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{{LevelBob|levelscreen=Ocean_Base.png|levelno=Third|game=Sonic Advance 3|acts=3|cliche=Underwater|boss=Ocean Base Zone Boss}}
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{{Breadcrumb
{{stub}}
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|Sonic Advance 3|:Category:Sonic Advance 3 levels|l2=Levels|{{PAGENAME}}}}
'''Ocean Base Zone''' is an underwater base in [[Sonic Advance 3]] that can get confusing if you intend to rush your way through the zone blindly. The zone features polluted water and waterfalls that work similarly to the sand falls of [[Sandopolis Zone]] that Sonic can ascend to get to higher areas.  
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{{LevelBob
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| levelscreen=Ocean_Base.png
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| levelno=Third
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| game=Sonic Advance 3
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| acts=4
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| theme1=underwater
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| theme2=industrial
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| boss=Egg Foot
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| rings1=318 + 33~180
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| rings2=417 + 33~180
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| rings3=195 + 28~175
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| underwater=Acts 2 and 3
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| name_jp=オーシャンベース ''Ōshanbēsu''
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| prev=Sunset Hill
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| next=Toy Kingdom
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}}
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'''{{PAGENAME}}''' is the third [[Zone]] of ''[[Sonic Advance 3]]''. As with other Zones in this game, {{PAGENAME}} consists of three standard Acts followed by a boss Act.
  
Other obstacles include giant crushers (some of which will sprout spikes a short while after you land upon them) and spike pits. Gimmicks here include giant fan propellers that slowly rise as you jump upon them (similar in appearance to a smaller gimmick in [[Sky Canyon]], [[Sonic Advance 2]]) conveyor belts, and rails that sometimes offer an alternative path to underwater routes.
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==Overview==
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Ocean Base is set inside a secret underwater base on the seabed. The first two Acts are rather vertical stages that can get confusing if the player intends to rush their way through the Zone blindly. All three Acts in the Zone feature waterfalls that work similarly to the sand falls of [[Sandopolis Zone]] that [[Sonic the Hedgehog|Sonic]] and co. can ascend to get to higher areas. Acts 2 and 3 also feature pools of water to fall in, but despite its presence, the player doesn't have to spend much time in it due to the vertical nature of the Zone.
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Other obstacles include giant crushers (some of which will sprout spikes a short while after the player lands upon them), water slides, [[Uutsubo]]s that pop out of walls and spike pits. Gimmicks here include giant fan propellers that slowly rise as the player jumps upon the center (similar in appearance to a smaller gimmick in ''[[Sonic Advance 2]]'''s [[Sky Canyon]]), cannons that fire directly upwards, conveyor belts, transport tubes and rails that sometimes offer an alternative path to underwater routes.
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==Enemies==
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{| style="width:auto;"
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|style="text-align:center;"|{{spriteImage|Sadv3obbadnik1.png}}
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|'''[[Jousun]]''' — A swordfish [[Badnik]] that will ram into the player. Commonly found by waterfalls, making them tricky to avoid.
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|-
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|style="text-align:center;"|{{spriteImage|Sadv3r99badnik3.png}}
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|'''[[Spinner]]''' — The familiar bat-like Badnik that hovers in place, spinning its blades.
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|-
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|style="text-align:center;"|{{spriteImage|Sadv3obbadnik2.png}}
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|'''[[Takkon]]''' — An octopus Badnik that flies about in one spot, spitting ink downwards.
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|-
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|style="text-align:center;"|{{spriteImage|Sadv3obbadnik3.png}}
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|'''[[Uutsubo]]''' — A moray eel-like Badnik that pops out of walls to ambush the player.
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|}
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==Ranking==
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The following are the required clear times to get each medal:
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{| class="prettytable" style="width:auto;"
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!
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!Gold
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!Silver
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!Bronze
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|-
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!Act 1
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|Under 3'30"00
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|3'30"00 — 4'30"00
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|Over 4'30"00
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|-
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!Act 2
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|Under 3'30"00
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|3'30"00 — 4'30"00
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|Over 4'30"00
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|-
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!Act 3
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|Under 2'00"00
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|2'00"00 — 3'00"00
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|Over 3'00"00
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|-
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!VS. Boss
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|Under 1'45"00
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|1'45"00 — 2'15"00
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|Over 2'15"00
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|}
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==References==
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<references/>
  
 
{{SAdv3Omni}}
 
{{SAdv3Omni}}
 
[[Category:Sonic Advance 3 Levels]]
 

Revision as of 22:12, 29 March 2020

Sonic Retro emblem.svg Sonic Advance 3
»
Levels
»
Ocean Base
Ocean Base.png
Ocean Base
Third Zone, Sonic Advance 3
Number of Acts: 4
Level themes: underwater, industrial
Boss: Egg Foot
Maximum rings, Act 1: 318 + 33~180
Maximum rings, Act 2: 417 + 33~180
Maximum rings, Act 3: 195 + 28~175
Underwater areas: Acts 2 and 3
Non-English names:
  • JP: オーシャンベース Ōshanbēsu
Sunset Hill | Toy Kingdom

Ocean Base is the third Zone of Sonic Advance 3. As with other Zones in this game, Ocean Base consists of three standard Acts followed by a boss Act.

Overview

Ocean Base is set inside a secret underwater base on the seabed. The first two Acts are rather vertical stages that can get confusing if the player intends to rush their way through the Zone blindly. All three Acts in the Zone feature waterfalls that work similarly to the sand falls of Sandopolis Zone that Sonic and co. can ascend to get to higher areas. Acts 2 and 3 also feature pools of water to fall in, but despite its presence, the player doesn't have to spend much time in it due to the vertical nature of the Zone.

Other obstacles include giant crushers (some of which will sprout spikes a short while after the player lands upon them), water slides, Uutsubos that pop out of walls and spike pits. Gimmicks here include giant fan propellers that slowly rise as the player jumps upon the center (similar in appearance to a smaller gimmick in Sonic Advance 2's Sky Canyon), cannons that fire directly upwards, conveyor belts, transport tubes and rails that sometimes offer an alternative path to underwater routes.

Enemies

Sadv3obbadnik1.png
Jousun — A swordfish Badnik that will ram into the player. Commonly found by waterfalls, making them tricky to avoid.
Sadv3r99badnik3.png
Spinner — The familiar bat-like Badnik that hovers in place, spinning its blades.
Sadv3obbadnik2.png
Takkon — An octopus Badnik that flies about in one spot, spitting ink downwards.
Sadv3obbadnik3.png
Uutsubo — A moray eel-like Badnik that pops out of walls to ambush the player.

Ranking

The following are the required clear times to get each medal:

Gold Silver Bronze
Act 1 Under 3'30"00 3'30"00 — 4'30"00 Over 4'30"00
Act 2 Under 3'30"00 3'30"00 — 4'30"00 Over 4'30"00
Act 3 Under 2'00"00 2'00"00 — 3'00"00 Over 3'00"00
VS. Boss Under 1'45"00 1'45"00 — 2'15"00 Over 2'15"00

References


Sonic Advance 3
SonicAdvance3 title.png

Main page
Comparisons
Maps
Credits


Manuals
Promotional material
Magazine articles
Reception


Development
Hidden content
Bugs
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