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'''MarkeyJester''' is a general member of the [[Sonic scene]], a [[Tech Member]] on [[Sonic Retro]], and a moderator on [[SSRG]].  He developes "Sonic" hacks, tools, some minor guides, and offers help on the forums where necessary. He has worked with multiple teams on projects such as [[Sonic Megamix]], [[The S Factor: Sonia and Silver]] and [[Sonic Boom (hack)|Sonic Boom]], as well as working and helping out with multiple people on solo projects.
'''MarkeyJester''' is a UK-based member of the [[Sonic scene]] and a [[Tech Member]] on [[Sonic Retro]]. He is an extremely skilled [[ROM hack]]er, specializing in the fields of [[SMPS|music]], [[ASM|programming]], and artistic creation. He is the sole developer of two different hacks--''[[Sonic Regen]]'' and ''[[Sonic 1 Brother Trouble]]''--and has assisted in other prestigious hacks such as ''[[The S Factor: Sonia and Silver]]'' and ''[[Sonic the Hedgehog: Redemption]]''.
 
  
 
==History==
 
==History==
MarkeyJester made his first appearance to the Sonic scene as a whole through a video he uploaded on YouTube of his first public ROM hacking project, ''Sonic Regen''. The hack impressed many people who watched the video, primarily those in the [[Sonic Retro IRC channel]]; it supported features such as the [[Super Peel-Out]], the [[Tornado Attack]], and brand new art, music, and levels. After a group discussion in the IRC channel, [[Tweaker]] urged [[Jayextee]] to invite Markey in some form to join [[Sonic Retro]], though Markey did not comply at the time until weeks later when [[Malevolence]] reinvited him once again. Following this, Markey began visiting the IRC channel, becoming a constant--and to many, welcome--presence within the channel, contributing positively towards its general environment.
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MarkeyJester began on a hunt on the internet to find old Sonic related stuff from his childhood, having not owned a [[Sega Mega Drive|SEGA Mega Drive]] in years, he wanted to gain some form of nostalgia from his search.  He eventually came across screenshots of the ''Sonic 2 beta'' levels, and a tutorial on putting them back into the game, of course, his knowledge on binary ROM manipulation was very limited, and didn't know about the existence of emulation.  One day, using his school computers, he downloaded an emulator and a few Sonic ROMs to play around with on his home computer, with a guide on editing uncompressed art and a hexadecimal editor he had picked up months before, he began editing the art of Sonic in the Sonic 2 beta ROM, here he had learnt about the tile and palette system, and was on his way to learning more about Sonic hacking and the Mega Drive hardware in general.
  
After a few months of participating in the channel, Markey decided to join the Sonic Retro forums. He promptly made a topic for ''Sonic Regen'', sparking several pages of praise and encouragement for the hack to continue. Markey's impressive skill also led for him to be easily manipulated, however--sceners such as [[Aquaslash]], [[Malevolence]], and several others would ask him to join their hacking teams and help them with art, music, and programming for their own hacks. Being friendly and outgoing, he gladly accepted the offers; however, he eventually found himself swamped over with too much work, and he decided to quietly leave the scene, fading into obscurity.
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After months of working with binary ROMs, he was inspired by videos on YouTube of the ever popular Sonic Megamix, after pursuing knowledge on how they managed to make their modifications possible, he had discovered [[Disassemblies|split disassemblies]] and their potential in Sonic hacking, and got straight to work on putting in the [[Super Peel-Out]] (with thanks to the Spindash guide, which contained a lot of information about the animations, mappings, and plc format), and after moderately succeeding, he incorporated his hack onto it and integrated his level artwork. Shortly before obtaining home broadband, he had made a YouTube video of his hack in play, featuring a water level with half new art, new character abilities, and some new music, which seemed to have impressed many at the time, it encourage those at SonicRetro to invite Markey to the [[Sonic Retro IRC channel]], and the forums.
  
