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'''JJFTails''' has been a member at SWS2B (and previously SSRG) ever since August 2005.  
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<forumuser name="JJ-Fox" />
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'''JJFTails''' has been a member at [[SWS2B]] (and previously [[SSRG]]) ever since August 2005.  
  
== Noobish Days ==
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== Early Days ==
Probably one of the first things he is some-what known for is his [[Segacon]] program, made in late 2004 - early 2005. This program allowed you to use [[Mask of Destiny]]'s Sega CD Transfer Suite cord for things other than it was intended for. For example, you could control the Sega Genesis just as you would with a controller, only with your PC with Segacon. With Segacon, you could even record macros or "recordings of buttons pressed within a period of time", store them as a file on your hard drive, and play them back. This accomplishment was recognized by a small number of members on SWS2B. After a little while, he began to develop programs for the PSP and move into the PSP Dev Scene.  
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Coded entirely in QBasic and eventually ported to C, JJFTails' [[Segacon]] program, made in late 2004 - early 2005, let your PC function as a Mega Drive/Genesis controller with advanced features like macros. This caught [[drx]]'s attention and got him some web hosting space.  
  
== Returning to the Scene ==
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Within a few days of reading [[drx]]'s helpful guides, he learned how to program the [[Motorola 68000]]. He came up with a full-fledged maze-like game, posted it at SWS2B, and caught a few members' attentions. Then, when he posted a new version of the game with music, more levels, and etc., [[Mustapha]] and others suggested him for [[Tech Member]]. Shortly after, he was made a Tech Member.
When the screen on his PSP had randomly been broken, he started lurking, and eventually started posting at SWS2B again. He had more to bring though, such as a port of Segacon to C++, and other things. He became interested in learning how to program the Sega Genesis, and learned within a couple days how to program in assembly for the 68k processor used in the Sega Genesis thanks to [[drx]]'s helpful guides. Eventually, he came up with a full-fledged maze-like game, posted it at SWS2B, and more people began to recognize him. Then, when he posted a new version of the game with music, more levels, and etc., [[Mustapha]] and others suggested him for Tech Member. Shortly after he was made a Tech Member.
 
  
 
== Becoming a recognizable member ==
 
== Becoming a recognizable member ==
He really liked the idea of making games and wanted to test them out on the real hardware, so he bought a [[Tototek]] and was simply amazed. He became obsessed with his Tototek, and others noticed. It became as recognizable as [[.hack//zero]]'s obsession with Girls and [[lostgame]]'s obsession with Macs. He also became very recognized and made a lot of friends after these events. Late July 2006, he surprised the communtiy with yet another accomplishment. He had created the first Knuckles Chaotix art editing program. This allows you to edit all character arts, and with bitmap importing features, you could port a whole new character! You can download the editor at the utils section of Hacking-Cult.  
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One day, JJFTails' bought a [[Tototek]] and was simply amazed. He became obsessed with his Tototek. It became as recognizable as [[User:.hack//zero|.hack//zero]]'s obsession with girls and [[lostgame]]'s obsession with Macs.  
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In late July 2006, he created the 'Chaotix Art Editor' utility that let you edit compressed art-mostly character art-in the game ''[[Knuckles' Chaotix]]''. With bitmap importing features, one could port new characters, which is exactly what JJFTails had planned. You can download the editor at the utils section of [[Hacking CulT]].
  
