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Difference between revisions of "Green Hill Zone (Sonic the Hedgehog 16-bit)"

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m (Piranha was indeed spelled wrong, but "pinchers" for "pincers" is not an accurate change; research: pincers)
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{{LevelBob|levelscreen=ghz.png|levelno=First|game=Sonic the Hedgehog (Genesis)|acts=3|boss=Green Hill Zone Boss|osv=Sonic the Hedgehog OSV||map=Sonic the Hedgehog Level Maps}}
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{{LevelBob|levelscreen=ghz.png|levelno=First|game=Sonic the Hedgehog (16-bit)|acts=3|boss=Green Hill Zone Boss|osv=Sonic the Hedgehog OSV||map=Sonic the Hedgehog Level Maps}}
 
:''For other similarly named levels, see [[Green Hill Zone (disambiguation)]].''
 
:''For other similarly named levels, see [[Green Hill Zone (disambiguation)]].''
  
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Go around the giant loop, tumble down tunnels, and jump over crumbling cliffs before you get a chance to blink. Bounce on Springboards but not on spikes. Ouch!
 
Go around the giant loop, tumble down tunnels, and jump over crumbling cliffs before you get a chance to blink. Bounce on Springboards but not on spikes. Ouch!
  
==Villains==
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== Enemies ==
=== Enemies ===
 
 
* [[Chopper]] - A piranha bot that jumps up from under bridges
 
* [[Chopper]] - A piranha bot that jumps up from under bridges
 
* [[Moto Bug]] - Insect bot that rides around
 
* [[Moto Bug]] - Insect bot that rides around
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* [[Buzz Bomber]] - Insect bot that shoots stinging fireballs
 
* [[Buzz Bomber]] - Insect bot that shoots stinging fireballs
 
* [[Newtron]] - Disappearing lizard bot
 
* [[Newtron]] - Disappearing lizard bot
 
=== Boss ===
 
*Boss: Dr. Robotnik's Ball-n-Chain Machine
 
*Hits: 8
 
 
An easy first boss consisting of two ledges suspended over the ground. You
 
will need to jump on one of these to reach Robotnik's ship. When he first appears,
 
hit him 2-3 times before he brings out his weapon, a ball and chain.  The
 
easiest way to defeat him is to hit him when the ball is swinging to the
 
opposite direction, then run under the ledge all the way to the edge of the
 
screen, then when the ball is gone, jump up, hit him again, and repeat.  His
 
ship will explode after 8 solid hits.
 
  
 
==Technical Information==
 
==Technical Information==

Revision as of 18:46, 24 March 2007

Ghz.png
Green Hill Zone (Sonic the Hedgehog 16-bit)
First Zone, Sonic the Hedgehog (16-bit)
Number of Acts: 3
Boss: Green Hill Zone Boss
For other similarly named levels, see Green Hill Zone (disambiguation).

Green Hill Zone is the first zone in Sonic the Hedgehog (Genesis). It is a picturesque paradise with green forests and beautiful blue lakes and has brown checkered soil. Green Hill Zone has many flowers in the foreground, as well as waterfalls and clouds in the backdrop. Hazards include crumbling platforms and spikes.

Green Hill Zone's beta is thought to have been set at night (though this is more likely due to poor contrast in the screenshots) and had a WELCOME SONIC sign and a rolling ball. This rolling ball was eventually sheltered as Robotnik's wrecking ball for the Act 3 boss.

This zone is so famous in the Sonic series that it reappears in later games such as Sonic Battle and Sonic Adventure 2. Even Sonic Advance 3's Sunset Hill Zone has a remix of Green Hill Zone music.

After completing the game, Sonic makes a brief return to Green Hill Zone for the ending sequence.

Instruction Manual Description

Go around the giant loop, tumble down tunnels, and jump over crumbling cliffs before you get a chance to blink. Bounce on Springboards but not on spikes. Ouch!

Enemies

  • Chopper - A piranha bot that jumps up from under bridges
  • Moto Bug - Insect bot that rides around
  • Crabmeat - Crab bot that shoots fireballs from its pincers
  • Buzz Bomber - Insect bot that shoots stinging fireballs
  • Newtron - Disappearing lizard bot

Technical Information

23A8 GHZ level palette
6DDE GHZ dynamic screen resizing
1C054 GHZ animated pattern load cue
1D17C GHZ object debug list
3BCF2 GHZ 16x16 block mappings
3C692 GHZ Primary pattern block
3DCF2 GHZ secondary pattern block
3F09A GHZ 256x256 block mappings
64A00 GHZ 16x16 collision index
68C7E GHZ act 1 foreground
68D74 GHZ act 2 foreground
68E40 GHZ act 3 foreground
68F62 GHZ act 1/2/3/ending sequence background
6B096 GHZ act 1/4 sprite locations
6B5A0 GHZ act 2 sprite locations
6BB5E GHZ act 3 sprite locations

Technical Notes

Green Hill Zone is followed by Marble Zone, which uses some of Green Hill Zone's tiles.

There are some bizarre bumper-flower-things you can place in the ending with debug mode. There is also one pink flower. This bumper is actually one of the bumpers from Spring Yard Zone and the special stage, using art from Green Hill Zone to define itself.

Green Hill Zone is a very commonly hacked level, and is usually the level of choice for beginning hackers, since it uses relatively little tags and the tiles, for the most part, fit together.

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