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{{back}}[[Category:Bugs]]
 
''[[Knuckles the Echidna in Sonic the Hedgehog 2]]'' introduces a small handful of new bugs not found in the vanilla version of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]''.
 
''[[Knuckles the Echidna in Sonic the Hedgehog 2]]'' introduces a small handful of new bugs not found in the vanilla version of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]''.
  
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{{bug
 
{{bug
 
| image=KiS2 MD ARZ Act1Water.png
 
| image=KiS2 MD ARZ Act1Water.png
| desc=In vanilla ''Sonic 2'', the surface of the water uses Sonic's palette line for its blues. As Knuckles is red and the art wasn't changed, the water also becomes red.
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| desc=In vanilla ''Sonic 2'', the surface of the water uses Sonic's palette line for its blues. As [[Knuckles the Echidna|Knuckles]] is red and the art wasn't changed, the water also becomes red.
 
}}
 
}}
  
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====[[Hammer Eggman]]====
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{{Bug
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| image=
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| desc=It is possible for the game to continuously shoot arrows from the top-most and/or bottom-most slots of the totem poles. Due to Knuckles being only able to jump either from the ground up to the top-but-one or from bottom arrow to top slot, this results in not being able to win the boss fight without the loss of a life.
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If the player can get on top of the left pole, they can [[Spin Dash]] (fully charged) into [[Dr. Eggman]] AND return to the pole. This doesn't work on the other pole. This makes a very cheap tactic to win, but it is used by speedrunners to defeat this boss quickly.
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}}
  
 
==References==
 
==References==
<references />
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<references/>
  
 
{{S2MDOmni}}
 
{{S2MDOmni}}
 
{{S&KOmni}}
 
{{S&KOmni}}
 
[[Category:Bug lists]]
 

Latest revision as of 19:06, 12 September 2021

Back to: Knuckles the Echidna in Sonic the Hedgehog 2.

Knuckles the Echidna in Sonic the Hedgehog 2 introduces a small handful of new bugs not found in the vanilla version of Sonic the Hedgehog 2.

Level bugs

Aquatic Ruin Zone

Red water

KiS2 MD ARZ Act1Water.png

In vanilla Sonic 2, the surface of the water uses Sonic's palette line for its blues. As Knuckles is red and the art wasn't changed, the water also becomes red.

Not fixed in any version.

Hammer Eggman

It is possible for the game to continuously shoot arrows from the top-most and/or bottom-most slots of the totem poles. Due to Knuckles being only able to jump either from the ground up to the top-but-one or from bottom arrow to top slot, this results in not being able to win the boss fight without the loss of a life.

If the player can get on top of the left pole, they can Spin Dash (fully charged) into Dr. Eggman AND return to the pole. This doesn't work on the other pole. This makes a very cheap tactic to win, but it is used by speedrunners to defeat this boss quickly.

Not fixed in any version.

References


Sonic the Hedgehog 2 (16-bit)
Sonic2 title.png

Main page (KiS2|2013|3D|Ages)
Comparisons (KiS2) (2013)
Maps (KiS2) (2013)
Achievements
Credits


Manuals
Promotional material
Magazine articles
Video coverage
Reception
Merchandise


Development
Hidden content (KiS2) (2013)
Bugs (KiS2) (2013)
Region coding
Hacking guide
Bootlegs

Sonic & Knuckles
Sonic & Knuckles title.png

Main page (S3&K|KiS2|Blue Sphere)
Comparisons
Maps (S3&K) (KiS2) (Blue Sphere)
Achievements
Credits


Manuals
Promotional material
Magazine articles
Video coverage
Reception
Merchandise


Development
Hidden content (S3&K)
Bugs (S3&K)
Region coding
Hacking guide
Bootlegs