Actions

Difference between revisions of "Hiyoko Master"

From Sonic Retro

(General polishing...)
m (Text replacement - "\[\[Category:.* bosses\]\]" to "")
(9 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{BossInfo
 
{{BossInfo
| image=GooseMecha.png
+
| image=Gachou Mecha.PNG
 
| imagewidth=
 
| imagewidth=
| name=Goose Mecha
 
 
| game=Sonic the Hedgehog 2 (8-bit)
 
| game=Sonic the Hedgehog 2 (8-bit)
| level=[[Sky High Zone]]
+
| level=Sky High Zone
 
| hits=6 (excluding [[Mecha Chick]]s)
 
| hits=6 (excluding [[Mecha Chick]]s)
 
| nextform=
 
| nextform=
| music=<br><flashmp3>Sonic%20the%20Hedgehog%202%20(Game%20Gear%20Version)%20OSV/06%20-%20Dr%20Robotnik-Silver%20Sonic.mp3</flashmp3>
 
 
}}
 
}}
[[Image:Gachou Mecha.PNG|thumb|180px|right|Official artwork of Goose Mecha.]]
+
'''{{PAGENAME}}''' (ガチョウメカ){{fileref|Sonic 2 GG JP Manual.pdf|page=27}} is a powerful, goose-like badnik that is fought as the boss of [[Sky High Zone]] in the 8 bit version of ''[[Sonic the Hedgehog 2 (8-bit)|Sonic the Hedgehog 2]]''.
The Goose Mecha is a powerful, goose-like badnik that is fought as the boss of [[Sky High Zone]] in the 8 bit version of Sonic 2.
 
  
 
==Strategy==
 
==Strategy==
Before Sonic can fight the boss itself, he must fight two waves of [[Mecha Chick|mini bouncing bird badniks]], at which point he drops through the clouds to smash the cybernetic eggs which create them. [[Spin roll]]ing works well in this part of the boss fight, and do note that the eggs will still produce the bird badniks while Sonic is attacking them.
+
Before Sonic can fight the boss itself, he must fight two waves of [[Mecha Chick]]s, at which point he drops through the clouds to smash the cybernetic eggs which create them. [[Spin roll]]ing works well in this part of the boss fight, and do note that the eggs will still produce the bird badniks while Sonic is attacking them.
  
Only when its 'nest' has been destroyed does the boss rear its chrome-plated head (on an extremely extendable neck). It proceeds to fire energy balls in Sonic's direction, which possess a limited degree of homing. Six [[spin attack]]s will finish it off, and if Sonic is fast enough the Goose Mecha can be defeated without ever giving it a chance to attack.
+
Only when its 'nest' has been destroyed does the boss rear its chrome-plated head (on an extremely extendable neck). It proceeds to fire energy balls in Sonic's direction, which possess a limited degree of homing. Six [[spin attack]]s will finish it off, and if Sonic is fast enough the Gachou Mecha can be defeated without ever giving it a chance to attack.
 +
 
 +
==Gallery==
 +
<gallery>
 +
GooseMecha.png|Master System version
 +
</gallery>
 +
 
 +
==References==
 +
<references />
  
 
{{S2GGOmni|3}}
 
{{S2GGOmni|3}}
[[Category:Sonic the Hedgehog 2 (8-bit) bosses]]
 

Revision as of 15:03, 18 September 2019

Gachou Mecha.PNG
Hiyoko Master
Game: Sonic the Hedgehog 2 (8-bit)
Level: Sky High Zone
Hits to defeat: 6 (excluding Mecha Chicks)

Hiyoko Master (ガチョウメカ)Media:Sonic 2 GG JP Manual.pdf[1] is a powerful, goose-like badnik that is fought as the boss of Sky High Zone in the 8 bit version of Sonic the Hedgehog 2.

Strategy

Before Sonic can fight the boss itself, he must fight two waves of Mecha Chicks, at which point he drops through the clouds to smash the cybernetic eggs which create them. Spin rolling works well in this part of the boss fight, and do note that the eggs will still produce the bird badniks while Sonic is attacking them.

Only when its 'nest' has been destroyed does the boss rear its chrome-plated head (on an extremely extendable neck). It proceeds to fire energy balls in Sonic's direction, which possess a limited degree of homing. Six spin attacks will finish it off, and if Sonic is fast enough the Gachou Mecha can be defeated without ever giving it a chance to attack.

Gallery

References


Sonic the Hedgehog 2 (8-bit)
S2 sms title.png

Main page
Comparisons
Maps


Manuals
Promotional material
Magazine articles
Video coverage
Reception


Development
Hidden content
Bugs
Hacking guide