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Difference between revisions of "Sonic 3D: Flickies' Island/Development"

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The images in this section only apply to the Mega Drive version.
 
The images in this section only apply to the Mega Drive version.
 
====Various====
 
====Various====
<gallery widths="148px" heights="140px" >
+
<gallery widths="240px" heights="160px" >
Image:S3d Title.jpg|E3 Demo title screen. This title screen is found on many of the protos.
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Image:S3d Title.jpg|E3 Demo title screen. This title screen is found on many of our prototypes.
Image:3DBlast TitleCard.png|Early Title Card Image which is similar to the ''Sonic & Knuckles'' title cards.
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Image:3DBlast TitleCard.png|This early title card image is similar to the ones found in ''[[Sonic & Knuckles]]''.
 
</gallery>
 
</gallery>
  
 
====Green Grove Zone====
 
====Green Grove Zone====
<gallery widths="148px" heights="140px" >
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<gallery widths="240px" heights="160px" >
Image:3DBlast Crab.jpg|Mockup. The badnik (which looks like [[Shellcracker]]) has a shadow but Sonic doesn't. Enemy shouldn't exist since all flickies are collected. It's also not possible to walk under a bridge.
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Image:3DBlast Crab.jpg|This early screenshot is thought to be a mockup, as it is wildly different to anything seen in the final product. The badnik (which looks like a [[Shellcracker]]) doesn't exist in the final game, nor ''should'' it exist, as all flickies are collected. It's also not possible to walk under a bridge and the HUD is missing. Also Sonic's shadow is circular.
Image:S3d GGZ1.jpg|No HUD and a Sonic has a circle shadow. He just lost all rings although there is no enemies. Also off center.
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Image:S3d GGZ1.jpg|Similarly, there is no HUD in this image and a Sonic has a circle shadow. Also he just lost all rings despite there being no enemies (the flickies, however, are retained). The shot is also off-center.
Image:S3d GGZ2.png|Same image but reversed.
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Image:S3d GGZ2.png|This is the same image but flipped horizontally.
Image:S3d GGZ3.jpg|Early icons on HUD.
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Image:S3d GGZ3.jpg|This looks like a playable build, however the icons in the HUD are possibly simpler placeholders.
 
Image:S3d GGZ4.jpg|Again.
 
Image:S3d GGZ4.jpg|Again.
Image:S3d GGZ5.jpg|Again.
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Image:S3d GGZ5.jpg|The flicky portion of the HUD may be static - despite having collected five flickies, the HUD only claims Sonic has two.
Image:S3d GGZ6.jpg|And again.
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Image:S3d GGZ6.jpg|
Image:S3d GGZ7.jpg|3 flickies following Sonic but only 2 shown on HUD.
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Image:S3d GGZ7.jpg|Three flickies following Sonic but again, only two are shown in the HUD.
Image:S3d GGZ8.jpg|Bad HUD icons again.
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Image:S3d GGZ8.jpg|
 
</gallery>
 
</gallery>
  
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The images in this section apply to the Saturn version only.
 
The images in this section apply to the Saturn version only.
 
====Various====
 
====Various====
<gallery widths="148px" heights="140px" >
+
<gallery widths="240px" heights="160px" >
Image:S3d specialstage.jpg|No HUD show, possibly a mock-up.
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Image:S3d specialstage.jpg|This is likely an early piece of concept art or a mock-up.
 
</gallery>
 
</gallery>
  
 
===Spring Stadium===
 
===Spring Stadium===
<gallery widths="148px" heights="140px" >
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<gallery widths="240px" heights="160px" >
 
Image:S3d SpringStadiumSaturn.jpg|The floor is different.
 
Image:S3d SpringStadiumSaturn.jpg|The floor is different.
 
</gallery>
 
</gallery>

Revision as of 15:35, 20 August 2014

Sonic 3D: Flickies' Island has gone through several changes over its development process. There are several rejected ideas, level designs, and other things that were left on the cutting room floor. The following details several of these things.

Development Process

In addition to the original Sega Genesis version, Sonic 3D was also developed for the Sega Saturn to make up for the cancellation of Sonic X-treme. The game was ported in seven weeks, during development of the Mega Drive version. A minigame called Sonic Pool was considered for inclusion in this version but was scrapped.

Prototypes

Many prototypes of Sonic 3D have been found over the years. The first to be found was this 2006 cartridge prototype. Then in 2008 drx released 7 more Mega Drive protos: beta 73, beta 814, beta 819, beta 825, beta 830, beta 831, and beta 94. The 825 beta is quite similar to the 2006 cartridge prototype. At this same time a Saturn tech demo was also found.

Test Plan

What seems to be a checklist used when testing Sonic 3D has been found. You can find images of it here.

Early Game Design

These scans come from various magazines. They display different aspects that were changed before the final game was compiled.

Mega Drive

The images in this section only apply to the Mega Drive version.

Various

Green Grove Zone

Saturn

The images in this section apply to the Saturn version only.

Various

Spring Stadium


Sonic 3D: Flickies' Island
Sonic3D Saturn TitleScreen.png

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