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Gimme Shelter

From Sonic Retro

Revision as of 15:40, 19 October 2009 by Overlord (talk | contribs) (Wrong part emphasised)
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Gimme Shelter
Fifth arena, Sonic Battle

Night Babylon is the fifth overworld (underworld?) area visited in Sonic Battle for the Game Boy Advance. Inexpertly concealed amongst the bars and casinos of Central City's Night Babylon gambling district, Gimme Shelter is a compact secret hideout for Doctor Eggman. Featuring Guard Robo production facilities and a terminal to the Mother Computer, it is in Gimme Shelter that Eggman conducted his early experiments on Emerl, before rashly tossing the Gizoid out to sleep with the fishes.

First accessed in Knuckles' episode - where the echidna runs headlong into an electroparalysis trap - the area also comprises the entirity of Cream's story, after she and Emerl are kidnapped from Amy's apartment and held to ransom. The robot and the rabbit smash their way out of the facility through hordes of Guard Robos and E-121 Phis, booting aside Chaos Gamma to make good their escape.

Due to the non-linear nature of Sonic Battle's stages, other characters return to Gimme Shelter in their own episodes. Shadow's story begins with him Chaos Controling into the laboratory after feeling the emanations from Emerl's absorbtion of the first Chaos Emerald. Rouge, having already snuck in there by more conventional means, has to physically carry a comatose Shadow out when his strength fails him.

Battle Arenas

The Metal Depot Battle Arena.

There is only one battle arena for Gimme Shelter: Metal Depot. A particularly long, rectangular battlefield, Metal Depot is much loved by those players who prefer to run and hide in a corner until their Ichikoro Gauge is fully charged. Chaos Gamma remains here for training after his defeat at the end of Cream's story.

Trivia

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