During around March of 2009, Markey secretly returned to the scene under the alias '''DrXInsanity''', where he posted the first footage and subsequent release of his newest project, ''Sonic 1 Brother Trouble''. As with ''Sonic Regen'', the release of this hack spurred on a massive wave of praise and encouragement to join the Sonic Retro forums. Markey complied, and he found himself instantly promoted to a [[Tech Member]] upon registration. It was not revealed who DrXInsanity's true identity was until a private conversation between Tweaker and Markey, where he expressed suspicion that MarkeyJester and DrXInsanity were the same person. Markey would privately confirm this at the time, and later make a topic publicly admitting his true identity.
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Of course, things didn't look up too well after a few months of being within the scene, he had offered his help carelessly towards too many people, and was left with far too much work, it was then that he decided to quietly leave the scene.  Despite leaving the scene, he continued his work from scratch once again, learning more about the software engine in [[Sonic the Hedgehog (16-bit)|Sonic 1]], and the hardware of the Mega Drive, feeling guilty though about running out on the people he had offered to help, he came back to the scene months later under the alias '''DrXInsanity''' to hide his identity, and released his new hack ''[[Sonic 1 Brother Trouble]]'' in demo form, and obtained [[Tech Member]] status upon registration of SonicRetro, of course, [[Tweaker]] worked out that it was Markey in disguise right away, but allowed him to remain anonymous until weeks later when he would reveal his true identity.
  
Today, Markey acts as a regular presence on the Retro forums, commenting on other hacks, and although finished working on ''Sonic 1 Brother Trouble'', he has worked on other multiple projects such as the researching and disassembling of [[Sonic Crackers]], and many other projects.  While no longer present in the Retro IRC channel, he has been known to pop in a few other private channels to have a chat every now and then.
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==Today==
  
==Projects==
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After cancelling Sonic 1 Brother Trouble, Markey began work on other ''smaller''; projects, tools and other gimmicks, all built to entertain and help the scene.  As well as helping in projects such as [[The S Factor: Sonia and Silver]] and [[Sonic Megamix]].
* ''[[Sonic Regen]]'' ([[Sonic hacks|hack]]; discontinued)
 
* ''[[Sonic 1 Brother Trouble]]'' (hack)
 
* ''Sonic 1 SMPS Editor'' (homebrew application)
 
* ''[[Sonic the Hedgehog: Redemption]]'' (hack)
 
* [[Project Sonic 1: Two-Eight]] (modified [[Disassemblies|disassembly]] that alters the game's level layout engine)
 
* [[Jester's Challenge]] (hack; completed)
 
  
==Level Design Record/List==
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As a main focus project, Markey has been working on a homebrew game for the [[sega:Sega Mega Drive|SEGA Mega Drive/Genesis]] called "[http://mrjester.hapisan.com/03_Private/TheChaosLayerTitle.jpg The Chaos Layer]".
  
Having made over 20 level designs for several projects (including his own) a record of these designs would need to be made, [http://mrjester.hapisan.com/02_LevelDesignRecord/ here] is a long list along with images, while a smaller list is provided below (In order of latest appearance):
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==Projects==
 
