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Difference between revisions of "Hydrocity Zone (Sonic Mania)"

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{{Breadcrumb
 
{{Breadcrumb
|Sonic Mania|:Category:Sonic Mania levels|l2=Levels|{{PAGENAME}}}}
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|Sonic Mania|:Category:Sonic Mania levels|l2=Levels|{{PAGENAME}}|l3=Hydrocity Zone}}
{{ReplaceTitle|{{PAGENAME}}}}
 
 
{{LevelBob
 
{{LevelBob
|levelscreen=Hydrocity_Act1_SonicMania.png
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| name=Hydrocity Zone
|levelno=Seventh
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| levelscreen=ManiaHCZ1clean.png
|game=Sonic Mania
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| levelscreen2=ManiaHCZ2clean.png
|acts=2
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| levelscreentitle=Act 1
|theme1=underwater
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| levelscreen2title=Act 2
|theme2=underground/cave
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| levelno=Seventh
|boss=Hydrocity Zone Boss (Sonic Mania)
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| game=Sonic Mania
|subboss=Hydrocity Zone Mini-Boss (Sonic Mania)
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| acts=2
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| location=[[Angel Island]]
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| theme1=underwater
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| theme2=underground/cave
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| boss=Laundro Mobile
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| subboss=Dive Eggman
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| underwater=Yes
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| name_jp=ハイドロシティ ''Haidoroshiti''
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| prev=Stardust Speedway Zone (Sonic Mania){{!}}Stardust Speedway Zone
 +
| next=Mirage Saloon Zone
 
}}
 
}}
{{sub-stub}}
+
'''Hydrocity Zone''' is the seventh [[Zone]] of ''[[Sonic Mania]]'', which is based on [[Hydrocity Zone]] from ''[[Sonic the Hedgehog 3]]''. The player is sent here from [[Stardust Speedway Zone (Sonic Mania)|Stardust Speedway Zone]] by [[Phantom Ruby]]'s power at [[Eggman]]'s hands after the battle against [[Metal Sonic (Sonic Mania boss)|Metal Sonic]].
'''Hydrocity''' is a level in ''[[Sonic Mania]]'' that's based on [[Hydrocity Zone]] from [[Sonic the Hedgehog 3]].
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 +
==Overview==
 +
Unlike most other returning Zones in ''Sonic Mania'', Hydrocity is designed in that all the new level designs and ideas are presented in Act 1, with the main gimmick being the water level being controlled by the player by pulling down certain hooks hanging from the ceiling. By adjusting the water level, the player is able to use other features such as boats to cross the water. In underwater areas, there are [[button]]s that will release giant [[air bubbles]] that the player can ride in, much like in [[Game Gear]] titles like ''[[Sonic Triple Trouble]]''. When riding the bubbles, the player can press {{left}} or {{right}} to move, {{up}} to rise faster, {{down}} to slow down, and any of the jump buttons to get out. Fans can push the bubble around, which is necessary for getting through certain spots.
 +
 
 +
Due to the new ideas being employed in Act 1, Act 2 is more straightforward in design, being based on the original Act 2 while having some level design from the original Act 1. All the features the player would come to expect from Act 2 return with the exception of the moving wall, and the addition of underwater currents that pull the player downward in a spiral.
 +
 
 +
Curiously, the backgrounds are swapped between both Acts, with Act 2's background now used in Act 1 and vice versa. In Act 2's new background, some of the walls have crumbled, revealing large cathedral windows.
 +
 
 +
===Encore Mode===
 +
In Encore Mode, Hydrocity Zone's palettes have been changed that give the Zone more of a feel akin to [[Labyrinth Zone]]. The foreground walls have been given a more goldish hue, and the background colours have been changed the look more yellowish in Act 1, and reddish in Act 2. The water has also become more turquoise in colour.
  
