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Difference between revisions of "Death Egg Robot (Sonic the Hedgehog 4 boss)"

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The '''Giant Mech Mk.II''' is the final boss of [[E.G.G Station Zone]] and [[Sonic the Hedgehog 4]]:Episode 1.
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The '''Giant Mech Mk.II''' is the final boss of [[E.G.G Station Zone]] and [[Sonic the Hedgehog 4|Sonic the Hedgehog 4: Episode 1]].
  
 
When [[Sonic]] finally clears [[Eggman]]'s other boss machines again, Sonic chases the doctor in a very familiar scene and Eggman leaps into his redone [[Giant Mech]]. The attack pattern is the same as before, with Eggman walking, flying, and even shooting his arms the same as in ''[[Sonic 2]]''.
 
When [[Sonic]] finally clears [[Eggman]]'s other boss machines again, Sonic chases the doctor in a very familiar scene and Eggman leaps into his redone [[Giant Mech]]. The attack pattern is the same as before, with Eggman walking, flying, and even shooting his arms the same as in ''[[Sonic 2]]''.

Revision as of 12:49, 18 November 2010

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Death Egg Robot (Sonic the Hedgehog 4 boss)

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Giant Mech Mk.II
Game: Sonic the Hedgehog 4
Level: [[E.G.G Station Zone]]
Hits to defeat: 24

The Giant Mech Mk.II is the final boss of E.G.G Station Zone and Sonic the Hedgehog 4: Episode 1.

When Sonic finally clears Eggman's other boss machines again, Sonic chases the doctor in a very familiar scene and Eggman leaps into his redone Giant Mech. The attack pattern is the same as before, with Eggman walking, flying, and even shooting his arms the same as in Sonic 2.

After many hits, the machine starts to malfunction. With electricity flowing all over its body, direct attacks will be useless. The boss also starts jumping at the player, leaving only small windows of opportunity to avoid him. The only way to attack this boss is to wait for Eggman to fire one of his arms (which also changes its trajectory now). After the arm flies at you, it will slowly descend and land on the playing field. Once it is on the field and the electricity around it has ceased, hit the arm a few times to fling it at the Mech. This will cause the Mech's electric field to suddenly shut down for a moment, which is the only time when it is possible to attack him in this state. After even more hits, he will start shooting lasers and firing small energy blasts.

Pinch Mode

After enough hits, the Mech will fly up again, only Eggman's target will fly around wildly and a warning siren will sound. Wait for the target to link to Sonic, then evade immediately. Eggman will fly down at full speed and smash the floor. If the player is on the ground, they will be frozen by the shockwave for a brief moment. If Sonic hits him one more time before the floor crumbles, the fight will be over, and it will be possible to escape the Station. If Sonic waits too long and the floor crumbles underneath...it's a one-hit death move.


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