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Difference between revisions of "HeroesONE"

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| games=[[Sonic Heroes]], [[Shadow the Hedgehog (game)|Shadow the Hedgehog]]
 
| games=[[Sonic Heroes]], [[Shadow the Hedgehog (game)|Shadow the Hedgehog]]
| credits=[[MainMemory]]
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| credits=[[User:MainMemory|MainMemory]]
 
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'''HeroesONE''' is a tool and library for reading and writing '''.ONE''' files from the PC and console versions of [[Sonic Heroes]] and [[Shadow the Hedgehog (game)|Shadow the Hedgehog]]. It was written by [[MainMemory]] in C#. A reverse engineered version of the tool is included on igorseabra4's new level editor called "[[Heroes Power Plant]]" (which is currently in development).
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'''HeroesONE''' is a tool and library for reading and writing '''.ONE''' files from the PC and console versions of [[Sonic Heroes]] and [[Shadow the Hedgehog (game)|Shadow the Hedgehog]]. It was written by [[User:MainMemory|MainMemory]] in C#. When the Reloaded project debuted, the [[HeroesONE-Reloaded|new editor]] (also designed to alter the archives from the said games, but with faster PRS compression/decompression methods) was written by Sewer56 as a replacement of this editor.
  
 
== Links ==
 
== Links ==

Latest revision as of 23:29, 27 April 2019

Sonic Heroes 1 Archive Editor.png
HeroesONE
Category: Archive editor
Supported Games: Sonic Heroes, Shadow the Hedgehog
Credits: MainMemory

HeroesONE is a tool and library for reading and writing .ONE files from the PC and console versions of Sonic Heroes and Shadow the Hedgehog. It was written by MainMemory in C#. When the Reloaded project debuted, the new editor (also designed to alter the archives from the said games, but with faster PRS compression/decompression methods) was written by Sewer56 as a replacement of this editor.

Links