Actions

Difference between revisions of "Green Hills Zone"

From Sonic Retro

m
Line 1: Line 1:
:''Not to be confused with the iconic level from the original game ''[[Green Hill Zone]]''.''
+
{{Breadcrumb
 
+
|Sonic the Hedgehog 2 (8-bit)|:Category:Sonic the Hedgehog 2 (8-bit) levels|l2=Levels|{{PAGENAME}}}}
 
 
 
{{LevelBob
 
{{LevelBob
 
| levelscreen=greenhillgg.png
 
| levelscreen=greenhillgg.png
Line 10: Line 9:
 
| acts=3
 
| acts=3
 
| boss=Mecha Pig
 
| boss=Mecha Pig
| subboss=
+
| name_jp=グリーンヒル ''Gurīnhiru''{{fileref|Sonic 2 GG JP Manual.pdf|page=21}}
| osv=
+
| name_de=Grüne Hügel-Zone (SMS){{fileref|Sonic2 SMS EU manual.pdf|page=28}}<br>Zone der Grünen Berge (GG){{fileref|Sonic 2 GG EU Manual.pdf|page=36}}
| map=
+
| name_fr=Zone des Collines Vertes (SMS){{fileref|Sonic2 SMS EU manual.pdf|page=28}}<br>Collines Vertes (GG){{fileref|Sonic 2 GG EU Manual.pdf|page=36}}
| underwater=
+
| name_es=Zona de Colinas Verdes (SMS){{fileref|Sonic2 SMS EU manual.pdf|page=29}}<br>Zona de las Colinas Verdes (GG){{fileref|Sonic 2 GG EU Manual.pdf|page=36}}
| music=<br><flashmp3>Sonic the Hedgehog 2 (Game Gear Version) OSV/13 - Green Hills Zone.mp3</flashmp3>
+
| name_it=Zona Collinare (SMS){{fileref|Sonic2 SMS EU manual.pdf|page=29}}<br>Colline Verdi (GG){{fileref|Sonic 2 GG EU Manual.pdf|page=37}}
 +
| name_se=De Gröna Kullarnas Zon (SMS){{fileref|Sonic2 SMS EU manual.pdf|page=29}}<br>Gröna Kullarnas Zon (GG){{fileref|Sonic 2 GG EU Manual.pdf|page=37}}
 +
| name_nl=Groene Heuvels Zone{{fileref|Sonic2 SMS EU manual.pdf|page=29}}{{fileref|Sonic 2 GG EU Manual.pdf|page=37}}
 +
| name_fi=Vihreiden Kukkuloiden Alue{{fileref|Sonic 2 GG EU Manual.pdf|page=37}}
 +
| prev=Aqua Lake Zone
 +
| next=Gimmick Mt. Zone
 
}}
 
}}
'''Green Hills Zone''' is the fourth zone in the 8-bit version of ''[[Sonic the Hedgehog 2 (8-bit)|Sonic the Hedgehog 2]]'', which resembles [[Green Hill Zone]] from the [[Sonic the Hedgehog (16-bit)|Mega Drive version]] of Sonic the Hedgehog, from which it is named after. You may recognize the background music -- It is an instrumental mix of "[[Sonic - You Can Do Anything]]" off of the ''[[Sonic CD]]'' soundtrack; The two games share music composer [[Naofumi Hataya]]. The boss is a Pig robot with a fairly predictable jumping/rolling attack pattern. However, getting to him in the first place is another matter entirely, especially with the limited screen size of the [[Game Gear]] version.
+
:''Not to be confused with the iconic level from the original game ''[[Green Hill Zone]]''.''
 +
'''Green Hills Zone''' is the fourth zone in the 8-bit version of ''[[Sonic the Hedgehog 2 (8-bit)|Sonic the Hedgehog 2]]'', which resembles [[Green Hill Zone]] from the [[Mega Drive]] version of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'', from which it is named after. You may recognize the background music -- It is an instrumental mix of "[[Sonic - You Can Do Anything]]" off of the ''[[Sonic CD]]'' soundtrack; The two games share music composer [[Naofumi Hataya]]. The boss is a [[Mecha Pig|pig robot]] with a fairly predictable jumping/rolling attack pattern. However, getting to him in the first place is another matter entirely, especially with the limited screen size of the [[Game Gear]] version.
  
