Difference between revisions of "Moto Bug"
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− | + | {{EnemyBob | |
− | '''Moto Bug''', called '''Motora''' (モトラ) in Japan is | + | | image=Motobug.png |
+ | | game=Sonic the Hedgehog (16-bit) | ||
+ | | game2=Sonic the Hedgehog (8-bit) | ||
+ | | game3=Sonic the Hedgehog 4: Episode I | ||
+ | | game4=Sonic Colours | ||
+ | | game5=Sonic Generations | ||
+ | | game6=Sonic Generations (Nintendo 3DS) | ||
+ | | game7=Sonic Lost World | ||
+ | | game8=Sonic Runners | ||
+ | | game9=Sonic Runners Adventure | ||
+ | | game10=Sonic Mania | ||
+ | | game11=Sonic Forces | ||
+ | | affiliation=[[Eggman Empire]], [[Deadly Six]] | ||
+ | | hits=1 | ||
+ | | points=100 | ||
+ | }} | ||
+ | '''Moto Bug'''{{fileref|Sonic1 MD US SonicJam manual.pdf|page=7}}, called '''Motora''' (モトラ) in Japan{{fileref|Sonic1 MD JP manual.pdf|page=38}}, is a [[Badnik]] which debuted in the video game ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''. They are loosely based on ladybirds and are designed to simply move forwards along the ground, stopping and reversing should they hit a cliff or obstacle. | ||
− | A Moto Bug is the very first enemy a player sees in ''Sonic the Hedgehog'', and so, much like the Goomba of ''Super Mario Bros.'' has become an iconic enemy in the series. Moto Bugs are amongst the easiest enemies to destroy as they have no form of self defense - they are easy to outmaneuver, and can be taken out either by a jump or a roll. | + | A Moto Bug is the very first enemy a player sees in ''Sonic the Hedgehog'', and so, much like the Goomba of ''Super Mario Bros.'', has become an iconic enemy in the series. Moto Bugs are amongst the easiest enemies to destroy as they have no form of self defense - they are easy to outmaneuver, and can be taken out either by a jump or a roll. |
Despite this, Moto Bugs are the most common cause of death for new players, as if he/she does nothing, or just holds {{right}}, one will kill Sonic in the opening stage of the game. | Despite this, Moto Bugs are the most common cause of death for new players, as if he/she does nothing, or just holds {{right}}, one will kill Sonic in the opening stage of the game. | ||
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<gallery widths="320" heights="240"> | <gallery widths="320" heights="240"> | ||
Motobug in ghz.png|''[[Sonic the Hedgehog (16-bit)]]'': found in [[Green Hill Zone]] (with prototype screenshots suggesting a further planned appearance in [[Spring Yard Zone]]). | Motobug in ghz.png|''[[Sonic the Hedgehog (16-bit)]]'': found in [[Green Hill Zone]] (with prototype screenshots suggesting a further planned appearance in [[Spring Yard Zone]]). | ||
− | Motobug_8bit.png|''[[Sonic the Hedgehog (8-bit)]]'': | + | Motobug_8bit.png|''[[Sonic the Hedgehog (8-bit)]]'': found in Green Hill |
− | + | Sonic4Episode1 MotoBugScreenshot.png|''[[Sonic the Hedgehog 4: Episode I]]'': found in [[Splash Hill Zone]] | |
− | Motobug_in_scz.jpg|''[[Sonic Colours]]'': | + | Motobug_in_scz.jpg|''[[Sonic Colours]]'': found in [[Starlight Carnival]] |
− | Sonic generations 10.jpg|''[[Sonic Generations]]'': | + | Sonic generations 10.jpg|''[[Sonic Generations]]'': found in [[Green Hill (Sonic Generations)|Green Hill]] |
+ | Sonic kicking a Moto Bug.png|''[[Sonic Lost World]]'': found in [[Windy Hill]] | ||
Notavailable.svg|''[[Sonic Runners]]'': | Notavailable.svg|''[[Sonic Runners]]'': | ||
Notavailable.svg|''[[Sonic Runners Adventure]]'' | Notavailable.svg|''[[Sonic Runners Adventure]]'' | ||
− | + | ManiaGHZ2clean.png|''[[Sonic Mania]]'': found in [[Green Hill Zone (Sonic Mania)|Green Hill Zone]] | |
