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Difference between revisions of "Prototype"

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(Examples of well-known prototypes)
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* ''[[Sonic the Hedgehog 2 (Nick Arcade prototype)]]'' ([[Sega Mega Drive/Genesis]])
 
* ''[[Sonic the Hedgehog 2 (Nick Arcade prototype)]]'' ([[Sega Mega Drive/Genesis]])
 
* ''[[Sonic the Hedgehog 2 (Simon Wai prototype)]]'' ([[Sega Mega Drive/Genesis]])
 
* ''[[Sonic the Hedgehog 2 (Simon Wai prototype)]]'' ([[Sega Mega Drive/Genesis]])
* ''[[Sonic the Hedgehog CD build 510]]'' ([[Sega CD|Sega Mega CD]])
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* ''[[Sonic the Hedgehog CD build 510]]'' ([[Mega CD|Sega Mega CD]])
 
* ''[[Sonic Crackers]]'' (Sega Mega Drive/Genesis)
 
* ''[[Sonic Crackers]]'' (Sega Mega Drive/Genesis)
 
* ''[[Sonic 3D (cartridge prototype)]]'' (Sega Mega Drive/Genesis)
 
* ''[[Sonic 3D (cartridge prototype)]]'' (Sega Mega Drive/Genesis)
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{{S2Betas}}
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{{Sonic the Hedgehog CD Betas}}
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{{Sonic & Knuckles Betas}}
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{{ChaotixBetas}}
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{{Sonic3DBetas}}
  
 
[[Category:General Interest]]
 
[[Category:General Interest]]
 
[[Category:Prereleases| ]]
 
[[Category:Prereleases| ]]

Revision as of 16:42, 19 September 2009

A prototype is a stage of design before the final one. Prototype video games are created during development for playtesting and bug reporting purposes. Usually, a prototype game doesn't leave the developers' offices, but occasionally one finds its way out and onto the internet.

Prototypical stages

  • Pre-Alpha: Only used in certain games for very early development
  • Alpha: All the development up to beta
  • Beta: All major game modes and features are closed; game is now being heavily tested for bugs by SOA's QA
  • Final/Gold: Finished and sold product

Examples of well-known prototypes

Template:S2Betas Template:Sonic the Hedgehog CD Betas Template:Sonic & Knuckles Betas Template:ChaotixBetas Template:Sonic3DBetas