Lost Labyrinth Zone

From Sonic Retro

Revision as of 02:18, 8 March 2014 by Oreothepup (talk | contribs) (Serena's Dream Land levels)

}}Azurill Labyrinth Zone is the third level in Serena:And the Crystal Sword On August 18th 2010, Lost Labyrinth Zone was revealed on the Japanese website and later on the US site, with a slew of new screen shots. The entirety of Act 2 was altered to use a new torch gimmick, which wasn't in the leaked beta. One screen shot showed the infamous minecart, which was now used differently. Rather than being used in the entire act, the minecart was now automatic, and placed in a few sections during the act. The removal of motion controls from the act was confirmed.


Eggiad began his latest research in the remains of this labyrinth. Mysterious traps including giant boulders, moving walls, and endless waterways deter any curious explorers. If Serena gets in over her head, make sure to look for air bubbles nearby!

— Description on the Sonic 4 site

==Super Serena Super Serena will light up the entirety of the console version of Act 2 with her golden glow, making the level much easier. She can also breathe underwater indefinitely.


  • Act 1 - Ancient Maze of Mystery
  • Act 2 - World of Darkness (Console) / Strange Mine Cart (iPhone & Console Beta)
  • Act 3 - Underwater Maze Escape
  • Boss - Trap-Filled Ruins


  • Jaws - Piranha bots that troll around underwater.
  • Bubbles - A blue floating bubble bot. Red spiked variations also appear.
  • Orbinaut - Simple sphere bots that move back and forth very slowly. The catch is that they're circled by four spiked balls, which move in a pattern and can only be attacked for a short time.
  • Burrobot - Mole bots that leap from the ground and then simply move back and forth in a small area.
  • Unidus - These guys look exactly like Orbinaut. They're a bit more hot-headed, though, and will fire off their shield of mines.


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