− | + | MotoBug in SonicForces.png|''[[Sonic Forces]]'': found in [[Green Hill (Sonic Forces)|Green Hill]] and [[Mystic Jungle]] | |
</gallery> | </gallery> | ||
==Artwork== | ==Artwork== | ||
<gallery> | <gallery> | ||
− | Motobug.png|Concept art for ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'', released 2010-01-27. | + | file:Motobug.png|Concept art for ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'', released 2010-01-27. |
− | ConceptMotobugNeedlemouse.jpg|Concept art for ''[[Sonic the Hedgehog 4: Episode I]]''. | + | file:ConceptMotobugNeedlemouse.jpg|Concept art for ''[[Sonic the Hedgehog 4: Episode I]]''. |
− | S4 Motobug Sprite.png|Moto Bug render for ''[[Sonic the Hedgehog 4: Episode I]]''. | + | file:S4 Motobug Sprite.png|Moto Bug render for ''[[Sonic the Hedgehog 4: Episode I]]''. |
− | Motobug toy.png||Promotional [[Sonic the Hedgehog 4]] Xbox | + | file:Motobug toy.png||Promotional [[Sonic the Hedgehog 4]] [[Xbox Live Avatar]] prop. |
− | Moto_Bug_Colors.png|Moto Bug render for ''[[Sonic Colours]]''. | + | file:Moto_Bug_Colors.png|Moto Bug render for ''[[Sonic Colours]]''. |
− | Motobug Generations.png|Moto Bug render for ''[[Sonic Generations]]''. | + | file:Motobug Generations.png|Moto Bug render for ''[[Sonic Generations]]''. |
− | Moto_Bug_Runners.png|Moto Bug render for ''[[Sonic Runners]]''. | + | file:Moto_Bug_Runners.png|Moto Bug render for ''[[Sonic Runners]]''. |
+ | file:Sonic Mania Heavy Rider.png|Illustration of the Moto Bug "Jimmy" and [[Heavy Rider]] for ''[[Sonic Mania]]''. | ||
</gallery> | </gallery> | ||
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!Subparameters | !Subparameters | ||
|- | |- | ||
− | |[[SCHG:Sonic the Hedgehog|Sonic the Hedgehog | + | |[[SCHG:Sonic the Hedgehog (16-bit)|''Sonic the Hedgehog'' (16-bit)]] |
|$40 | |$40 | ||
|$F61A | |$F61A | ||
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|$00 | |$00 | ||
|- | |- | ||
− | |[[SCHG:Sonic the Hedgehog ( | + | |[[SCHG:Sonic the Hedgehog (8-bit)|''Sonic the Hedgehog'' (Game Gear)]] |
|$08 | |$08 | ||
| | | | ||
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|- | |- | ||
− | |[[SCHG: | + | |[[SCHG:Sonic the Hedgehog 2 (Nick Arcade prototype)|''Sonic the Hedgehog 2'' (Nick Arcade prototype)]] |
|$40 | |$40 | ||
|$F248 | |$F248 | ||
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<references /> | <references /> | ||
− | {{S1MDOmni|2}} | + | {{S1MDOmni|2|collapse}} |
{{S4Omni|2|collapse}} | {{S4Omni|2|collapse}} | ||
{{ColoursOmni|2|collapse}} | {{ColoursOmni|2|collapse}} | ||
{{SonicGenerationsOmni|2|collapse}} | {{SonicGenerationsOmni|2|collapse}} | ||
+ | {{SonicGenerations3DSOmni|2|collapse}} | ||
+ | {{SLWOmni|2|collapse}} | ||
+ | {{SRunnersOmni|2|collapse}} | ||
{{SManiaOmni|2|collapse}} | {{SManiaOmni|2|collapse}} | ||
− | + | {{SForcesOmni|2|collapse}} | |
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Revision as of 18:48, 12 October 2018
Moto Bug |
---|
Games: Sonic the Hedgehog (16-bit), Sonic the Hedgehog (8-bit), Sonic the Hedgehog 4: Episode I, Sonic Colours, Sonic Generations, Sonic Generations (Nintendo 3DS), Sonic Lost World, Sonic Runners, Sonic Runners Adventure, Sonic Mania, Sonic Forces |
Affiliation: [[Eggman Empire, Deadly Six]][[Category:Eggman Empire, Deadly Six enemies]] |
Hits to defeat: 1 |
Points: 100 |
Moto Bug[1], called Motora (モトラ) in Japan[2], is a Badnik which debuted in the video game Sonic the Hedgehog. They are loosely based on ladybirds and are designed to simply move forwards along the ground, stopping and reversing should they hit a cliff or obstacle.
