Actions

Difference between revisions of "Marble Garden Zone"

From Sonic Retro

m (re-cat)
(Added Act 2 screen and Breadcrumb)
(23 intermediate revisions by 16 users not shown)
Line 1: Line 1:
 +
{{Breadcrumb
 +
|Sonic the Hedgehog 3|:Category:Sonic the Hedgehog 3 levels|l2=Levels|{{PAGENAME}}}}
 
{{LevelBob
 
{{LevelBob
 
| levelscreen=Marblegarden.png
 
| levelscreen=Marblegarden.png
 +
| levelscreen2=MarbleGardenAct2.png
 +
| levelscreentitle=Act 1
 +
| levelscreen2title=Act 2
 
| levelno=Third
 
| levelno=Third
 
| game=Sonic the Hedgehog 3
 
| game=Sonic the Hedgehog 3
 
| acts=2
 
| acts=2
| cliche=Ancient Ruins
+
| theme1=ancient ruins
 
| boss=Drill Mobile
 
| boss=Drill Mobile
| subboss=Gakin
+
| subboss=Tunnelbot
 
| osv=[[Sonic the Hedgehog 3 OSV]]
 
| osv=[[Sonic the Hedgehog 3 OSV]]
 
| music1=<flashmp3>Sonic the Hedgehog 3 OSV/26 - Marble Garden Zone - Act 1.mp3</flashmp3>
 
| music1=<flashmp3>Sonic the Hedgehog 3 OSV/26 - Marble Garden Zone - Act 1.mp3</flashmp3>
Line 13: Line 18:
 
| rings1=506 + 130
 
| rings1=506 + 130
 
| rings2=352 + 80
 
| rings2=352 + 80
 +
| icon=MGZicon.png
 
}}
 
}}
'''Marble Garden Zone''' is the third zone in ''[[Sonic 3]]''. It is a ruin filled with plantlife and an artistic look like you'd see in a painting. The player's character starts this zone once again by falling from the sky. By holding {{down}}, one can obtain a [[lightning shield]] right at the start of the zone.
+
'''Marble Garden Zone''' is the third zone in ''[[Sonic 3]]''. It is a ruin filled with plant life and an artistic look like you'd see in a painting. The player's character starts this zone once again by falling from the sky. By holding {{down}}, one can obtain a [[lightning shield]] right at the start of the zone. Sonic and Tails fly into [[Carnival Night Zone]], while Knuckles takes a tunnel from his boss area in ''S3K''. Interestingly, if one uses Debug mode in ''Sonic 3'' or ''Sonic 3 & Knuckles'' to take Sonic to Knuckles' version of the boss, Sonic will still enter the next stage by flying with Tails.
The first act contains the most rings out of all the Acts in Sonic the Hedgehog 3 with 636 in total, therefore, a lightning shield will prove useful if you want to get the most out of the rings in the level. This level reuses [[Oil Ocean Zone]]'s "sinking pool" mechanic.
+
 
 +
The first act contains the most rings out of all the Acts in Sonic the Hedgehog 3 with 636 in total, therefore, a lightning shield will prove useful if you want to get the most out of the rings in the level. Act 1 also has eight giant rings, the highest number in a single act of the entire game. This level reuses [[Oil Ocean Zone]]'s "sinking pool" mechanic, only in a minor scale. There are also spinning antigravity [[top]]s which help to get around the vertically-orientated level.
  
 
==Instruction Manual Description==
 
==Instruction Manual Description==
Use Sonic's Spin Dash Attack to crash through marble barriers and propel Sonic up steep hills as he explores this ancient city.
+
{{quote|1=Use Sonic's Spin Dash Attack to crash through marble barriers and propel Sonic up steep hills as he explores this ancient city.}}
  
 
==Sonic Team Commentary (from ''[[Sonic Jam]]'' Strategy Guide)==
 
==Sonic Team Commentary (from ''[[Sonic Jam]]'' Strategy Guide)==
{{quote|1=Even though we used this pattern once before, we wanted to do another stage where the ground shakes GAGAGA ever since ''Sonic 1''. In the first Zone, where Eggman is digging for jewels, we wanted that machine to appear and chase after Sonic from behind, something like that, but we didn't get to it this time.|2=[[Yuji Naka]]}}
+
{{quote|1=Even though we used this pattern once before, we wanted to do another stage where the ground shakes ever since ''Sonic 1''. In the first Zone, where Eggman is digging for jewels, we wanted that machine to appear and chase after Sonic from behind, something like that, but we didn't get to it this time.|2=[[Yuji Naka]]}}
  