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In order of creation:
*Lakeside Paradise Zone - Sonic Regen Beta - Late 2007
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* ''[http://mrjester.hapisan.com/01_Public/Sonic%20Regen%20Beta%20(v.1%20version).bin Sonic Regen (1.0 beta)]'' - Hack (2006 - 2008)
*Pinball City Zone - Sonic Regen Beta - Early 2008
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* ''[[Sonic 1 Brother Trouble]]'' - Hack (2008 - 2010/July/04)
*Lakeside Garden Zone - Sonic Regen Final - Mid 2008
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* ''Sonic 1 SMPS Editor'' - Homebrew application (2008 - 2009/April/20)
*Sky Highway Zone - S-Factor - Mid 2008
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* ''[[Project Sonic 1: Two-Eight]]'' - Modified [[Disassemblies|disassembly]] that alters the game's level layout engine (2010/June/24)
*Green Hill Zone (An Edit) - Sonic XI - Late 2008
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* ''[[Jester's Challenge]]'' - Hack (2010/December/07)
*Atlantic Cellar Zone - Sonic XI (Sonic 1 Lunacy) - Late 2008
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* ''[[GetArt]]'' - Bitmap to Mega Drive tile/map/palette converter (2011/January/18)
*Haunted Circus Zone - Sonic XI - Late 2008
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* ''[http://mrjester.hapisan.com/01_Public/Sonic%201%2050hz%20Faster%20Edition.bin Sonic 1 50hz Faster Edition]'' - Humorous hack (2011/June/16)
*Speedust Factory Zone - Sonic XI - Late 2008
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* ''[http://forums.sonicretro.org/index.php?showtopic=25854&st=0 Sonic 1 Twisted]'' - POC hack (2011/July/15)
*? (A Jungle Theme'd Level) - ? - Early 2009 (Created with [[MKAmeX]])
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* ''[[Align Sprite]]'' - A tool that aligns bitmap sprite sheets in a suitable manner for SonMapEd (2011/July/29)
*Emerald Island Zone - Sonic 1 Brother Trouble - Early 2009
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* ''[[Pana Der Hejhog]]'' - POC (Proof Of Concept) hack (2011/September/03)
*Cathedral Palace Zone - Sonic 1 Brother Trouble - Late 2008
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* ''[[Doctor Robotnik's Creature Capture]]'' - Hack (2012/April/01)
*Secret Ocean Zone - Sonic Regen Beta (Sonic 1 Brother Trouble) - Late 2007
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* ''[http://sonicresearch.org/forums/index.php?showtopic=3068&st=0 Sprite Plotter]'' - Bitmap sprite sheet to Mega Drive sprite data converter (2012/April/15)
*Neon Tokyo Zone - Sonic 1 Brother Trouble - Early 2010 (Original Design By [[Mercury]])
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* ''[http://sonicresearch.org/forums/index.php?showtopic=3239&st=0 Sonic 1 CDSS Edition]'' - Collect 50 rings, and jump into the stars above a lamppost.  POC hack (2012/July/28)
*? - ? - Early 2010
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* ''[http://mrjester.hapisan.com/01_Public/S1MUSH.rar Sonic 1 Mega Mushroom Edition]'' - POC/Humorous hack - POC hack (2012/July/28 Directly after CDSS)
*? - ? - Mid 2010
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* ''[http://sonicresearch.org/forums/index.php?showtopic=3582&st=0 Sonic 1 The Ring Ride]'' - POC hack (2013/May/24)
*? - ? - Mid 2010
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* ''[http://forums.sonicretro.org/index.php?showtopic=31613&st=0 Sonic Paint]'' - Hack (2013/June/21)
*Starry Night Zone - Sonic Megamix - Mid 2010
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* ''[http://sonicresearch.org/forums/index.php?showtopic=3655&st=0 Sonic 1 The Ring Ride 2]'' - POC hack (2013/July/15)
*? - ? - Late 2010
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* ''[http://forums.sonicretro.org/index.php?showtopic=31982&st=0 Mnemonic Player]'' - An application to allow one to display and control multiple bitmap images via an assembly like script system (2013/August/30)
*Param Zone - Jester’s Challenge - Late 2010
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* ''[http://mrjester.hapisan.com/01_Public/S1SMTH.bin Sonic 1 Smooth Edition]'' - POC hack (2013/August/31)
*Placid Sapphire Zone - S-Factor - Early 2011 (Created with [[Aquaslash]])
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* ''[http://forums.sonicretro.org/index.php?showtopic=32311&st=0 Sonic 3D Glasses]'' - POC Hack (Requires Red/Cyan 3D glasses) (2013/November/25)
*? - ? - Early 2011
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* ''[http://sonicresearch.org/forums/index.php?showtopic=3894&st=0 Sonic 1 The Ring Ride 3]'' - POC hack (2014/February/01)
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* ''[http://sonicresearch.org/forums/index.php?showtopic=3907&st=0 Sonic 1 The Ring Ride 4]'' - POC hack (2014/February/09)
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* ''[http://forums.sonicretro.org/index.php?showtopic=32805&st=0 The Naked Hedgehog]'' - POC/Humorous hack (2014/April/01)
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* ''[http://forums.sonicretro.org/index.php?showtopic=33492 The Chaos Layer]'' - Alpha of The Chaos Layer (2014/September/05)
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* ''[http://forums.sonicretro.org/index.php?showtopic=33455&st=0 I HOG THAT HATE HEDGE]'' - POC/Humorous hack (2014/September/24)
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* ''[http://mrjester.hapisan.com/01_Public/RevSMPS.exe RevSMPS]'' - A tool to take Sonic 1 SMPS tracks and reverse them (2014/September/24)
  
