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Difference between revisions of "Homing attack and jumpdash in Sonic 2"

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(Problems with Hack)
m (Added observation)
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*There is a problem with clipping on walls and it is possible for Sonic to catch onto the side of the wall and walk in mid-air. It can interrupt jumps.
 
*There is a problem with clipping on walls and it is possible for Sonic to catch onto the side of the wall and walk in mid-air. It can interrupt jumps.
 
*Rebound when landing on monitors is also removed when jumping on them. Rebounding still works when using the homing attack.
 
*Rebound when landing on monitors is also removed when jumping on them. Rebounding still works when using the homing attack.
 +
*Loading a normal [[Sonic the Hedgehog 2 (16-bit)]] savestate like level select will make the game freeze.
  
 
==Downloads==
 
==Downloads==

Revision as of 17:47, 9 December 2011

Sonic2 title.png
Homing attack and jumpdash in Sonic 2
Last release: 01/26/2009
System: Sega Mega Drive/Genesis
Original game: Sonic the Hedgehog 2 (16-bit)
Credits: Hitaxas, shobiz

The Homing attack/jumpdash in Sonic 2 proof of concept hack is a hack which adds the homing attack to Sonic's arsenal of moves in Sonic the Hedgehog 2. The Homing attack is a move which is performed in mid-air to zoom into Badniks and objects with a high speed attack. In addition, trailing images appear when the player reaches top speed. It was created primarily by Hitaxas but with assistance by shobiz.

Problems with Hack

  • There is a problem with clipping on walls and it is possible for Sonic to catch onto the side of the wall and walk in mid-air. It can interrupt jumps.
  • Rebound when landing on monitors is also removed when jumping on them. Rebounding still works when using the homing attack.
  • Loading a normal Sonic the Hedgehog 2 (16-bit) savestate like level select will make the game freeze.

Downloads

Download.svg Download Homing attack and jumpdash in Sonic 2
File: Sonic 2 Homing Attack.zip (733 kB) (info)

External links