Difference between revisions of "Gene Gadget Zone"
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Gene Gadget Zone is the sixth level of ''[[Sonic 3D]]'' for the [[Sega Mega Drive]] and [[Sega Saturn]], coming after [[Volcano Valley Zone|Volcano Valley]] and before [[Panic Puppet Zone]]. In Acts 1 and 2, Sonic must free captured Flickies from inside badniks, depositing five of the birds into a Goal Ring to progress between sections of the level (usually three per Act). | Gene Gadget Zone is the sixth level of ''[[Sonic 3D]]'' for the [[Sega Mega Drive]] and [[Sega Saturn]], coming after [[Volcano Valley Zone|Volcano Valley]] and before [[Panic Puppet Zone]]. In Acts 1 and 2, Sonic must free captured Flickies from inside badniks, depositing five of the birds into a Goal Ring to progress between sections of the level (usually three per Act). | ||
− | Apparently right outside the volcano on [[Flickies' Island]], the zone is filled with massive glass | + | Apparently right outside the volcano on [[Flickies' Island]], the zone is filled with massive glass cauldrons of cruel biochemistry and yellow/black hazard stripes all over the place - precisely what you'd expect from the [[Eggman]]'s genetic research lab. Getting around the zone involves large transport tubes and industrial fans that turn on conveniently as soon as Sonic steps on them. Electrified floors are also a problem here. |
The [[Gene Gadget Zone boss|boss]] sees [[Sonic]] fight the Doctor above a deadly conveyor belt. | The [[Gene Gadget Zone boss|boss]] sees [[Sonic]] fight the Doctor above a deadly conveyor belt. |
Revision as of 04:03, 12 July 2010
Gene Gadget Zone |
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Sixth Zone, Sonic 3D: Flickies' Island |
Number of Acts: 3 |
Boss: Gene Gadget Zone boss |
Maximum rings, Act 1: 51 + 106 + 138 |
Maximum rings, Act 2: 139 + 144 |
Maximum rings, Act 3: 8 |
Flickies, Act 1: █ + █ 1 + 1 █ 1 + 2 █ 3 + 2 |
Gene Gadget Zone is the sixth level of Sonic 3D for the Sega Mega Drive and Sega Saturn, coming after Volcano Valley and before Panic Puppet Zone. In Acts 1 and 2, Sonic must free captured Flickies from inside badniks, depositing five of the birds into a Goal Ring to progress between sections of the level (usually three per Act).
Apparently right outside the volcano on Flickies' Island, the zone is filled with massive glass cauldrons of cruel biochemistry and yellow/black hazard stripes all over the place - precisely what you'd expect from the Eggman's genetic research lab. Getting around the zone involves large transport tubes and industrial fans that turn on conveniently as soon as Sonic steps on them. Electrified floors are also a problem here.
The boss sees Sonic fight the Doctor above a deadly conveyor belt.
Sonic 3D: Flickies' Island | |
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