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Difference between revisions of "Green Hill (Sonic Adventure 2)"

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{{Breadcrumb
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|Sonic Adventure 2|:Category:Sonic Adventure 2 levels|l2=Levels|{{PAGENAME}}|l3=Green Hill}}
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{{LevelBob
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|name=Green Hill
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|game=Sonic Adventure 2
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|levelno=Bonus
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|levelscreen=sa2ghz.png
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|screenwidth=320px
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|theme1=tropical island
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|MaxRings1=[[Image:DCicon.png]] 267 + 1 point marker<br/>[[Image:GCicon.png]] 272 + 1 point marker
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}}
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:''For other similarly named levels, see [[Green Hill Zone (disambiguation)]].''
 
:''For other similarly named levels, see [[Green Hill Zone (disambiguation)]].''
  
[[Image:sa2ghz.png|thumb|right|Green Hill, as seen in ''Sonic Adventure 2''.]]
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'''Green Hill''' is a bonus level in ''[[Sonic Adventure 2]]'', which is unlocked by obtaining all 180 Emblems and A Ranks on all Missions (barring Cannon's Core in the [[Dreamcast]] Version), that is essentially a 3D version of [[Green Hill Zone]] Act 1 from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''.
'''Green Hill''' is a bonus level in ''[[Sonic Adventure 2]]'', which is unlocked by obtaining all 180 Emblems and A Ranks on all Missions (barring Cannon's Core in the [[Dreamcast]] Version), that is essentially a 3D version of [[Green Hill Zone]] Act 1 from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''. This version stays very true to the original, with appearances by classic enemies (read: [[Buzzbomber]] and [[Chopper]]). To make the level adapt to 3D, you will need to change direction at certain points.
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==Level Layout==
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===Appearance===
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This version stays very true to the original, sharing all the level-specific layouts and with appearances by classic enemies (see enemy section for details).
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To make the level adapt to 3D, the player's path changes direction at certain points.
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==Enemies==
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*[[Badniks]]: [[Buzzbomber]], [[Chopper]]
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It should be noted that for some reason, [[Moto Bug]], [[Crabmeat]], and [[Newtron]] are not present as they were in the original.
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==Locations==
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===[[Sonic Adventure 2 animals|Animals]]===
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There are no number of animals hidden in this stage. However the [[Gorilla]], [[Penguin]], [[Rabbit]] and [[Raccoon]] can be found inside the [[badniks]] as usual. The level specific animal (Chao container) is a [[Unicorn]].
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===Chao container===
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*First Point Marker: To the lower ledge close to it, towards the south edge of where the camera is pointing.
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==References==
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<references />
  
{{SA2Levels}}
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{{SA2Omni|3}}
[[Category:Sonic Adventure 2 Levels]]
 

Revision as of 14:07, 19 September 2019

Sonic Retro emblem.svg Sonic Adventure 2
»
Levels
»
Green Hill
Sa2ghz.png
Green Hill
Bonus stage, Sonic Adventure 2
Level theme: tropical island
For other similarly named levels, see Green Hill Zone (disambiguation).

Green Hill is a bonus level in Sonic Adventure 2, which is unlocked by obtaining all 180 Emblems and A Ranks on all Missions (barring Cannon's Core in the Dreamcast Version), that is essentially a 3D version of Green Hill Zone Act 1 from Sonic the Hedgehog.

Level Layout

Appearance

This version stays very true to the original, sharing all the level-specific layouts and with appearances by classic enemies (see enemy section for details).

To make the level adapt to 3D, the player's path changes direction at certain points.

Enemies

It should be noted that for some reason, Moto Bug, Crabmeat, and Newtron are not present as they were in the original.

Locations

Animals

There are no number of animals hidden in this stage. However the Gorilla, Penguin, Rabbit and Raccoon can be found inside the badniks as usual. The level specific animal (Chao container) is a Unicorn.

Chao container

  • First Point Marker: To the lower ledge close to it, towards the south edge of where the camera is pointing.

References


Sonic Adventure 2 / Sonic Adventure 2: Battle
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