Difference between revisions of "Chaotix/Development"
From Sonic Retro
m |
(→Early Game Design) |
||
Line 8: | Line 8: | ||
===Various=== | ===Various=== | ||
− | <gallery widths=" | + | <gallery widths="240px" heights="160px" > |
− | Image:Kc Title.jpg| | + | Image:Kc Title.jpg|Here the title screen says "Featuring Espio the Chamelon", suggesting Espio may have been considered for the main role for a while. |
− | Image:Kc 3dModel.jpg|This 3D model | + | Image:Kc 3dModel.jpg|This 3D model features in our Chaotix prototypes in the introduction sequence (appearing behind the Sega logo). It can also be found in the manual. |
− | Image:Kc NewAttractions.jpg| | + | Image:Kc NewAttractions.jpg|The "Attractions Information" area is arranged differently, with [[Speed Slider]] having a different palette. |
− | Image:Kc NewAttractions2.jpg| | + | Image:Kc NewAttractions2.jpg|Here the palettes are completely broken for some zones. [[Botanic Base]], [[Marina Madness]] and [[Techno Tower]] are the worst hit. |
</gallery> | </gallery> | ||
===Special Stages=== | ===Special Stages=== | ||
− | <gallery widths=" | + | <gallery widths="240px" heights="160px" > |
− | Image:Kc SpecialStage 1.jpg| | + | Image:Kc SpecialStage 1.jpg|It can be safely assumed that for a long while, the Special Stages were effectively glorified tech demos, with no objects in play and no way to obtain a chaos ring. |
− | Image:Kc SpecialStage 3.jpg| | + | Image:Kc SpecialStage 3.jpg|The limit requirement for these shots is also 3 instead of the usual 6. |
Image:Kc SpecialStage 4.jpg|Empty level and 3 for the limit instead of 6. | Image:Kc SpecialStage 4.jpg|Empty level and 3 for the limit instead of 6. | ||
− | Image:Kc SpecialStage 2.jpg| | + | Image:Kc SpecialStage 2.jpg|This variant of the stage may be even older - there is no HUD and there appears to be some palette issues. |
</gallery> | </gallery> | ||
===Levels=== | ===Levels=== | ||
− | <gallery widths=" | + | <gallery widths="240px" heights="160px" > |
− | Image:Kc TitleCard1.jpg|Heavy is mispelled as Heaby | + | Image:Kc TitleCard1.jpg|Consistent with some of our Chaotix prototypes, Heavy is mispelled as "Heaby". |
− | Image:Kc Overlapping1.jpg| | + | Image:Kc Overlapping1.jpg|Here the main character is overlapping the larger, supporting character (which is meant to be closer to the screen). |
Image:Kc Overlapping2.jpg|Again. | Image:Kc Overlapping2.jpg|Again. | ||
− | Image:Kc Finish.png| | + | Image:Kc Finish.png|Tricky to see, but the ending signpost is different. |
</gallery> | </gallery> | ||
Revision as of 15:23, 20 August 2014
Chaotix has gone through several changes over its development process. There are several rejected ideas, level designs, and other things that were left on the cutting room floor. The following details several of these things.
Prototypes
There have been many prototypes of Knuckles' Chaotix found over the years. The first one that was found was also the earliest build ever found. This prototype was called Sonic Crackers. Simultaneously 12 other prototypes were discovered later on and distrubuted on the web. These prototypes were assigned the numbers: 1207, 1227, 1229, 0111, 0119, 0202, 0208, 0209, 0210, 0213, 0214, and 0216. They expanded the knowledge of Chaotix's development process greatly. Wechnia's true identity was discovered as Tails, Espio the Chameleon was shown to be the star at one point, and Chaotix could finally be linked to Sonic Crackers as the text "Sonic Crackers S32X" was found hidden in a proto, and graphics were found proving Sonic and Tails were once included in Chaotix. Also, several of the attractions had different names early on, such as Amusement Park for Speed Slider.
Early Game Design
These scans come from various magazines. They display different aspects that were changed before the final game was compiled.
Various
The "Attractions Information" area is arranged differently, with Speed Slider having a different palette.
Here the palettes are completely broken for some zones. Botanic Base, Marina Madness and Techno Tower are the worst hit.
Special Stages
Levels
Chaotix | |
---|---|
Main page Manuals |
show;hide
Comics:
|