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|Sonic Lost World|:Category:Sonic Lost World levels|l2=Levels|{{PAGENAME}}}}
 
{{LevelBob
 
{{LevelBob
 
| name=Frozen Factory
 
| name=Frozen Factory
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| levelscreen2=Snowboard in Lost World.png
 
| levelscreen2=Snowboard in Lost World.png
 
| screenwidth2=320px
 
| screenwidth2=320px
| levelscreentitle=Wii U version
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| levelscreentitle=Wii U/PC version
 
| levelscreen2title=3DS version
 
| levelscreen2title=3DS version
| levelno=4
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| levelno=Fourth
 
| game=Sonic Lost World
 
| game=Sonic Lost World
 
| acts=4
 
| acts=4
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| location=[[Lost Hex]]
 
| theme1=winter
 
| theme1=winter
 
| theme2=industrial
 
| theme2=industrial
 
| theme3=carnival/casino
 
| theme3=carnival/casino
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| boss=Zeena (Sonic Lost World boss){{!}}Zeena
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| name_jp=フローズンファクトリー
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| prev=Tropical Coast
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| next=Silent Forest
 
}}
 
}}
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{{otherPage|desc=the [[Sonic Runners]] version of this level|page=Frozen Factory (Sonic Runners)}}
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'''{{PAGENAME}}''' is the fourth world of ''[[Sonic Lost World]]'', set in a winter wonderland with industrial refineries and even a casino area.
  
'''''Frozen Factory''''' (フローズンファクトリー) it is the fourth world in Sonic Lost World. Frozen Factory is set in a floating factory with frozen theme, with snowboard sessions, an industrial area and a casino.
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In the Nintendo 3DS version, the player can gather White [[Material]] here.
  
Stage reappears in [[Sonic Runners]] during the Christmas event and a special event Frozen Factory.
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==Overview==
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===Wii U/PC version===
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====Zone 1====
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Like previous areas, this Zone has the player traverse tubular planetoids, with lots of rotating machinery, as well as ice that Sonic can skate on and do pirouettes from. This Zone also has tubes for Sonic to travel in, much like those seen in [[Chemical Plant Zone]].
  
==Wii U version==
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====Zone 2====
===Zone 1===
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Set at night with a beautiful aurora in the sky, this Zone has a very unique gimmick in which Sonic automatically does a [[Spin Dash]], encasing himself within a giant snowball that the player must navigate through the whole stage. The stage is very treacherous, with [[Cluckoid]]s and large yetis that can push Sonic off into the abyss. As the snowball rolls, [[Ring]]s stick to the snowball, but they will not be collected until a [[Checkpoint]] is reached. Appearing twice during the stage are billiard tables that will reward the player with [[Red Star Ring]]s if they are able to pocket all the balls. Eventually, the player fights [[Zeena]] while in snowball form.
Like previous areas, it presents in its gameplay a tubular area, with several lots of machines running in the background, which can be used by the player as platforms, also has a part in the stage where Sonic skating on ice. Similarly the [[Chemical Plant Zone]], this step brings the player tubes carrying the other parts of the stage.
 
  
===Zone 2===
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====Zone 3====
This part of the world has very unique things, such as the theme of the stage is night with aurora borealis in the background, it is also used a unique gimmick of it, in which Sonic to make a Spin Dash, eventually forming a large ball snow. With the player snowball can accelerate or not it, being careful not to fall into holes, with her Sonic can also collect items that are added by passing a checkpoint. If the snowball is destroyed, the player automatically dies.
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Zone 3 is a stage with casino theme, reminiscent of the likes of [[Casino Night Zone]] and [[Casino Park]]. [[Crawl]]s, [[Egg Pawn]]s and [[Nebula]]s reappear at this stage. There are several tricks throughout the whole stage, which can unexpectedly kill the player or help them, including neon lasers that can fry Sonic, falling purple dice and giant slot machine reels that roll about and crush him. There are also plenty of tokens littered about that the player can collect, which are then converted into bonus points upon reaching the end of a section, and by bringing enough can the player enter a pinball table. In the pinball tables, the player can score extra points from [[bumper]]s, hexagons, triangles and other objects by using the flippers on the bottom of the pinball table to launch Sonic up the table. After collecting 1,500 points in the pinball table, the small hatch in the middle of the table opens, and the player can move on to the next part of the Zone.
  
