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m (I blundered the names of the spine attack, it says crystal attack, sorry.)
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{{Breadcrumb
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|Sonic Heroes|:Category:Sonic Heroes bosses|l2=Bosses|{{PAGENAME}}}}
 
{{BossInfo
 
{{BossInfo
 
| image=Metal Overlord.png
 
| image=Metal Overlord.png
 
| imagewidth=320
 
| imagewidth=320
| game=[[Sonic Heroes]]
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| game=Sonic Heroes
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| level=Last Story
 
| hits=5 Team Blasts
 
| hits=5 Team Blasts
 
| playedas=[[Team Sonic]] using super transformation
 
| playedas=[[Team Sonic]] using super transformation
 
}}
 
}}
  
'''Metal Overlord''' is a transformation of [[Metal Sonic]], fought as the final fight of ''[[Sonic Heroes]]''. It is immediatly preceded by [[Metal Madness]]; Metal Overlord is part two of the Last Story boss.
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'''Metal Overlord''' is a transformation of [[Metal Sonic]], fought as the final fight of ''[[Sonic Heroes]]''. It is immediately preceded by [[Metal Madness]]; Metal Overlord is part two of the Last Story boss.
  
At the beginning of ''Heroes<nowiki>'</nowiki>'' Last Story, Metal Sonic is revealed as the ''true'' antagonist of the game. Calling down a lightning bolt to detonate the command tower on which he stands, Metal initiates a transformation with parts from the [[Final Fortress]] battleship to adopt a huge, dragon-like appearance: Metal Overlord.  
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At the beginning of ''Heroes<nowiki>'</nowiki>'' Last Story, Metal Sonic is revealed as the ''true'' antagonist of the game. Calling down a lightning bolt to detonate the command tower on which he stands, Metal initiates a transformation with parts from the [[Final Fortress]] battleship to adopt a huge, dragon-like appearance: Metal Overlord. The first part of the boss fight, Metal Madness, sees the player control (in turn) [[Team Rose]], [[Team Chaotix]], and [[Team Dark]], harrying the not-quite-completely-transformed Metal Sonic amidst the wreckage of Final Fortress' command deck. In the second part, Metal Overlord, the blue steel dragon takes to the skies. [[Team Sonic]] then use super transformation, and pursue him in the sky.
  
During the battle, Metal Overlord rants about his intention to rule over a robotic kingdom, and how the organic Sonic is a copy of ''him'' - all the while plucking [[Robotnik]]'s smaller warships out of the sky to hurl at the team. As the advice from the other characters confirms, the only attack that can damage the robotic dragon is the officially unnamed Team Blast, allowing the entire team to Light Attack Metal Overlord. Five Team Blasts result in the machine's defeat.
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During the battle, Metal Overlord rants about his intention to rule over a robotic kingdom, and how the organic Sonic is a copy of ''him'' - all the while plucking [[Dr. Eggman]]'s smaller warships out of the sky to hurl at the team. As the advice from the other characters confirms, the only attack that can damage the robotic dragon is the officially unnamed Team Blast (referred to by some fans as the "Heroes Trinity Strike"), allowing the entire team to Light Attack Metal Overlord. Five Team Blasts result in the machine's defeat.
  
Much like his ''[[Knuckles' Chaotix]]'' transformation, [[Metal Sonic Kai]], Metal Sonic returns to normal after being defeated. The other characters leave the robot in the apparent custody of [[Shadow]] and [[E-123 Omega]].
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Metal Sonic returns to normal after being defeated. The other characters leave the robot in the apparent custody of [[Shadow]] and [[E-123 Omega]].
  
==Metal Madness==
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==Attacks==
 
 
The first part of the boss fight, '''Metal Madness''', is set in three platforms on Metal's left, right and frontal side, which are part of the wreckage of Final Fortress' command deck. The player controls (in turn) [[Team Rose]], [[Team Chaotix]], and [[Team Dark]], harrying the not-quite-completely-transformed Metal Sonic. The objective is to destroy each side glowing orb (100HP each), which can change colours if it's hit a standard number of times. The colour indicates which team formation won't deliver damage at that moment.
 
 
 
<gallery>
 
File:Metal_Overlord_part1_target1.png|No damage: Speed
 
File:Metal_Overlord_part1_target3.png|No damage: Power
 
File:Metal_Overlord_part1_target2.png|No damage: Fly
 
</gallery>
 
 
 
Metal can attack according his position and location of the team(see below for details):
 
*Attack A: Sweeping the platform with a column of fire from the flamethrower equipped to his left arm.
 
