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Difference between revisions of "Sonic the Hedgehog 2 (8-bit)/Development"

From Sonic Retro

(Early Game Design)
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<gallery widths="140px" heights="140px" perrow="4">
 
<gallery widths="140px" heights="140px" perrow="4">
 
Image:S2 GHZ.jpg|Early graphic design and different ground pallette.
 
Image:S2 GHZ.jpg|Early graphic design and different ground pallette.
Image:S2 GHZ2.JPG|Similar as before. This style is used in the opening cutscene.
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Image:S2 GHZ2.JPG|Similar as before. This style is used in the opening cutscene, the ending and can be seen scrolling in the title card animations.
 
Image:S2 GHZ3.JPG|Again.
 
Image:S2 GHZ3.JPG|Again.
 
Image:S2 GGmap1.jpg|Early Map.
 
Image:S2 GGmap1.jpg|Early Map.

Revision as of 12:18, 8 October 2008

Sonic the Hedgehog 2 has gone through several changes over its development process. There are several rejected ideas, level designs, and other things that were left on the cutting room floor. The following details several of these things.

Early Game Design

These scans come from various magazines. They show Sonic 2 when it was in earlier stages of development.

Various

Underground Zone

Sky High Zone

Green Hills Zone

Template:Sonic2GGLevels