===Zone 3===
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====Zone 4====
Zone 3 is a stage with casino theme, the style of such [[Casinopolis]] or [[Casino Night Zone]], [[Crawl|Crawls]], [[Egg Pawn|Egg Paws]] and [[Nebula|Nebulas]] reappear at this stage. There are several tricks for the whole stage, which can unexpectedly kill the player or help you, have many lasers neon, slot machine machines that roll to kill Sonic. This phase back the casino tokens that the player collects to earn points with enough tokens the player can enter a pinball table similar to found in Casinopolis, the tables the player can earn points to extra lives.
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Zone 4 has a mixture of 2D and 3D sections filled with ice to skate on, and an industrial area remniscent of [[Metropolis Zone]], complete with bolts to run on. Zeena awaits the player at the end of the Zone.
  
===Zone 4===
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===Nintendo 3DS version===
The fourth act of this world is very similar to [[Metropolis Zone]], with an industrial theme, it is almost completely in 2.5D, containing the large screws that are activated using the Spin Dash, crushing and larger platforms sections.
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====Zone 1====
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Unlike in the Wii U/PC version, Zone 1 in the 3DS version opens with a section where Sonic rides a snowboard, very similarly to [[IceCap Zone]] and [[Ice Cap]]. While riding the snowboard, the player can launch off ramps by pressing {{R}} at the right moment, then perform tricks in the air by pressing {{b}}. After the snowboarding section, the player will traverse an icy terrain where the 3DS-exclusive Ivory Lightning Color Power can be used to destroy [[Badnik]]s and latch on to electrical poles. Eventually, the player will go through puzzles where they must push snowballs through mazes full of rolling gears and push them on switches to advance.
  
==3DS version==
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====Zone 2====
===Zone 1===
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Unlike the first Zone, Zone 2 is completely in 2.5D. There are plenty of icy platforms to traverse, rails to grind, and ice blowers that will freeze Sonic solid. Unlike the Wii U/PC version, Sonic will not skate or do pirouettes on the ice, but ice physics still apply.
The first act of Frozen Factory in version of the 3DS, unlike the version of Wii U, has a snowboard area, very similar to [[Ice Cap Zone]] and [[Ice Cap]], the use of Wisp ivory, Sonic can move the stage snowballs to block expelling air paths cold in phase are also found [[Crawlton|Crawltons]] giant that need to be routed to pass certain parts of the stage.
 
  
===Zone 2===
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====Zone 3====
Unlike the first act, zone 2 is completely in 2.5D, it has various alternative ways using rails, keep showing the same enemies of the first act, as well as machines that spew icy air.
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Zone 3 is very similar to Zone 1, and can potentially be one of the longest levels in the game if the player doesn't know what they're doing. This Zone is broken into multiple sections where the player must push snowballs around and put them into holes to open capsules containing items and [[Spring]]s to advance them through the level. A snowball will not fit into a hole unless it has reached a big-enough size by rolling it around on the snow and ice. After the first area, a snowman head will appear and start stalking Sonic throughout the level, freezing him upon contact, and will destroy any snowball it bumps into. The only thing Sonic can do to it is stun it by hitting it with a [[Homing Attack]].
  
===Zone 3===
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==Quotes==
Zone 3 is very similar to the zone 1, but her use of the snowball is much like the second act of the version of the Wii U, the difference is that the snowball does not require Spin Dash, only the push of the Sonic, in it there are also large sections of platforms and use of small snowballs. In phase can be found a kind of mini boss shaped snowman head that freezes the player in touch with him.
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{{quote|Skate along the icy paths of Frozen Factory at lightning speed as the mechanical arctic islands turn into a casino filled extravaganza.|''Sonic Lost World'' website}}
  
 
==Gallery==
 
==Gallery==
===Wii U version===
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===Wii U/PC version===
[[File:Penguinators in Sonic Lost World.png|250px]]
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<gallery>
[[File:Frozen Factory Zone Act 2 Wii U.png|250px]]
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File:Penguinators in Sonic Lost World.png|Zone 1
[[File:Pinball Frozen Factory.jpg|250px]]
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File:Frozen Factory Zone Act 2 Wii U.png|Zone 2
[[File:Frozen Factory Industrial.png|250px]]
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File:Pinball Frozen Factory.jpg|Zone 3
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File:Frozen Factory Industrial.png|Zone 4
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</gallery>
  
===3DS version===
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===Nintendo 3DS version===
[[File:Snowman head LW.jpg|250px]]
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<gallery>
[[File:Snowball to put.png|250px]]
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File:Snowman head LW.jpg
[[File:Ivory Wisp FF.jpeg|250px]]
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File:Snowball to put.png
[[File:Snowball Frozen Factory 3DS.png|250px]]
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File:Ivory Wisp FF.jpeg
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File:Snowball Frozen Factory 3DS.png
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</gallery>
  
