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Heroes Power Plant

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Revision as of 01:13, 20 April 2020 by Igorseabra4 (talk | contribs)
Heroes Power Plant Preview.png
Heroes Power Plant
Category: Level editor
Status: Active
Supported Games: Sonic Heroes, Shadow the Hedgehog
Credits: igorseabra4

Heroes Power Plant is a level editor for Sonic Heroes and Shadow the Hedgehog written by igorseabra4 using C# and SharpDX. It requires .NET Framework 4.7.2 and DirectX 11 to run.

It integrates editors for various types of files with a 3D view of the stage. It was named after Power Plant. The program was built with creating stages for the Reloaded II mod loader in mind. It uses the HeroesONE-Reloaded library for opening and saving ONE archives.

The editors include:

  • Config Editor for Start/End/Bragging positions, Splines and Ranking Requirements (for use with the Reloaded II Stage Injector Mod)
  • Model editor for BSP files contained in ONE archives (Heroes and Shadow)
  • Visibility editor for stage chunk visibility files (Heroes and Shadow)
  • Shadow Collision Editor for Shadow The Hedgehog's collision BSP files contained in ONE archives
  • Shadow Spline Editor for Shadow The Hedgehog's PTP files contained in ONE archives
  • Collision editor for viewing and generating Heroes CL files
  • Layout editor (Heroes and Shadow)
  • Camera editor (Heroes)
  • Particle editor (Heroes)
  • Texture Pattern editor
  • SET ID Table editor (Heroes and Shadow)

Downloads

You can download the latest compile here. The package includes Heroes Power Plant, Heroes SPL Editor for .SPL files and a maxscript for importing OBJ with vertex colors to 3ds Max.

Source code on GitHub.