 
==Enemies==
 
==Enemies==
*[[Pointdexter]] — A spiked pufferfish. From the original [[Hydrocity Zone]].
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{| style="width:auto;"
*[[Jawz]] — A blue, flying shark robot. From the original [[Hydrocity Zone]].
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|style="text-align:center;"|{{spriteImage|Pointdexter-Mania.png}}
*[[Mega Chopper]] — Red piranha that bites the player. From the original [[Hydrocity Zone]].
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|'''[[Pointdexter]]''' — A spiked pufferfish. From the original [[Hydrocity Zone]].
*[[Blastoid]] — Your standard cannon... Sonic style. From the original [[Hydrocity Zone]].
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|-
*[[Turbo Spiker]] — A red-wheeled vehicle with a spike attached to it. From the original [[Hydrocity Zone]].
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|style="text-align:center;"|{{spriteImage|Jawz-Mania.png}}
*[[Buggernaut]] — A blue mosquito that usually comes at the player in groups of three. From the original [[Hydrocity Zone]].
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|'''[[Jawz]]''' — A blue, flying shark robot. From the original [[Hydrocity Zone]].
*[[Jellygnite]] - A jellyfish [[Badnik]] which floats in the water. From [[Sonic the Hedgehog 2 (2013)]]'s [[Hidden Palace Zone]].
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|-
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|style="text-align:center;"|{{spriteImage|MegaChopper-Mania.png}}
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|'''[[Mega Chopper]]''' — Red piranha that bites the player. From the original [[Hydrocity Zone]].
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|-
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|style="text-align:center;"|{{spriteImage|Blastoid-Mania.png}}
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|'''[[Blastoid]]''' — Your standard cannon...''Sonic'' style. From the original [[Hydrocity Zone]].
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|-
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|style="text-align:center;"|{{spriteImage|TurboSpiker-Mania.png}}
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|'''[[Turbo Spiker]]''' — A red-wheeled vehicle with a spike rocket attached to it. From the original [[Hydrocity Zone]].
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|-
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|style="text-align:center;"|{{spriteImage|Buggernaut-Mania.png}}
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|'''[[Buggernaut]]''' — A blue mosquito that usually comes at the player in groups of three. From the original [[Hydrocity Zone]].
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|-
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|style="text-align:center;"|{{spriteImage|Jellygnite-Mania.png}}
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|'''[[Jellygnite]]''' — A jellyfish [[Badnik]] which floats in the water and tries to grab the player much like a [[Grabber]]. From ''[[Sonic the Hedgehog 2 (2013)]]''<nowiki>'</nowiki>s [[Hidden Palace Zone]].
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|}
  
==References==
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==References and Easter eggs==
 
{|class="prettytable sortable"
 
{|class="prettytable sortable"
 
!Reference
 
!Reference
Line 31: Line 63:
 
!Source Level
 
!Source Level
 
|-
 
|-
|Pop in/pop out spears
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|Pop in/pop out spears.
 
|Act 1, Act 2
 
|Act 1, Act 2
|[[Sonic the Hedgehog (16-bit)]]
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|''[[Sonic the Hedgehog (16-bit)]]''
 
|[[Labyrinth Zone]]
 
|[[Labyrinth Zone]]
 
|-
 
|-
|[[Jellygnite]]'s appearance
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|[[Jellygnite]]'s appearance.
|Act 1
+
|Act 1, Act 2
|[[Sonic the Hedgehog 2 (2013)]]
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|''[[Sonic the Hedgehog 2 (2013)]]''
 
|[[Hidden Palace Zone]]
 
|[[Hidden Palace Zone]]
 
|-
 
|-
|Levers opening new areas
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|Levers opening new areas.
 
|Act 1
 
|Act 1
|[[Sonic the Hedgehog 2 (16-bit)]]
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|''[[Sonic the Hedgehog 2 (16-bit)]]''
 
|[[Mystic Cave Zone]]
 
|[[Mystic Cave Zone]]
 
|-
 
|-
|Water tubes with strong currents
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|Water tubes with strong currents.
 
|Act 1
 
|Act 1
|[[Sonic the Hedgehog CD]]
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|''[[Sonic the Hedgehog CD]]''
|[[Tidal Tempest Zone]]
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|[[Tidal Tempest]]
 
|-
 
|-
|Rideable giant bubbles
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|Rideable giant bubbles operated by buttons.
 
