 
* ''[[Sonic 3D (cartridge prototype)]]'' (Sega Mega Drive/Genesis)

Revision as of 22:31, 5 December 2013

A prototype is a stage of design before the final one. Prototype video games are created during development for playtesting and bug reporting purposes. Usually, a prototype game doesn't leave the developers' offices, but occasionally one finds its way out and onto the internet.

Prototypical stages

  • Pre-Alpha: Only used in certain games for very early development
  • Alpha: All the development up to beta
  • Beta: All major game modes and features are closed; game is now being heavily tested for bugs by SOA's QA
  • Final/Gold: Finished and sold product

Examples of well-known prototypes

Template:S2Betas Template:Sonic the Hedgehog CD Betas Template:Sonic & Knuckles Betas Template:ChaotixBetas Template:Sonic3DBetas