 
== Sonic in Chaotix ==
 
== Sonic in Chaotix ==
In late October 2006, JJFTails surprised the community: He had ported Sonic the Hedgehog to [[Knuckles' Chaotix]], a game for the Sega 32x that was barely ever hacked. This hack was made to look identical to the  
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In late October 2006, JJFTails released ''Sonic in Chaotix'', a character port of [[Sonic the Hedgehog]] to ''[[Knuckles' Chaotix]]'', a rarely hacked game for the Sega 32x. This hack was based off of the [http://www.sonic-cult.org/siteparts/sonicchaotix/ Sonic Chaotix hoax] by [[KojiChao]]. Some may think to do this would be as simple as opening the ROM with TLP and replacing some tiles. However, the art was compressed with a format that only [[drx]] knew. Using sprites from Crackers, various sprites made by KojiChao, and with his finished C++ port of the Chaotix Art Editor, JJFTails was able to port Sonic's art over [[Mighty|Mighty's]]. In November '06, a second revision of the hack was made, with updated art & various bugfixes. Grab the hack at [http://www.hacking-cult.org Hacking Cult].
[http://www.sonic-cult.org/siteparts/sonicchaotix/ Sonic Chaotix hoax] by [[KojiChao]]. Some may think to do this would be as simple as opening the ROM with TLP and Replacing some tiles. However, the art used a complex compression format, which really only [[drx]] and JJFTails knew. Since JJFTails had been pretty much finished with his C++ port of his Chaotix Art Editor, which applied these compression formats to edit the game's art and palettes, he attempted to port Sonic over Mighty. Because of the neat feature in Chaoxed that matched and imported colors from a bitmap to the pallete, it took rather quick for JJFTails to complete what he was attempting. By using sprites from Crackers, and various sprites from KojiChao, he was able to successfully port Sonic to Chaotix. JJFTails plans to release a second version with bugfixes and better sprites in November 06. Grab the hack at [http://www.hacking-cult.org Hacking Cult].
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== 2007 ==
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JJFTails grew tired of the elitism at what eventually became S2Beta - and now [[Sonic Retro]] - SWS2B. He tried other communities, such as SSMB, but ended up just lurking. He dropped the 'Tails' at the end of his nick, because he should have long before that, and became known as just 'JJF'. Because he is a really cool dude, around this time he'd also become a [[furry]].
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== 2008 - Present ==
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[[SGR]] and JJF have recently discovered that Tails' pallete and frame definitions are still intact in the final Chaotix build (aka wechidna), and a [http://forums.sonicretro.org/index.php?act=findpost&pid=205111 port] of Tails is in the process (but JJF is basically a lazy fuck and wont ever get around to releasing it).
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JJF still lurks around at Retro and in the IRC chats and stuff
  
 
==Quotes==
 
==Quotes==
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==External Links==
 
==External Links==
*http://segacon.hacking-cult.org - Segacon
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*http://segacon.hacking-cult.org - Segacon (link now broken)
 
*http://www.hacking-cult.org - Hacking Cult
 
*http://www.hacking-cult.org - Hacking Cult
  
 
[[Category:Sceners]]
 
[[Category:Sceners]]

Revision as of 19:36, 27 September 2011

<forumuser name="JJ-Fox" /> JJFTails has been a member at SWS2B (and previously SSRG) ever since August 2005.

Early Days

Coded entirely in QBasic and eventually ported to C, JJFTails' Segacon program, made in late 2004 - early 2005, let your PC function as a Mega Drive/Genesis controller with advanced features like macros. This caught drx's attention and got him some web hosting space.

Within a few days of reading drx's helpful guides, he learned how to program the Motorola 68000. He came up with a full-fledged maze-like game, posted it at SWS2B, and caught a few members' attentions. Then, when he posted a new version of the game with music, more levels, and etc., Mustapha and others suggested him for Tech Member. Shortly after, he was made a Tech Member.

Becoming a recognizable member

One day, JJFTails' bought a Tototek and was simply amazed. He became obsessed with his Tototek. It became as recognizable as .hack//zero's obsession with girls and lostgame's obsession with Macs.

In late July 2006, he created the 'Chaotix Art Editor' utility that let you edit compressed art-mostly character art-in the game Knuckles' Chaotix. With bitmap importing features, one could port new characters, which is exactly what JJFTails had planned. You can download the editor at the utils section of Hacking CulT.

Sonic in Chaotix

In late October 2006, JJFTails released Sonic in Chaotix, a character port of Sonic the Hedgehog to Knuckles' Chaotix, a rarely hacked game for the Sega 32x. This hack was based off of the Sonic Chaotix hoax by KojiChao. Some may think to do this would be as simple as opening the ROM with TLP and replacing some tiles. However, the art was compressed with a format that only drx knew. Using sprites from Crackers, various sprites made by KojiChao, and with his finished C++ port of the Chaotix Art Editor, JJFTails was able to port Sonic's art over Mighty's. In November '06, a second revision of the hack was made, with updated art & various bugfixes. Grab the hack at Hacking Cult.

2007

JJFTails grew tired of the elitism at what eventually became S2Beta - and now Sonic Retro - SWS2B. He tried other communities, such as SSMB, but ended up just lurking. He dropped the 'Tails' at the end of his nick, because he should have long before that, and became known as just 'JJF'. Because he is a really cool dude, around this time he'd also become a furry.

2008 - Present

SGR and JJF have recently discovered that Tails' pallete and frame definitions are still intact in the final Chaotix build (aka wechidna), and a port of Tails is in the process (but JJF is basically a lazy fuck and wont ever get around to releasing it).

JJF still lurks around at Retro and in the IRC chats and stuff

Quotes

  • Tototeks tototeks tototeks...

External Links