|Act 1
 
|Act 1
|[[Sonic the Hedgehog Triple Trouble]]
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|''[[Sonic the Hedgehog 2 (8-bit)]]''/''[[Sonic Triple Trouble]]''
|[[Tidal Plant Zone]]
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|[[Aqua Lake Zone]]/[[Tidal Plant Zone]]
 
|-
 
|-
|The rising ground segment before the [[Hydrocity Zone Mini-Boss (Sonic Mania)|mini-boss fight]]
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|The rising ground segment before the [[Hydrocity Zone Mini-Boss (Sonic Mania)|mini-boss fight]].
 
|Act 1
 
|Act 1
|[[Sonic & Knuckles]]
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|''[[Sonic 3 & Knuckles]]''
|[[Flying Battery Zone]]
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|[[Marble Garden Zone]]/[[Flying Battery Zone]]
 
|-
 
|-
|The reverse [[Hydrocity Zone Mini-Boss (Sonic Mania)|mini-boss fight]] to the original [[Hydrocity Zone]]'s [[Screw Mobile|boss fight]] featuring attacking [[Dr. Eggman]] with his own vehicle
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|The reverse [[Dive Eggman|mini-boss fight]] to the original [[Hydrocity Zone]]'s [[Screw Mobile|boss fight]] featuring attacking [[Dr. Eggman]] with his own vehicle.
 
|Act 1
 
|Act 1
|[[Sonic the Hedgehog 3]]
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|''[[Sonic the Hedgehog 3]]''
 
|[[Hydrocity Zone]]
 
|[[Hydrocity Zone]]
 
|-
 
|-
|[[Hydrocity Zone Boss (Sonic Mania)|Main boss]]'s design based on the original [[Hydrocity Zone]]'s [[Big Shaker]] along with the identical boss fight's second phase
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|[[Laundro Mobile]]'s design based on the original [[Hydrocity Zone]]'s [[Big Shaker]] along with the identical boss fight's second phase.
 
|Act 2
 
|Act 2
|[[Sonic the Hedgehog 3]]
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|''[[Sonic the Hedgehog 3]]''
 
|[[Hydrocity Zone]]
 
|[[Hydrocity Zone]]
 +
|-
 +
|Dunkey's Secret Sound Effect. ''(removed in PC, Xbox One, and PS4 as of version RC 1.03.0919)''
 +
|Act 1, Act 2
 +
|videogamedunkey
 +
|Dunkey's Best of 2016
 +
|-
 +
|Code to access the Dunkey secret sound effect is the same code used to access the level select in ''Sonic 3 & Knuckles''. ''(removed as of version RC 1.03.0919)''
 +
|Act 1
 +
|''[[Sonic the Hedgehog 3 & Knuckles]]/''[[Sonic & Knuckles]]''
 +
|[[Angel Island Zone]]/[[Mushroom Hill Zone]]
 
|-
 
|-
 
|}
 
|}
 +
==Gallery==
 +
<gallery>
 +
File:ManiaPlusHydrocity1.png|Act 1, Mania Mode
 +
File:ManiaPlusHydrocity2.png|Act 2, Encore Mode
 +
</gallery>
 +
==References==
 +
<references/>
  
 
{{SManiaOmni}}
 
{{SManiaOmni}}
[[Category:Sonic Mania levels]]
 

Latest revision as of 14:58, 3 October 2019

Sonic Retro emblem.svg Sonic Mania
»
Levels
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Hydrocity Zone
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  • Act 1
  • Act 2
ManiaHCZ1clean.png
ManiaHCZ2clean.png
Hydrocity Zone
Seventh Zone, Sonic Mania
Number of Acts: 2
Location: Angel Island
Level themes: underwater, underground/cave
Sub-boss: Dive Eggman
Boss: Laundro Mobile
Underwater areas: Yes
Non-English names:
  • JP: ハイドロシティ Haidoroshiti
Stardust Speedway Zone | Mirage Saloon Zone

Hydrocity Zone is the seventh Zone of Sonic Mania, which is based on Hydrocity Zone from Sonic the Hedgehog 3. The player is sent here from Stardust Speedway Zone by Phantom Ruby's power at Eggman's hands after the battle against Metal Sonic.