 
== Glitches ==
 
== Glitches ==
*With [[Knuckles]], you can get into Sonic's boss area in act 2. Use the [[blue spinning top]] to smash through the walls, then stand on the [[spikes]], climb up the left wall and hit the [[stone face]]. Repeat this another two times and you're through. It's easier as [[Hyper Knuckles]] as you can glide faster and can stand on spikes without losing rings.
+
*With [[Knuckles]], you can get into Sonic's boss area in act 2. Use the [[blue spinning top]] to smash through the walls, then stand on the [[Spikes (obstacle)|spikes]], climb up the left wall and hit the [[Relief]]. Repeat this another two times and you're through. It's easier as [[Hyper Knuckles]], as you can glide faster and can stand on spikes without losing rings, and even easier with [[debug mode]].
*Sometimes, [[Tails]] will not appear for the boss, causing you to die.
+
**Alternatively, use the blue spinning top twice, interrupting the first time to clear out obstacles, and then go back for the re-spawned top; this way you don't have to lose rings.
 +
*Sometimes, [[Tails]] will not appear for the act 2 boss, causing you to die.
  
 
==Badniks==
 
==Badniks==
* [[Mantis]] — Green mantis with pointy (sharp) legs.
+
* [[Mantis]] — Green mantis with pointy (sharp) legs that jumps up at regular intervals.
* [[Turbo Spiker]] —  A badnik with fake spikes that serve as a spring for Sonic.
+
* [[Spiker (Sonic 3)|Spiker]] —  A badnik with fake spikes that serve as a spring for Sonic.
 
* [[Bubbles]] — A blue, spike-wielding bubble.
 
* [[Bubbles]] — A blue, spike-wielding bubble.
  
{{Sonic3&KLevels}}
+
{{S3Omni}}
[[Category:Sonic 3 & Knuckles Levels]]
+
[[Category:Sonic the Hedgehog 3 levels]]

Revision as of 16:12, 5 September 2017

Sonic Retro emblem.svg Sonic the Hedgehog 3
»
Levels
»
Marble Garden Zone
show;hide
  • Act 1
  • Act 2
Marblegarden.png
MarbleGardenAct2.png
Marble Garden Zone
Third Zone, Sonic the Hedgehog 3
Number of Acts: 2
Level theme: ancient ruins
Sub-boss: Tunnelbot
Boss: Drill Mobile
Maximum rings, Act 1: 506 + 130
Maximum rings, Act 2: 352 + 80

Marble Garden Zone is the third zone in Sonic 3. It is a ruin filled with plant life and an artistic look like you'd see in a painting. The player's character starts this zone once again by falling from the sky. By holding Down, one can obtain a lightning shield right at the start of the zone. Sonic and Tails fly into Carnival Night Zone, while Knuckles takes a tunnel from his boss area in S3K. Interestingly, if one uses Debug mode in Sonic 3 or Sonic 3 & Knuckles to take Sonic to Knuckles' version of the boss, Sonic will still enter the next stage by flying with Tails.

The first act contains the most rings out of all the Acts in Sonic the Hedgehog 3 with 636 in total, therefore, a lightning shield will prove useful if you want to get the most out of the rings in the level. Act 1 also has eight giant rings, the highest number in a single act of the entire game. This level reuses Oil Ocean Zone's "sinking pool" mechanic, only in a minor scale. There are also spinning antigravity tops which help to get around the vertically-orientated level.

Instruction Manual Description

Use Sonic's Spin Dash Attack to crash through marble barriers and propel Sonic up steep hills as he explores this ancient city.

Sonic Team Commentary (from Sonic Jam Strategy Guide)

Even though we used this pattern once before, we wanted to do another stage where the ground shakes ever since Sonic 1. In the first Zone, where Eggman is digging for jewels, we wanted that machine to appear and chase after Sonic from behind, something like that, but we didn't get to it this time.

Yuji Naka

Glitches

  • With Knuckles, you can get into Sonic's boss area in act 2. Use the blue spinning top to smash through the walls, then stand on the spikes, climb up the left wall and hit the Relief. Repeat this another two times and you're through. It's easier as Hyper Knuckles, as you can glide faster and can stand on spikes without losing rings, and even easier with debug mode.
    • Alternatively, use the blue spinning top twice, interrupting the first time to clear out obstacles, and then go back for the re-spawned top; this way you don't have to lose rings.
  • Sometimes, Tails will not appear for the act 2 boss, causing you to die.

Badniks

  • Mantis — Green mantis with pointy (sharp) legs that jumps up at regular intervals.
  • Spiker — A badnik with fake spikes that serve as a spring for Sonic.
  • Bubbles — A blue, spike-wielding bubble.


Sonic the Hedgehog 3
Sonic3 title.png

Main page (S3&K)
Comparisons (S3&K)
Maps
Achievements
Credits


Manuals
Promotional material
Magazine articles
Video coverage
Reception
Merchandise


Development
Hidden content (S3&K)
Bugs (S3&K)
Region coding
Hacking guide
Bootlegs