The chaos emerald requires some rather fancy footwork. In act 2, there will be a section with spring based around spike pits, much like the start of act 3. Gain speed on the ramp before the pits, then constantly jump from spring to spring to reach a ledge housing the gem. Note: it is easy to bypass this ledge.  
+
The [[Chaos Emerald]] requires some rather fancy footwork. In Act 2, there will be a section with spring based around spike pits, much like the start of act 3. Gain speed on the ramp before the pits, then constantly jump from spring to spring to reach a ledge housing the gem. Note: it is easy to bypass this ledge.  
  
 
==Instruction Manual Description==
 
==Instruction Manual Description==
Race through loops and hidden passageways. Ride moving platforms over pits filled with spikes. Spring high in the air over tops and terrain. Grab those Rings and items, and keep on the lookout for Robotnik's badniks!
+
{{quote|Race through loops and hidden passageways. Ride moving platforms over pits filled with [[Spikes (obstacle)|spikes]]. [[Spring]] high in the air over tops and terrain. Grab those [[Ring]]s and items, and keep on the lookout for [[Dr. Eggman|Robotnik]]'s [[badnik]]s!}}
  
==Villains==
+
==Badniks==
===Badniks===
 
 
* [[New Motora]] — Similar to [[Moto Bug]]. Beetle bots that simply roll back and forth in a small area.
 
* [[New Motora]] — Similar to [[Moto Bug]]. Beetle bots that simply roll back and forth in a small area.
 
* [[Meleon]] — Also known as Newtron. Chameleon bots that appear on walls, then transform into missiles and fire themselves on a horizontal path in Sonic's direction.
 
* [[Meleon]] — Also known as Newtron. Chameleon bots that appear on walls, then transform into missiles and fire themselves on a horizontal path in Sonic's direction.
 +
 +
==Trivia==
 +
*This zone would be mechanised in ''[[Sonic Chaos]]'', becoming [[Mecha Green Hill Zone]].
 +
*In the Japanese manual, the katakana for this Zone directly reads "Green Hill", suggesting that Green Hills may possibly be a typographical error on the part of the developers.
 +
 +
==References==
 +
<references/>
  
 
{{S2GGOmni}}
 
{{S2GGOmni}}
 
[[Category:Sonic the Hedgehog 2 (8-bit) levels]]
 
[[Category:Sonic the Hedgehog 2 (8-bit) levels]]

Revision as of 13:51, 3 March 2018

Sonic Retro emblem.svg Sonic the Hedgehog 2 (8-bit)
»
Levels
»
Green Hills Zone
Greenhillgg.png
Green Hills Zone
Fourth Zone, Sonic the Hedgehog 2 (8-bit)
Number of Acts: 3
Level theme: tropical island
Boss: Mecha Pig
Non-English names:
Aqua Lake Zone | Gimmick Mt. Zone
Not to be confused with the iconic level from the original game Green Hill Zone.

Green Hills Zone is the fourth zone in the 8-bit version of Sonic the Hedgehog 2, which resembles Green Hill Zone from the Mega Drive version of Sonic the Hedgehog, from which it is named after. You may recognize the background music -- It is an instrumental mix of "Sonic - You Can Do Anything" off of the Sonic CD soundtrack; The two games share music composer Naofumi Hataya. The boss is a pig robot with a fairly predictable jumping/rolling attack pattern. However, getting to him in the first place is another matter entirely, especially with the limited screen size of the Game Gear version.

The Chaos Emerald requires some rather fancy footwork. In Act 2, there will be a section with spring based around spike pits, much like the start of act 3. Gain speed on the ramp before the pits, then constantly jump from spring to spring to reach a ledge housing the gem. Note: it is easy to bypass this ledge.

Instruction Manual Description

Race through loops and hidden passageways. Ride moving platforms over pits filled with spikes. Spring high in the air over tops and terrain. Grab those Rings and items, and keep on the lookout for Robotnik's badniks!

Badniks

  • New Motora — Similar to Moto Bug. Beetle bots that simply roll back and forth in a small area.
  • Meleon — Also known as Newtron. Chameleon bots that appear on walls, then transform into missiles and fire themselves on a horizontal path in Sonic's direction.

Trivia

  • This zone would be mechanised in Sonic Chaos, becoming Mecha Green Hill Zone.
  • In the Japanese manual, the katakana for this Zone directly reads "Green Hill", suggesting that Green Hills may possibly be a typographical error on the part of the developers.

References


Sonic the Hedgehog 2 (8-bit)
S2 sms title.png

Main page
Comparisons
Maps


Manuals
Promotional material
Magazine articles
Video coverage
Reception


Development
Hidden content
Bugs
Hacking guide