Overview

Unlike most other returning Zones in Sonic Mania, Hydrocity is designed in that all the new level designs and ideas are presented in Act 1, with the main gimmick being the water level being controlled by the player by pulling down certain hooks hanging from the ceiling. By adjusting the water level, the player is able to use other features such as boats to cross the water. In underwater areas, there are buttons that will release giant air bubbles that the player can ride in, much like in Game Gear titles like Sonic Triple Trouble. When riding the bubbles, the player can press Left or Right to move, Up to rise faster, Down to slow down, and any of the jump buttons to get out. Fans can push the bubble around, which is necessary for getting through certain spots.

Due to the new ideas being employed in Act 1, Act 2 is more straightforward in design, being based on the original Act 2 while having some level design from the original Act 1. All the features the player would come to expect from Act 2 return with the exception of the moving wall, and the addition of underwater currents that pull the player downward in a spiral.

Curiously, the backgrounds are swapped between both Acts, with Act 2's background now used in Act 1 and vice versa. In Act 2's new background, some of the walls have crumbled, revealing large cathedral windows.

Encore Mode

In Encore Mode, Hydrocity Zone's palettes have been changed that give the Zone more of a feel akin to Labyrinth Zone. The foreground walls have been given a more goldish hue, and the background colours have been changed the look more yellowish in Act 1, and reddish in Act 2. The water has also become more turquoise in colour.

Enemies

Pointdexter-Mania.png
Pointdexter — A spiked pufferfish. From the original Hydrocity Zone.
Jawz-Mania.png
Jawz — A blue, flying shark robot. From the original Hydrocity Zone.
MegaChopper-Mania.png
Mega Chopper — Red piranha that bites the player. From the original Hydrocity Zone.
Blastoid-Mania.png
Blastoid — Your standard cannon...Sonic style. From the original Hydrocity Zone.
TurboSpiker-Mania.png
Turbo Spiker — A red-wheeled vehicle with a spike rocket attached to it. From the original Hydrocity Zone.
Buggernaut-Mania.png
Buggernaut — A blue mosquito that usually comes at the player in groups of three. From the original Hydrocity Zone.
Jellygnite-Mania.png
Jellygnite — A jellyfish Badnik which floats in the water and tries to grab the player much like a Grabber. From Sonic the Hedgehog 2 (2013)'s Hidden Palace Zone.

References and Easter eggs

Reference Appears in Source Game Source Level
Pop in/pop out spears. Act 1, Act 2 Sonic the Hedgehog (16-bit) Labyrinth Zone
Jellygnite's appearance. Act 1, Act 2 Sonic the Hedgehog 2 (2013) Hidden Palace Zone
Levers opening new areas. Act 1 Sonic the Hedgehog 2 (16-bit) Mystic Cave Zone
Water tubes with strong currents. Act 1 Sonic the Hedgehog CD Tidal Tempest
Rideable giant bubbles operated by buttons. Act 1 Sonic the Hedgehog 2 (8-bit)/Sonic Triple Trouble Aqua Lake Zone/Tidal Plant Zone
The rising ground segment before the mini-boss fight. Act 1 Sonic 3 & Knuckles Marble Garden Zone/Flying Battery Zone
The reverse mini-boss fight to the original Hydrocity Zone's boss fight featuring attacking Dr. Eggman with his own vehicle. Act 1 Sonic the Hedgehog 3 Hydrocity Zone
Laundro Mobile's design based on the original Hydrocity Zone's Big Shaker along with the identical boss fight's second phase. Act 2 Sonic the Hedgehog 3 Hydrocity Zone
Dunkey's Secret Sound Effect. (removed in PC, Xbox One, and PS4 as of version RC 1.03.0919) Act 1, Act 2 videogamedunkey Dunkey's Best of 2016
Code to access the Dunkey secret sound effect is the same code used to access the level select in Sonic 3 & Knuckles. (removed as of version RC 1.03.0919) Act 1 Sonic the Hedgehog 3 & Knuckles/Sonic & Knuckles Angel Island Zone/Mushroom Hill Zone

Gallery

References


Sonic Mania / Sonic Mania Plus
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