Difference between revisions of "Moto Bug"
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Image:Motobug in ghz.png|Motobug, as it appeared in the [[Sonic the Hedgehog (16-bit)|16-bit version]]. | Image:Motobug in ghz.png|Motobug, as it appeared in the [[Sonic the Hedgehog (16-bit)|16-bit version]]. | ||
Image:Motobug_8bit.png|Motobug, as it appeared in the [[Sonic the Hedgehog (8-bit)|8-bit version]]. | Image:Motobug_8bit.png|Motobug, as it appeared in the [[Sonic the Hedgehog (8-bit)|8-bit version]]. | ||
− | + | Image:S4 Motobug Sprite.png|Motobug, as it appeared in [[Sonic the Hedgehog 4]]. | |
</gallery> | </gallery> | ||
==Technical Information== | ==Technical Information== |
Revision as of 09:16, 31 October 2010
Moto Bug, called Motora (モトラ) in the Japanese manual, is a Sonic the Hedgehog badnik found in Green Hill Zone. It is an overgrown metal beetle only capable of moving forward. They have a fair bit of speed, but are easy to outmaneuver and take out with a simple spin attack. They do not attack back.
On January 27th, 2010, SEGA America Blogs revealed concept artwork of a redesigned Moto Bug to be used in Sonic the Hedgehog 4.
Motobug, as it appeared in the 16-bit version.
Motobug, as it appeared in the 8-bit version.
Motobug, as it appeared in Sonic the Hedgehog 4.
Technical Information
Game | Object ID # | Code offset | Mappings offset | Compressed art offset | Subparameters |
---|---|---|---|---|---|
Sonic the Hedgehog (16-bit) | $40 | $F61A | $F7AE | $37582 (Nemesis Format, 29 blocks) | $00 |
Sonic the Hedgehog (Game Gear) | $08 | ||||
Sonic 2 (Nick Arcade) | $40 | $F248 | $AD7B0 | $00 |
Sonic the Hedgehog (16-bit) | |
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Main page (Gen|2013|3D|Ages) Manuals Development |
show;hide
Scrapped Enemies: |
Sonic the Hedgehog 4 | |
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Main page (I|II|Metal) |
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Episode I:
Episode II: Episode I: Episode II: Episode I:
Episode II: |