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{{Breadcrumb
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|Sonic Chaos|:Category:Sonic Chaos levels|l2=Levels|{{PAGENAME}}}}
 
{{LevelBob
 
{{LevelBob
 
| name=Mecha Green Hill Zone
 
| name=Mecha Green Hill Zone
| levelscreen=mghz.png
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| levelscreen=SonicChaos SMS MechaGreenHill.png
 
| screenwidth=
 
| screenwidth=
 
| levelno=Fourth
 
| levelno=Fourth
 
| game=Sonic Chaos
 
| game=Sonic Chaos
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| location=[[South Island]]
 
| acts=3
 
| acts=3
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| theme1=tropical island
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| theme2=industrial
 
| boss=Tree Crawler
 
| boss=Tree Crawler
| music=<br><flashmp3>Sonic Chaos OSV/17 - Mecha Green Hill Zone.mp3</flashmp3>
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| name_jp=メカグリーンヒル{{fileref|Sonic Chaos Game Gear JP Manual.pdf|page=23}}
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| name_de=Green Hill Zone{{fileref|Sonic Chaos SMS EU Manual.pdf|page=32}}
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| name_fr=Zone de la Colline Verte de Mecha{{fileref|Sonic Chaos SMS EU Manual.pdf|page=32}}
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| name_es=La zona del Cerro Verde Mecha{{fileref|Sonic Chaos SMS EU Manual.pdf|page=33}}
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| name_it=Zona della Collina Verde{{fileref|Sonic Chaos SMS EU Manual.pdf|page=33}}
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| name_se=Mekaniska Gröna Kullens zon{{fileref|Sonic Chaos SMS EU Manual.pdf|page=33}}
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| name_nl=Mecha Green Hill Zone{{fileref|Sonic Chaos SMS EU Manual.pdf|page=33}}
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| prev=Sleeping Egg Zone
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| next=Aqua Planet Zone
 
}}
 
}}
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'''{{PAGENAME}}''' is the fourth [[Zone]] of ''[[Sonic Chaos]]'' for the [[Sega Game Gear]] / [[Sega Master System]], coming after [[Sleeping Egg Zone]] and preceding [[Aqua Planet Zone]]. In keeping with the other stages of this game, Mecha Green Hill consists of two standard Acts followed by a shorter, third Act which contains the boss. Geographically, this Zone is located on [[South Island]] (as is the rest of ''Sonic Chaos'').
  
'''Mecha Green Hill Zone''' is the fourth level of ''[[Sonic Chaos]]'' for the [[Sega Game Gear]] / [[Sega Master System]], coming after [[Sleeping Egg Zone|Sleeping Egg]] and preceding [[Aqua Planet Zone|Aqua Planet]]. In keeping with the other stages of this game, Mecha Green Hill consists of two standard Acts followed by a shorter, third Act which contains the boss. Geographically, this Zone is located on [[South Island]] (as is the rest of ''[[Sonic Chaos]]'').
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==Overview==
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[[Image:MechaGreenHill-GG.png|thumb|left|The different background as seen in the [[Game Gear]] version.]]
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As demonstrated via the ''Bad Future'' levels of ''[[Sonic the Hedgehog CD]]'', the nefarious [[Dr. Eggman]] seems to take cruel pleasure in converting natural Zones into twisted, metallic parodies of their former selves. According to the Japanese instruction manual, Mecha Green Hill Zone is a mechanised ''normal'' [[Green Hill Zone]].{{fileref|Sonic Chaos Game Gear JP Manual.pdf|page=23}}
  
==Overview==
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So, where once there was verdant, peaceful idyll, now steel palmtrees deploy coconut bombs and [[Boing-o-Bot]] [[Badnik]]s trundle across bleak fields of synthetic grass. The ground has been metallized, and the azure skies turned sickly, polluted green (or orange in the Game Gear version). The Zone also incorporates the 'tilting bridges' from [[Gigalopolis Zone]] that the player has to sprint across fast or risk falling off. At the bottom of the Zone are pools of oil that the player will sink into unless they jump.
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The music for Mecha Green Hill Zone is a remix of the music in [[Green Hills Zone]], which itself was a remix of ''"[[Sonic - You Can Do Anything]]"'' from ''Sonic CD''; further signifying the link between the areas.
  
As demonstrated via the ''Bad Future'' levels of ''[[Sonic CD]]'', the nefarious [[Eggman|Doctor Robotnik]] seems to take cruel pleasure in converting natural zones into twisted, metallic parodies of their former selves. Although it's never explicitly demonstrated whether or not Mecha Green Hill Zone is a [[roboticizer|roboticized]] ''normal'' [[Green Hill Zone]], or an entirely new construction, the fact that both areas are on [[South Island]], combined with the Doctor's ''modus operandi'' on the [[Little Planet]], means it would not be unreasonable to speculate that this level represents the former: Robotnik's capture and conversion of at least part of Green Hill.
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==Quotes==
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{{quote|Mad mastermind Dr. Robotnik even has Coconut-Bots, so keep an eye on the palm trees. Look out for traps everywhere. Jump to save yourself from the deadly molten metal. Stay on top of the [[Tree Crawler]] Boss.|2=US Game Gear version manual|ref={{fileref|SonicChaos GG US manual.pdf|page=16}}}}
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{{quote|The [[Green Hill Zone]] has gone mechanical, and the skies are gray with pollution thanks to Dr. Robotnik. Don't let yourself sink into the sludge in the river or you won't get out. The coconuts in the trees are explosive, so if one drops near you, get out of the way!|2=EU Master System version manual|ref={{fileref|Sonic Chaos SMS EU Manual.pdf|page=32}}}}
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{{quote|Eggman has remodeled South Island’s Green Hill into a world of machines!?… All of the flowers, trees and the soil is mechanized! That’s unforgivable, Eggman!!|2=JP Game Gear version manual (translation by [https://greenyvertekins.tumblr.com/post/183779770749/so-i-translated-what-i-set-myself-to-do-all-the greenyvertekins])|ref={{fileref|Sonic Chaos Game Gear JP Manual.pdf|page=23}}}}
  
