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Difference between revisions of "Panic Puppet Zone"

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| game=Sonic 3D: Flickies' Island
 
| game=Sonic 3D: Flickies' Island
 
| acts=3
 
| acts=3
| boss=Gene Gadget Zone Act 3
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| boss=Panic Puppet Zone Act 3
 
| osv=[[Sonic 3D: Flickies' Island OSV (Mega Drive/Genesis)|Mega Drive Version]] / [[Sonic 3D: Flickies' Island OST (Windows/Saturn)|Saturn Version]]
 
| osv=[[Sonic 3D: Flickies' Island OSV (Mega Drive/Genesis)|Mega Drive Version]] / [[Sonic 3D: Flickies' Island OST (Windows/Saturn)|Saturn Version]]
 
| music1 =<flashmp3>3D MD/25 - Panic Puppet Zone - Act 1.mp3</flashmp3>
 
| music1 =<flashmp3>3D MD/25 - Panic Puppet Zone - Act 1.mp3</flashmp3>

Revision as of 11:45, 15 October 2008

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PanicPuppet.png
Panic Puppet Zone
Seventh Zone, Sonic 3D: Flickies' Island
Number of Acts: 3
Boss: Panic Puppet Zone Act 3

Panic Puppet Zone, considered the "last level" of Sonic 3D: Flickies' Island, featured the only stage without any Flickies, as well as one of the only real challenges in the entire game. As Robotnik was in a hurry to prepare his final weapon, he had no time to trap the Flickies in robots, so he put them in cans which can be found in the corners of Act 1. Unusually, Act 2 breaks free from the ordinary routine of using the giant Ring to end the level. Instead, Sonic must make his way to a giant picture of Robotnik's face. Sonic must then enter the pipe that sticks out of "Robotnik's" nose. This will transport Sonic to the Boss stage. The boss was a multi-layered showdown against Robotnik's head, which used various tactics to take Sonic down. When defeated, Sonic flies away from the exploding ruin and to the final battle, depending on whether all the Chaos Emeralds were obtained or not.

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