 
==External Links==
 
==External Links==
* [http://www.youtube.com/user/MarkeyJester MarkeyJester's YouTube Channel (closed)]
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* [http://mrjester.hapisan.com/04_MC68/Index.html MarkeyJester's 68k Beginners Tutorial]
* [http://www.youtube.com/user/DrXInsanity DrXInsanity's YouTube Channel (closed)]
 
* [http://www.youtube.com/user/MarkeyTheJester MarkeyJester's new YouTube Channel]
 
  
 
[[Category:Sceners]]
 
[[Category:Sceners]]

Revision as of 16:47, 12 November 2014

MarkeyJester is a general member of the Sonic scene, a Tech Member on Sonic Retro, and a moderator on SSRG. He developes "Sonic" hacks, tools, some minor guides, and offers help on the forums where necessary. He has worked with multiple teams on projects such as Sonic Megamix, The S Factor: Sonia and Silver and Sonic Boom, as well as working and helping out with multiple people on solo projects.

History

MarkeyJester began on a hunt on the internet to find old Sonic related stuff from his childhood, having not owned a SEGA Mega Drive in years, he wanted to gain some form of nostalgia from his search. He eventually came across screenshots of the Sonic 2 beta levels, and a tutorial on putting them back into the game, of course, his knowledge on binary ROM manipulation was very limited, and didn't know about the existence of emulation. One day, using his school computers, he downloaded an emulator and a few Sonic ROMs to play around with on his home computer, with a guide on editing uncompressed art and a hexadecimal editor he had picked up months before, he began editing the art of Sonic in the Sonic 2 beta ROM, here he had learnt about the tile and palette system, and was on his way to learning more about Sonic hacking and the Mega Drive hardware in general.

After months of working with binary ROMs, he was inspired by videos on YouTube of the ever popular Sonic Megamix, after pursuing knowledge on how they managed to make their modifications possible, he had discovered split disassemblies and their potential in Sonic hacking, and got straight to work on putting in the Super Peel-Out (with thanks to the Spindash guide, which contained a lot of information about the animations, mappings, and plc format), and after moderately succeeding, he incorporated his hack onto it and integrated his level artwork. Shortly before obtaining home broadband, he had made a YouTube video of his hack in play, featuring a water level with half new art, new character abilities, and some new music, which seemed to have impressed many at the time, it encourage those at SonicRetro to invite Markey to the Sonic Retro IRC channel, and the forums.

Of course, things didn't look up too well after a few months of being within the scene, he had offered his help carelessly towards too many people, and was left with far too much work, it was then that he decided to quietly leave the scene. Despite leaving the scene, he continued his work from scratch once again, learning more about the software engine in Sonic 1, and the hardware of the Mega Drive, feeling guilty though about running out on the people he had offered to help, he came back to the scene months later under the alias DrXInsanity to hide his identity, and released his new hack Sonic 1 Brother Trouble in demo form, and obtained Tech Member status upon registration of SonicRetro, of course, Tweaker worked out that it was Markey in disguise right away, but allowed him to remain anonymous until weeks later when he would reveal his true identity.

Today

After cancelling Sonic 1 Brother Trouble, Markey began work on other smaller; projects, tools and other gimmicks, all built to entertain and help the scene. As well as helping in projects such as The S Factor: Sonia and Silver and Sonic Megamix.

As a main focus project, Markey has been working on a homebrew game for the SEGA Mega Drive/Genesis called "The Chaos Layer".

Projects

In order of creation:

External Links