*Attack B: Launching his right hand claws (they regenerate immediately), which home on the team leader and form a half-sphere crystal prison which can trap a team member. If all team members are captured, one life is lost.
 
*Attack C: Launching some of his back spines, which home on the team leader and settle in the ground to form ice spikes of some sort.
 
*Attack D: Sweeping the platform with his tail.
 
 
 
<gallery>
 
File:Metal_Overlord_part1_attacka.png|Attack A
 
File:Metal_Overlord_part1_attackb.png|Attack B (and character imprisioned)
 
File:Metal_Overlord_part1_attackc.png|Attack C
 
File:Metal_Overlord_part1_attackd.png|Attack D
 
</gallery>
 
 
 
===Team Rose===
 
 
 
In the left platform there are sixteen rings and two [[Blast Gauge UP]]. Possibly, the target never changes from blue, therefore Amy cannot damage Metal, while Cream can only do damage after reaching level two thanks to Team Blast. Metal uses these attacks cyclically: launching his back spines three times, followed by a fire sweep and then a tail sweep.
 
 
 
===Team Chaotix===
 
 
 
In the right platform there are sixteen rings and a cannon to the back, which accesses four [[Power Core|Power Cores]]: two Speed and Fly (Charmy can't damage Metal without both of his). The target starts as yellow and alternates with red. Metal uses these attacks cyclically: launching his back spines six times, followed by a tail sweep and then launching his claws eight times.
 
 
 
===Team Dark===
 
 
 
In the frontal platform there are four rings and nine [[Power Core|Power Cores]], three for each team member (Rouge cannot do damage without at least two of hers). The target starts as blue, changes to yellow and then red, back to blue, etc. Metal uses these attacks cyclically: launching his back spines seven times, followed by a fire sweep, repeating the first attack and then launching his claws eight times and finishes a round with a fire sweep.
 
 
 
==Metal Overlord==
 
 
 
The second part of the boss fight, '''Metal Overlord''', the blue steel dragon takes to the skies. [[Team Sonic]] then use super transformation, and pursue him in the sky.
 
  
 
Metal Overlord has the following four attacks during his fight with Team Super, in no specific order:
 
Metal Overlord has the following four attacks during his fight with Team Super, in no specific order:
  
*'''Crystal Attack''': Metal will attempt to knock back the team with a quick succession of icy blasts, requiring [[Super Sonic]] to shatter them with continuous Rocket Accels.
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*'''Crystal Attack''': Metal will attempt to knock back the team with a quick succession of icy blasts, requiring [[Sonic]] to shatter them with continuous Rocket Accels.
 
*'''Spine Attack''': Metal will attempt to harass Team Super with a barrage of spine homing missiles with spines of his back or his claws. They both have the same functions as part 1: the former since they can't inflict harm will simply detract the team while the second will immobilize team members on contact, requiring the player to set them free from their crystalline prison with attacks. Fortunately, [[Tails]] can shoot said missiles out of the sky with Thunder Shoot.
 
*'''Spine Attack''': Metal will attempt to harass Team Super with a barrage of spine homing missiles with spines of his back or his claws. They both have the same functions as part 1: the former since they can't inflict harm will simply detract the team while the second will immobilize team members on contact, requiring the player to set them free from their crystalline prison with attacks. Fortunately, [[Tails]] can shoot said missiles out of the sky with Thunder Shoot.
*Ship toss (not named): Metal will pluck ships from the remnants of the [[Egg Fleet]] and hurl them at Team Super. While hard to avoid, this merely stuns the player briefly and can be countered with a punch or Combo Power Attack from [[Knuckles]].
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*'''Ship toss (not named)''': Metal will pluck ships from the remnants of the [[Egg Fleet]] and hurl them at Team Super. While hard to avoid, this merely stuns the player briefly and can be countered with a punch or Combo Power Attack from [[Knuckles]].
  
 
Successfully recognizing and countering the above three attacks is essential to quickly raising your Team Blast gauge and taking down the boss.<br/>
 
Successfully recognizing and countering the above three attacks is essential to quickly raising your Team Blast gauge and taking down the boss.<br/>
  
Should the player lollygag, Metal Overlord has one devastating ace up his sleeve: The ability to wield [[Chaos Control]] and freeze Team Super for as much as 20 seconds. Because the ring count still decreases during this period, this manoeuvre is extremely dangerous and should prompt the player to defeat Metal Overlord as quickly as possible.
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*'''Chaos Control''': Should the player lollygag, Metal Overlord has one devastating ace up his sleeve: The ability to wield [[Chaos Control]] and freeze Team Super for as much as 20 seconds. Because the ring count still decreases during this period, this maneuver is extremely dangerous and should prompt the player to defeat Metal Overlord as quickly as possible.
  