===[[Sonic Runners]]===
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==References==
[[File:Frozen Factory Day (Sonic Runners).png|250px]]
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<references/>
[[File:Frozen Factory Night (Sonic Runners).png|250px]]
 
  
 
{{SLWOmni}}
 
{{SLWOmni}}
[[Category:Sonic Lost World levels]]
 

Revision as of 14:08, 19 September 2019

Sonic Retro emblem.svg Sonic Lost World
»
Levels
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Frozen Factory
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  • Wii U/PC version
  • 3DS version
SonicLostWorld WiiU FrozenFactory1.png
SonicLostWorld 3DS FrozenFactory1.png
Frozen Factory
Fourth world, Sonic Lost World
Number of Acts: 4
Location: Lost Hex
Level themes: winter, industrial, carnival/casino
Boss: Zeena
Non-English names:
  • JP: フローズンファクトリー
Tropical Coast | Silent Forest
For the Sonic Runners version of this level, see Frozen Factory (Sonic Runners).

Frozen Factory is the fourth world of Sonic Lost World, set in a winter wonderland with industrial refineries and even a casino area.

In the Nintendo 3DS version, the player can gather White Material here.

Overview

Wii U/PC version

Zone 1

Like previous areas, this Zone has the player traverse tubular planetoids, with lots of rotating machinery, as well as ice that Sonic can skate on and do pirouettes from. This Zone also has tubes for Sonic to travel in, much like those seen in Chemical Plant Zone.

Zone 2

Set at night with a beautiful aurora in the sky, this Zone has a very unique gimmick in which Sonic automatically does a Spin Dash, encasing himself within a giant snowball that the player must navigate through the whole stage. The stage is very treacherous, with Cluckoids and large yetis that can push Sonic off into the abyss. As the snowball rolls, Rings stick to the snowball, but they will not be collected until a Checkpoint is reached. Appearing twice during the stage are billiard tables that will reward the player with Red Star Rings if they are able to pocket all the balls. Eventually, the player fights Zeena while in snowball form.

Zone 3

Zone 3 is a stage with casino theme, reminiscent of the likes of Casino Night Zone and Casino Park. Crawls, Egg Pawns and Nebulas reappear at this stage. There are several tricks throughout the whole stage, which can unexpectedly kill the player or help them, including neon lasers that can fry Sonic, falling purple dice and giant slot machine reels that roll about and crush him. There are also plenty of tokens littered about that the player can collect, which are then converted into bonus points upon reaching the end of a section, and by bringing enough can the player enter a pinball table. In the pinball tables, the player can score extra points from bumpers, hexagons, triangles and other objects by using the flippers on the bottom of the pinball table to launch Sonic up the table. After collecting 1,500 points in the pinball table, the small hatch in the middle of the table opens, and the player can move on to the next part of the Zone.

Zone 4

Zone 4 has a mixture of 2D and 3D sections filled with ice to skate on, and an industrial area remniscent of Metropolis Zone, complete with bolts to run on. Zeena awaits the player at the end of the Zone.

Nintendo 3DS version

Zone 1

Unlike in the Wii U/PC version, Zone 1 in the 3DS version opens with a section where Sonic rides a snowboard, very similarly to IceCap Zone and Ice Cap. While riding the snowboard, the player can launch off ramps by pressing R at the right moment, then perform tricks in the air by pressing B. After the snowboarding section, the player will traverse an icy terrain where the 3DS-exclusive Ivory Lightning Color Power can be used to destroy Badniks and latch on to electrical poles. Eventually, the player will go through puzzles where they must push snowballs through mazes full of rolling gears and push them on switches to advance.

Zone 2

Unlike the first Zone, Zone 2 is completely in 2.5D. There are plenty of icy platforms to traverse, rails to grind, and ice blowers that will freeze Sonic solid. Unlike the Wii U/PC version, Sonic will not skate or do pirouettes on the ice, but ice physics still apply.

Zone 3

Zone 3 is very similar to Zone 1, and can potentially be one of the longest levels in the game if the player doesn't know what they're doing. This Zone is broken into multiple sections where the player must push snowballs around and put them into holes to open capsules containing items and Springs to advance them through the level. A snowball will not fit into a hole unless it has reached a big-enough size by rolling it around on the snow and ice. After the first area, a snowman head will appear and start stalking Sonic throughout the level, freezing him upon contact, and will destroy any snowball it bumps into. The only thing Sonic can do to it is stun it by hitting it with a Homing Attack.

Quotes

Skate along the icy paths of Frozen Factory at lightning speed as the mechanical arctic islands turn into a casino filled extravaganza.

Sonic Lost World website

Gallery

Wii U/PC version

Nintendo 3DS version

References


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SLW WiiU title.jpg

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