A Moto Bug is the very first enemy a player sees in Sonic the Hedgehog, and so, much like the Goomba of Super Mario Bros., has become an iconic enemy in the series. Moto Bugs are amongst the easiest enemies to destroy as they have no form of self defense - they are easy to outmaneuver, and can be taken out either by a jump or a roll.
Despite this, Moto Bugs are the most common cause of death for new players, as if he/she does nothing, or just holds , one will kill Sonic in the opening stage of the game.
Appearances
Sonic the Hedgehog (16-bit): found in Green Hill Zone (with prototype screenshots suggesting a further planned appearance in Spring Yard Zone).
Sonic the Hedgehog (8-bit): found in Green Hill
Sonic Colours: found in Starlight Carnival
Sonic Generations: found in Green Hill
Sonic Lost World: found in Windy Hill
Sonic Mania: found in Green Hill Zone
Sonic Forces: found in Green Hill and Mystic Jungle
Artwork
Concept art for Sonic the Hedgehog, released 2010-01-27.
Concept art for Sonic the Hedgehog 4: Episode I.
Moto Bug render for Sonic the Hedgehog 4: Episode I.
Promotional Sonic the Hedgehog 4 Xbox Live Avatar prop.
Moto Bug render for Sonic Colours.
Moto Bug render for Sonic Generations.
Moto Bug render for Sonic Runners.
Illustration of the Moto Bug "Jimmy" and Heavy Rider for Sonic Mania.
Technical information
Game | Object ID # | Code offset | Mappings offset | Compressed art offset | Subparameters |
---|---|---|---|---|---|
Sonic the Hedgehog (16-bit) | $40 | $F61A | $F7AE | $37582 (Nemesis Format, 29 blocks) | $00 |
Sonic the Hedgehog (Game Gear) | $08 | ||||
Sonic the Hedgehog 2 (Nick Arcade prototype) | $40 | $F248 | $AD7B0 | $00 |
References
Sonic the Hedgehog (16-bit) | |
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Main page (Gen|2013|3D|Ages) Manuals Development |
show;hide
Scrapped Enemies: |
Sonic the Hedgehog 4 | |
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Main page (I|II|Metal) |
show;hide
Episode I:
Episode II: Episode I: Episode II: Episode I:
Episode II: |
Sonic Colours (Wii) / Sonic Colours: Ultimate | |
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Main page (Ultimate) Manuals Development (Ultimate) |
show;hide
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Sonic Generations / Sonic X Shadow Generations | |
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Main page (X Shadow) Manuals |
show;hide
Books:
Music: |
Sonic Generations (Nintendo 3DS) | |
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Manuals |
show;hide
|
Sonic Lost World | |
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Main page Manuals |
show;hide
DLC: |
Sonic Runners | |
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Main page
|
show;hide
Event levels: |
Sonic Mania / Sonic Mania Plus | |
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Main page (Plus) Manuals |
show;hide
Scrapped Enemies: Mini-Bosses:
Level Bosses: Scrapped Bosses: |
Sonic Forces | |
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Main page Manuals |
show;hide
Optional levels: Episode Shadow levels: Nintendo Switch: Music:
Comics: Songs: "Fist Bump" | "Infinite" | "Fighting Onward" | "Nowhere to Run" | "Justice" | "Moonlight Battlefield" | "Virtual Enemies" | "Set in Motion" | "Fading World" | "The Light of Hope" | "Rhythm and Balance" | "Supporting Me" |
- Sonic the Hedgehog (16-bit) enemies
- Sonic the Hedgehog (8-bit) enemies
- Sonic the Hedgehog 4: Episode I enemies
- Sonic Colours enemies
- Sonic Generations enemies
- Sonic Generations (Nintendo 3DS) enemies
- Sonic Lost World enemies
- Sonic Runners enemies
- Sonic Runners Adventure enemies
- Sonic Mania enemies
- Sonic Forces enemies
- Sonic the Hedgehog (16-bit)
- Sonic the Hedgehog 4
- Sonic Colours (Wii)
- Sonic Generations
- Sonic Generations (Nintendo 3DS)
- Sonic Lost World
- Sonic Runners
- Sonic Mania
- Sonic Forces