 
<gallery>
 
<gallery>
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File:Metal_Overlord_ATTACK_crystal_attack_1.png|Spine Attack - claw
 
File:Metal_Overlord_ATTACK_crystal_attack_1.png|Spine Attack - claw
 
File:Metal_Overlord_ATTACK_crystal_attack_2.png|Spine Attack - back spine
 
File:Metal_Overlord_ATTACK_crystal_attack_2.png|Spine Attack - back spine
File:Metal_Overlord_ATTACK_crystal_attack_3.png|Spine Attack - crystal dome and characters imprisioned
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File:Metal_Overlord_ATTACK_crystal_attack_3.png|Spine Attack - crystal dome and characters imprisoned
 
File:Metal_Overlord_ATTACK_shiptoss.png|Ship Toss
 
File:Metal_Overlord_ATTACK_shiptoss.png|Ship Toss
 
File:Metal_Overlord_ATTACK_chaoscontrol.png|Chaos Control
 
File:Metal_Overlord_ATTACK_chaoscontrol.png|Chaos Control
 
</gallery>
 
</gallery>
  
[[Category:Sonic Heroes Bosses]]
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==See also==
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*[[What I'm Made Of]]
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==References==
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<references />
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{{SHOmni|4}}
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[[Category:Sonic Heroes bosses]]
 
[[Category:Characters]]
 
[[Category:Characters]]
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[[Category:Final bosses]]

Revision as of 15:53, 27 November 2019

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Metal Overlord
Metal Overlord.png
Metal Overlord
Game: Sonic Heroes
Level: Last Story
Hits to defeat: 5 Team Blasts
Fought by: Team Sonic using super transformation

Metal Overlord is a transformation of Metal Sonic, fought as the final fight of Sonic Heroes. It is immediately preceded by Metal Madness; Metal Overlord is part two of the Last Story boss.

At the beginning of Heroes' Last Story, Metal Sonic is revealed as the true antagonist of the game. Calling down a lightning bolt to detonate the command tower on which he stands, Metal initiates a transformation with parts from the Final Fortress battleship to adopt a huge, dragon-like appearance: Metal Overlord. The first part of the boss fight, Metal Madness, sees the player control (in turn) Team Rose, Team Chaotix, and Team Dark, harrying the not-quite-completely-transformed Metal Sonic amidst the wreckage of Final Fortress' command deck. In the second part, Metal Overlord, the blue steel dragon takes to the skies. Team Sonic then use super transformation, and pursue him in the sky.

During the battle, Metal Overlord rants about his intention to rule over a robotic kingdom, and how the organic Sonic is a copy of him - all the while plucking Dr. Eggman's smaller warships out of the sky to hurl at the team. As the advice from the other characters confirms, the only attack that can damage the robotic dragon is the officially unnamed Team Blast (referred to by some fans as the "Heroes Trinity Strike"), allowing the entire team to Light Attack Metal Overlord. Five Team Blasts result in the machine's defeat.

Metal Sonic returns to normal after being defeated. The other characters leave the robot in the apparent custody of Shadow and E-123 Omega.

Attacks

Metal Overlord has the following four attacks during his fight with Team Super, in no specific order:

  • Crystal Attack: Metal will attempt to knock back the team with a quick succession of icy blasts, requiring Sonic to shatter them with continuous Rocket Accels.
  • Spine Attack: Metal will attempt to harass Team Super with a barrage of spine homing missiles with spines of his back or his claws. They both have the same functions as part 1: the former since they can't inflict harm will simply detract the team while the second will immobilize team members on contact, requiring the player to set them free from their crystalline prison with attacks. Fortunately, Tails can shoot said missiles out of the sky with Thunder Shoot.
  • Ship toss (not named): Metal will pluck ships from the remnants of the Egg Fleet and hurl them at Team Super. While hard to avoid, this merely stuns the player briefly and can be countered with a punch or Combo Power Attack from Knuckles.

Successfully recognizing and countering the above three attacks is essential to quickly raising your Team Blast gauge and taking down the boss.

  • Chaos Control: Should the player lollygag, Metal Overlord has one devastating ace up his sleeve: The ability to wield Chaos Control and freeze Team Super for as much as 20 seconds. Because the ring count still decreases during this period, this maneuver is extremely dangerous and should prompt the player to defeat Metal Overlord as quickly as possible.

See also

References


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