Difference between revisions of "Oil Ocean Zone (Sonic Mania)"

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Sonic Retro emblem.svg Sonic Mania
Oil Ocean Zone
  • Act 1
  • Act 2
Oil Ocean Zone
Ninth level, Sonic Mania
Number of Acts: 2
Level theme: industrial
Sub-boss: Meter Droid
Boss: Mega Octus
Non-English names:
  • JP: オイルオーシャン Oiru Ōshan
Mirage Saloon Zone | Lava Reef Zone

Oil Ocean Zone is the ninth zone in Sonic Mania, which is based on Oil Ocean Zone from Sonic the Hedgehog 2.


Act 1 is very similar to the original, with a sea of oil that you'll sink into and die, slippery oil slides, fans, networks of balloon launchers, and steam vent platforms. This time around, touching the oil while using a Fire Shield will ignite the oil, causing it to rapidly go up in a blazing inferno for a few seconds.

The entire Zone is set aflame during Act 2, and the oil refineries are now pumping out toxic fumes at full force. These fumes will eventually cloud up the screen, making it more difficult to see where you're going; should the fumes become too thick, you'll start losing rings every second until you reach zero; however, the fumes cannot kill you. To clear the toxic fumes, you must pull down on hanging switches much like in Sandopolis Zone, though the fumes will return after a while. There are also jumpable oil waterfalls, giant submarines that you can enter inside and explore, and Sol badniks that will set the oil on fire when destroyed.


  • Octus - Octopus enemy, levitates and fires a missile when the player approaches.
  • Aquis - Seahorse enemy, floats around quickly, firing globules of oil at the player.
  • Sol - Spherical enemy, surrounded by fireballs which it throws at the player. From Sonic the Hedgehog 2's Hill Top Zone but with only 2 fireballs.

References and Easter eggs

Reference Appears in Source Game Source Level
Meter Droid being very similar in appearance to Hey Ho from Mushroom Hill Zone (instead of a lumberjack, he's a plumber). Act 1 Sonic & Knuckles Mushroom Hill Zone
The entire zone going up in flames as an act transition. Act 1 Sonic the Hedgehog 3 Angel Island Zone
The hanging switch mechanic which clears the zone of toxic fumes (instead of darkness like in Sandopolis Zone). Act 2 Sonic & Knuckles Sandopolis Zone
Ring drain as an effect of breathing toxic gas Act 2 Sonic & Knuckles Lava Reef Zone
Jumpable oil waterfalls (instead of sand like in Sandopolis Zone). Act 2 Sonic & Knuckles Sandopolis Zone
Sol's appearance. Act 2 Sonic the Hedgehog 2 (16-bit) Hill Top Zone
Submarines very similar to cruise ships from Marina Madness. Act 2 Knuckles' Chaotix Marina Madness
Mega Octus' attacks taken from the original Oil Ocean Zone's boss. Act 2 Sonic the Hedgehog 2 (16-bit) Oil Ocean Zone
Two swaying tentacle-like antennas from Lava Reef Zone's Heat Arms during the Mega Octus fight. Act 2 Sonic & Knuckles Lava Reef Zone



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