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Pirates' Island

From Sonic Retro

Revision as of 11:49, 17 April 2010 by Uncle Otis (talk | contribs) (Story)

Pirates' Island is the seventh stage of Sonic Rush Adventure. The pirates under the command of Captain Whisker have set up a base here, filling the archeologically-valuable ruins with weaponry of all kinds. Sonic or Blaze must traverse the rooftops and canals of an ancient city, while looking sharp for pirates, their traps, and trick-oriented gimmicks. Be aware that large sections of these levels are designed to punish the player who recklessly speeds about.

Story

After finding all three stone markers, keys which can open the door blocking access to the pirates' hideout on ancient ruins, Sonic, Blaze, and Tails decide to travel to the ruin's underwater entrance via submarine. Marine is eager to accompany the group, as usual, but this time Blaze orders that she stays behind due to her being a nuisance throughout their adventure. After the remaining trio make it to the underwater cave, the three keys are correctly aligned and at last the heroes enter into Pirates' Island.

After traversing the city, the protagonists find Captain Whisker, who is given a rather bellicose introduction. Never one to waste time, Blaze demands that Whisker hand over the Jeweled Scepter. Captain Whisker instead challenges the heroes to combat, along with the newly-arrived Johnny. The boss battle begins.

Sonic or Blaze defeats the tag-team of Captain Whisker and Johnny. Johnny takes an opportunity to flee, leaving his quivering commander behind. Blaze reiterates her demand for Whisker to return to the Jeweled Scepter, but Whisker remains oddly reluctant, fearing an unspecified person's wrath if he fails to return with the scepter. Fortunately for Whisker, Mini and Mum return and convey an escape route for the befuddled old sea dog, which said befuddled old sea dog promptly takes advantage of. Sonic and company can't follow him, but Marine, who Tails deduces must've trailed their group, is able to do so and gives the Captain chase.

Unsurprisingly, Marine has become a hostage by the time the group locates her and Captain Whiskers at Big Swell. Tails manages to distract Whiskers just long enough for Sonic and Blaze to recover Marine from the grasp of the Captain's giant battle robot. Although reunited, the protagonists' safety cannot be guaranteed until they deal with the towering metal menace before them.

Within the larger back-story of Sonic Rush Adventure, the continent containing the remains of Sky Babylon fell from the heavens to the ocean's surface, along with the long-lost civilization inhabiting the continent. Abandoning their former home, the civilization built a new one on the sea, which apparently is the city in which the Pirates' Island levels take place. According to Blaze, the same civilization left behind the three stone markers in order to point towards the heavens, conveying their hope to return to their former place in the sky.