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|version=First release
 
|version=First release
 
|date=December 7th 2010
 
|date=December 7th 2010
|system=[[Sega Mega Drive/Genesis]]
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|system=[[Sega Mega Drive]]
 
|originalgame=Sonic the Hedgehog (16-bit)
 
|originalgame=Sonic the Hedgehog (16-bit)
|credits=[[MarkeyJester]], [[SonicVaan]], [[Irixion]], <br>[[Selbi]], [[DalekSam]], [[theocas]], [[SOTI]], [[Tweaker]]
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|credits=[[User:MarkeyJester|MarkeyJester]], [[User:SonicVaan|SonicVaan]], [[User:Irixion|Irixion]], <br>[[User:Selbi|Selbi]], [[User:DalekSam|DalekSam]], [[User:theocas|theocas]], [[User:Spanner|Spanner]], [[User:Tweaker|Tweaker]]
 
|visualmods=yes
 
|visualmods=yes
 
|audiomods=yes
 
|audiomods=yes
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|basicenginemods=
 
|basicenginemods=
 
|advenginemods=yes}}
 
|advenginemods=yes}}
'''''Jester's Challenge''''' is a hack of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' for the [[Sega Mega Drive/Genesis]] by [[MarkeyJester]] featuring a simple maze-like level hack which extended into one of several proof of concepts.
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'''''Jester's Challenge''''' is a hack of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' for the [[Sega Mega Drive]] by [[User:MarkeyJester|MarkeyJester]] featuring a simple maze-like level hack which extended into one of several proof of concepts.
  
 
==Gameplay==
 
==Gameplay==
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Most of the normal monitors from the original Sonic 1 are present as well as two new monitors. Monitors with red and blue arrows inside will change the stage layout when hit, and hitting monitors with a snowflake in them will freeze the entire stage or thaw it out if it is already frozen. Wind turbines can be seen in the background at the top of the maze and as Sonic proceeds further downward in the stage things get hotter as the pallette changes and heat shimmers indicate an inferno in the background. When everything is frozen the heat shimmers aren't there, the turbines stop moving and Sonic's breath can be seen. [[Motobug|Motobugs]] appear in many random places in the maze.
 
Most of the normal monitors from the original Sonic 1 are present as well as two new monitors. Monitors with red and blue arrows inside will change the stage layout when hit, and hitting monitors with a snowflake in them will freeze the entire stage or thaw it out if it is already frozen. Wind turbines can be seen in the background at the top of the maze and as Sonic proceeds further downward in the stage things get hotter as the pallette changes and heat shimmers indicate an inferno in the background. When everything is frozen the heat shimmers aren't there, the turbines stop moving and Sonic's breath can be seen. [[Motobug|Motobugs]] appear in many random places in the maze.
  
Once the player reaches the end of the maze the player must fight a giant [[Caterkiller]] as the boss. During the fight, commands are displayed on the screen to tell the player what to do. The only way to attack the boss is to attack each individual part of the Caterkiller's body when it detaches from the main body and bounces around. When the boss is defeated, the game ends.
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Once the player reaches the end of the maze, there will be something big and suprising waiting for him/her, however, the only way for YOU to find out what "it" is, is to play right through it, good luck!
  
 
==Music==
 
==Music==
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*Param Zone = Remix of [http://www.youtube.com/watch?v=a0A1fqU6kIw DJ Ron - Dangerous (Cannan Land)]
 
*Param Zone = Remix of [http://www.youtube.com/watch?v=a0A1fqU6kIw DJ Ron - Dangerous (Cannan Land)]
*Param Zone ICE = [http://www.youtube.com/watch?v=6TrxH2NSUso Toshio Shimizu and Tate Norio (Yasuo Yamate) - Last Resort (The Melting Pot)]
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*Param Zone ICE = [http://www.youtube.com/watch?v=HQ0lc-kY-Uo Toshio Shimizu and Tate Norio (Yasuo Yamate) - Last Resort (The Melting Pot)]
 
*Invincible = Remix of [http://www.youtube.com/watch?v=nJw3IrX90w8 Ultraworld - Northern Piano (Hardcore Piano Mix)]
 
*Invincible = Remix of [http://www.youtube.com/watch?v=nJw3IrX90w8 Ultraworld - Northern Piano (Hardcore Piano Mix)]
*Boss Theme = [http://mrjester.hapisan.com/01_PBLC/markeyboss.mp3 Tweaker - made exclusively for this hack]
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*Boss Theme = [http://mrjester.hapisan.com/01_PBLC/markeyboss.mp3 Tweaker - made exclusively for this hack] Link is broken.
 
*Credits Theme = [http://www.youtube.com/watch?v=Hnqne5a2Lz0 Unknown author - Fantazia 1992]
 
*Credits Theme = [http://www.youtube.com/watch?v=Hnqne5a2Lz0 Unknown author - Fantazia 1992]
  
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===Videos===
 
===Videos===
 
*[http://www.youtube.com/watch?v=f0524ZyEm-I Video Walkthrough]
 
*[http://www.youtube.com/watch?v=f0524ZyEm-I Video Walkthrough]
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[[Category:Hacks]]

Revision as of 14:52, 15 April 2018

JestersChallenge Start.png
Jester's Challenge
Version: First release
Last release: December 7th 2010
System: Sega Mega Drive
Original game: Sonic the Hedgehog (16-bit)
Credits: MarkeyJester, SonicVaan, Irixion,
Selbi, DalekSam, theocas, Spanner, Tweaker

Jester's Challenge is a hack of Sonic the Hedgehog for the Sega Mega Drive by MarkeyJester featuring a simple maze-like level hack which extended into one of several proof of concepts.

Gameplay

The new monitors in this hack.

As soon as the ROM is loaded Sonic is dropped into a level called the Param Zone. Jester can be seen in many locations in the maze and when you press B while standing next to him an arrow will appear above his head directing you to where you should go. At particular points he may have short messages to say like "You're on track!".

Most of the normal monitors from the original Sonic 1 are present as well as two new monitors. Monitors with red and blue arrows inside will change the stage layout when hit, and hitting monitors with a snowflake in them will freeze the entire stage or thaw it out if it is already frozen. Wind turbines can be seen in the background at the top of the maze and as Sonic proceeds further downward in the stage things get hotter as the pallette changes and heat shimmers indicate an inferno in the background. When everything is frozen the heat shimmers aren't there, the turbines stop moving and Sonic's breath can be seen. Motobugs appear in many random places in the maze.

Once the player reaches the end of the maze, there will be something big and suprising waiting for him/her, however, the only way for YOU to find out what "it" is, is to play right through it, good luck!

Music

The music is notable for being a series of DAC samples played together. Instead of having an entire PCM track in the ROM taking up a lot of space, they have been split into small samples that can be repeated and reused to make the tracks feel longer while keeping the ROM size down. The songs and authors are listed below and are also listed in the credits screen:

Download

Download.svg Download Jester's Challenge
File: Jester's Challenge.zip (1.73 MB) (info)

External links

Release

Videos