Flicky Island
From Sonic Retro
Revision as of 23:08, 9 February 2024 by Levi Church (talk | contribs)
- This article deals with the location. For the game, see Sonic 3D: Flickies' Island.
Flicky Island[1][2] (フリッキーアイランド[3]), also referred to as Flickies' Island, is the setting for Sonic 3D: Flickies' Island.
Contents
Overview
The island is presumably not too far removed from South Island, as Sonic occasionally stops by on his travels to check up on his friends, the Flickies: brightly coloured birds which have been seen all over Sonic's world since the very first game.
However, the Flickies found on this island are special. The birds are native to another dimension, and travel to and fro between the worlds by means of Giant Rings. While such metaphysical chicanery doesn't faze Sonic, the megalomaniacal Dr. Eggman becomes very interested in the Flickies' powers after learning about the island. Eggman resolves to roboticize the interdimensional creatures, and harness their strange abilities to further his search for the Chaos Emeralds - thereby setting in motion the events of Sonic 3D.
Flicky Island can be seen in the world map for Sonic Origins, representing the Museum.
Regions
As with South Island, Flicky Island manages to pack an impressive array of facilities and climates inside its coastline. The only game which has visited Flicky Island is Sonic 3D, and all its levels are sited there:
Green Grove Zone | |
---|---|
A Green-Hill-esque tropical paradise with checkered soil. | |
Rusty Ruin Zone | |
The once-submerged remnants of an ancient culture, dredged up from the sea bed when the island was created. | |
Spring Stadium Zone | |
A bouncy arena filled with balloons and spikes. | |
Diamond Dust Zone | |
The frigid slopes of Flickies' Island's mountain range. | |
Volcano Valley Zone | |
An active volcano. | |
Gene Gadget Zone | |
Eggman's genetic research laboratory. | |
Panic Puppet Zone | |
A fortified manufactory and the centre of Eggman's base. | |
The Final Fight | |
The steel foundations beneath Panic Puppet. |
In other media
Sonic the Comic
In the Fleetway Sonic the Comic series, Dr. Robotnik was ousted from power as the dictator of Mobius in Issue #100. The Doctor fled to Flicky Island (referred to in this media as Flickies' Island), where he constructed a secret laboratory and developed a new line of deadlier Badniks, intending to regain control of the planet.
It was later revealed that Flickies' Island (specifically Rusty Ruin Zone) had once been inhabited by the Drakon Empire - also responsible for the Giant Rings present on the island. After making a deal with the interdimensional Drakon, Robotnik ran his operations from Flickies' Island and attacked Mobius repeatedly with his new model Badniks. His base was destroyed in Issue #132.
Sonic the Hedgehog (Archie comics)
In the Sonic Blast special from Archie Comics' Sonic the Hedgehog comic series, and a little closer to the storyline of Sonic 3D, Sonic responded to a distress call from Flickies' Island, arriving to find that Robotnik had captured the island, roboticized the Flickies, and was in the midst of a search for the Chaos Emeralds. Sonic soon found out that the robot Flickies were vulnerable to seawater, and reverted to their flesh and blood forms on contact. Sonic raced through the Zones and defeated Robotnik, who fled.
Sonic the Hedgehog (IDW comics)
Flicky Island served as the setting for the IDW Publishing one-shot Sonic the Hedgehog: Tails' 30th Anniversary Special. Witchcart, Hocke-Wulf, Bearenger, and Carrotia traveled to Flicky Island to capture Flickies. While there, a fortress was built in Witchcart's image within the abandoned Panic Puppet Zone. Sonic and Tails had returned to Flicky Island for a vacation, only to find that it had been taken over by Witchcart and her minions, who had laid rail tracks everywhere and had crystallised the flora and fauna. Working with the Flickies, Tails defeated Witchcart, rescued Sonic, and restored peace back to Flicky Island.
References
Sonic 3D: Flickies' Island | |
---|---|
Main page Manuals Development |
show;hide
Scrapped Enemies: Mega Drive:
Saturn:
|
Locations in the Sonic the Hedgehog game series | |
---|---|
Islands | Christmas Island | South Island | West Side Island | Angel Island | Newtrogic High Zone | Cocoa Island | Flicky Island | Prison Island | Onyx Island | Southern Island | Starfall Islands | Northstar Islands |
Landmarks / Buildings | Never Lake | Mt. Mobius | Emerald Shrine | Super Labyrinth | Tails' Workshop | Babylon Garden | Gaia Gate |
Regions / Nations | Eggman Empire | Station Square | Mystic Ruins | United Federation | Central City | Soleanna | Monopole | City | Mystic Jungle |
Vessels | Death Egg | Death Egg II | Egg Carrier | Space Colony ARK | Eggman Fleet |
Planets / Planetoids | Mobius | Little Planet | Black Comet | Interstellar Amusement Park | Lost Hex |
Dimensions | Special Stage | Maginaryworld | Sol Dimension | Arabian Nights | Twilight Cage | World of Camelot | White Space | Dreamscape | Micro Mobius |