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Difference between revisions of "Gene Gadget Zone"

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'''Gene Gadget Zone''', the sixth zone of ''[[Sonic 3D: Flickies' Island]]'', is a fairly easy zone that takes place in space. Sonic teleports on different platforms and faces some rehashed enemies. The boss is set on a conveyor belt and featured Robotnik's first real use of missiles to blast Sonic away, while Sonic himself must avoid spiked blocks moving on the conveyor belt and staying ahead of the spikes behind him.
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Gene Gadget Zone is the sixth level of ''[[Sonic 3D]]'' for the [[Sega Mega Drive]] and [[Sega Saturn]], coming after [[Volcano Valley Zone|Volcano Valley]] and before [[Panic Puppet Zone]]. In Acts 1 and 2, Sonic must free captured Flickies from inside badniks, depositing five of the birds into a Goal Ring to progress between sections of the level (usually three per Act).
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The zone is filled with massive glass couldrons of cruel biochemistry and yellow/black hazard stripes all over the place - precisely what you'd expect from the [[Eggman]]'s genetic research lab. Getting around the zone involves large transport tubes and industrial fans that turn on conveniently as soon as Sonic steps on them. Electrified floors are also a problem here.
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The [[Gene Gadget Zone boss|boss]] sees [[Sonic]] fight the Doctor above a deadly conveyor belt.
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{{S3DLevels}}
 
{{S3DLevels}}
 
[[Category:Sonic 3D Levels]]
 
[[Category:Sonic 3D Levels]]

Revision as of 21:59, 8 June 2009

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GeneGadget.png
Gene Gadget Zone
Sixth Zone, Sonic 3D: Flickies' Island
Number of Acts: 3
Boss: Gene Gadget Zone boss

Gene Gadget Zone is the sixth level of Sonic 3D for the Sega Mega Drive and Sega Saturn, coming after Volcano Valley and before Panic Puppet Zone. In Acts 1 and 2, Sonic must free captured Flickies from inside badniks, depositing five of the birds into a Goal Ring to progress between sections of the level (usually three per Act).

The zone is filled with massive glass couldrons of cruel biochemistry and yellow/black hazard stripes all over the place - precisely what you'd expect from the Eggman's genetic research lab. Getting around the zone involves large transport tubes and industrial fans that turn on conveniently as soon as Sonic steps on them. Electrified floors are also a problem here.

The boss sees Sonic fight the Doctor above a deadly conveyor belt.


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