[[Image:MechaGreenHill-GG.png|frame|left|The different background as seen in the [[Game Gear]] version]]So, where once there was verdant, peaceful idyll, now steel palmtrees deploy coconut bombs and 'Bane Motora' [[badnik|beetlebots]] trundle across bleak fields of synthetic grass. The ground has been metallized, and the azure skies turned sickly, polluted green (or orange, on the [[Game Gear]] version). The level also incorporates the 'tilting bridges' from [[Gigalopolis Zone]], that you have to sprint across fast or fall off.
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==Enemies==
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{| style="width:auto;"
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|style="text-align:center;"|{{spriteImage|Bane_Motora-spr.png}}
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|'''[[Boing-o-Bot]]''' — Badnik similar to the [[Moto Bug]] of ''[[Sonic the Hedgehog (8-bit)|Sonic the Hedgehog]]'', but with springs attached to their backs.
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|}
  
You may find yourself asking: "Doesn't that background music remind me of something"? The music for Mecha Green Hill Zone is a remix of the music in [[Green Hills Zone]], which itself was a remix of ''"You Can Do Anything"'' from [[Sonic CD]]; Further signifying the link between the areas.<br clear="all">
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==References==
==Instruction Manual Description==
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<references/>
{{quote|Mad mastermind Dr. Robotnik even has Coconut-Bots, so keep an eye on the palm trees. Look out for traps everywhere. Jump to save yourself from the deadly molten metal. Stay on top of the Tree Crawler Boss.}}
 
  
 
{{SonicChaosOmni}}
 
{{SonicChaosOmni}}
[[Category:Sonic Chaos levels]]
 

Latest revision as of 20:46, 9 March 2020

Sonic Retro emblem.svg Sonic Chaos
»
Levels
»
Mecha Green Hill Zone
SonicChaos SMS MechaGreenHill.png
Mecha Green Hill Zone
Fourth Zone, Sonic Chaos
Number of Acts: 3
Location: South Island
Level themes: tropical island, industrial
Boss: Tree Crawler
Non-English names:
Sleeping Egg Zone | Aqua Planet Zone

Mecha Green Hill Zone is the fourth Zone of Sonic Chaos for the Sega Game Gear / Sega Master System, coming after Sleeping Egg Zone and preceding Aqua Planet Zone. In keeping with the other stages of this game, Mecha Green Hill consists of two standard Acts followed by a shorter, third Act which contains the boss. Geographically, this Zone is located on South Island (as is the rest of Sonic Chaos).

Overview

The different background as seen in the Game Gear version.

As demonstrated via the Bad Future levels of Sonic the Hedgehog CD, the nefarious Dr. Eggman seems to take cruel pleasure in converting natural Zones into twisted, metallic parodies of their former selves. According to the Japanese instruction manual, Mecha Green Hill Zone is a mechanised normal Green Hill Zone.Media:Sonic Chaos Game Gear JP Manual.pdf[1]

So, where once there was verdant, peaceful idyll, now steel palmtrees deploy coconut bombs and Boing-o-Bot Badniks trundle across bleak fields of synthetic grass. The ground has been metallized, and the azure skies turned sickly, polluted green (or orange in the Game Gear version). The Zone also incorporates the 'tilting bridges' from Gigalopolis Zone that the player has to sprint across fast or risk falling off. At the bottom of the Zone are pools of oil that the player will sink into unless they jump.

The music for Mecha Green Hill Zone is a remix of the music in Green Hills Zone, which itself was a remix of "Sonic - You Can Do Anything" from Sonic CD; further signifying the link between the areas.

Quotes

Mad mastermind Dr. Robotnik even has Coconut-Bots, so keep an eye on the palm trees. Look out for traps everywhere. Jump to save yourself from the deadly molten metal. Stay on top of the Tree Crawler Boss.

— US Game Gear version manualMedia:SonicChaos GG US manual.pdf[4]

The Green Hill Zone has gone mechanical, and the skies are gray with pollution thanks to Dr. Robotnik. Don't let yourself sink into the sludge in the river or you won't get out. The coconuts in the trees are explosive, so if one drops near you, get out of the way!

— EU Master System version manualMedia:Sonic Chaos SMS EU Manual.pdf[2]

Eggman has remodeled South Island’s Green Hill into a world of machines!?… All of the flowers, trees and the soil is mechanized! That’s unforgivable, Eggman!!

— JP Game Gear version manual (translation by greenyvertekins)Media:Sonic Chaos Game Gear JP Manual.pdf[1]

Enemies

Bane Motora-spr.png
Boing-o-Bot — Badnik similar to the Moto Bug of Sonic the Hedgehog, but with springs attached to their backs.

References


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