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Difference between revisions of "Endless Mine"

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|Sonic the Hedgehog 3|:Category:Sonic the Hedgehog 3 levels|l2=Levels|{{PAGENAME}}}}
 
{{LevelBob
 
{{LevelBob
 
| levelscreen=Endlessmine.png
 
| levelscreen=Endlessmine.png
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| theme1=underground/cave
 
| theme1=underground/cave
 
| game=Sonic the Hedgehog 3
 
| game=Sonic the Hedgehog 3
| osv=[[Sonic the Hedgehog 3 OSV]]
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| name_de=Endlose Mine{{fileref|Sonic3 MD EU manual.pdf|page=58}}
| music=<flashmp3>Sonic the Hedgehog 3 OSV/07 - Endless Mine Zone (2-Player).mp3</flashmp3>
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| name_fr=Mine Sans Fond{{fileref|Sonic3 MD EU manual.pdf|page=58}}
| map=Sonic 3 & Knuckles Level Maps
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| name_es=Mina Infinita{{fileref|Sonic3 MD EU manual.pdf|page=58}}
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| name_it=La Miniera Senza Fine{{fileref|Sonic3 MD EU manual.pdf|page=59}}
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| name_se=Den Ändlösa Gruvan{{fileref|Sonic3 MD EU manual.pdf|page=59}}
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| name_nl=Mijnen Zonder Einde{{fileref|Sonic3 MD EU manual.pdf|page=59}}
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| name_fi=Loppumaton Kaivos{{fileref|Sonic3 MD EU manual.pdf|page=59}}
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| prev=Desert Palace Zone
 
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Possibly the most popular two-player stage of ''[[Sonic 3]]'', '''Endless Mine Zone''' is a mine zone with some characteristics from ''[[Sonic the Hedgehog 2]]''<nowiki>'</nowiki>s [[Mystic Cave Zone]] and [[Hidden Palace Zone (S2)|Hidden Palace Zone]], and [[Lava Reef Zone]]. One of the important features is the necessity of rock breaking in one area to win the race. The tracks also overlap each other, doubling the length of the course.
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Possibly the most popular Competition Mode zone of ''[[Sonic the Hedgehog 3]]'', '''Endless Mine Zone''' is a mine zone with some characteristics from ''[[Sonic the Hedgehog 2]]''<nowiki>'</nowiki>s [[Mystic Cave Zone]] and [[Hidden Palace Zone (S2)|Hidden Palace Zone]], and [[Lava Reef Zone]]. One of the important features is the necessity of rock breaking in one area to win the race. The tracks also overlap each other, doubling the length of the course.
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==Quotes==
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{{quote|1=While visiting this old mine shaft, use your Spin Dash attack to smash rocks in order to clear your path.}}
  
 
==Glitch==
 
==Glitch==
Using [[debug mode]], it is possible to fight a ''very'' glitched version of the [[Drill Mobile|Marble Garden Zone boss]] in this stage. It is done by using debug mode, playing the [[Bonus Stage|gumball bonus stage]], then exiting with {{Start}} + {{A}}, going to Special Stage 2 on the level select, and this will screw up the game a bit more, and allows you to do this. It is not known why the extra step of the gumball stage acts in this way, but it seems to remove the canvas limit to the right, placing you on a random position.. If you manage to beat the boss, the game hangs up and the [[Angel Island]] BGM starts to play. This is the glitch in [http://www.youtube.com/watch?v=NhE1RPiCjoM action].
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Using [[debug mode]], it is possible to fight a ''very'' glitched version of the [[Drill Mobile|Marble Garden Zone boss]] in this stage. It is done by using debug mode, playing the [[Bonus Stage|Gumball Machine Bonus Stage]], then exiting with {{Start}} + {{A}}, going to Special Stage 2 on the level select, and this will screw up the game a bit more, and allows you to do this. It is not known why the extra step of the Gumball Stage acts in this way, but it seems to remove the canvas limit to the right, placing you on a random position.. If you manage to beat the boss, the game hangs up and the [[Angel Island]] BGM starts to play. This is the glitch in [http://www.youtube.com/watch?v=NhE1RPiCjoM action].
  
 
==Trivia==
 
==Trivia==
*A segment of Endless Mine's music was used in the ''[[Sonic Generations]]'' version of [[Escape From The City]], most likely because [[Jun Senoue]] was part of SEGA's sound team making music for Sonic 3 and is also a part of the band [[Crush 40]] that created the song.
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{{trivia}}
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*A segment of Endless Mine's music was used in the ''[[Sonic Generations]]'' version of [[Escape from the City]], most likely because [[Jun Senoue]] was part of SEGA's sound team making music for ''Sonic 3'' and is also a part of the band that created the song, [[Crush 40]].
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==References==
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<references/>
  
 
{{S3Omni}}
 
{{S3Omni}}
 
[[Category:Sonic the Hedgehog 3 levels]]
 
[[Category:Sonic the Hedgehog 3 levels]]

Revision as of 07:53, 8 April 2018

Sonic Retro emblem.svg Sonic the Hedgehog 3
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Levels
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Endless Mine
Endlessmine.png
Endless Mine
Fifth 2P Zone, Sonic the Hedgehog 3
Level theme: underground/cave
Non-English names:
Desert Palace Zone

Possibly the most popular Competition Mode zone of Sonic the Hedgehog 3, Endless Mine Zone is a mine zone with some characteristics from Sonic the Hedgehog 2's Mystic Cave Zone and Hidden Palace Zone, and Lava Reef Zone. One of the important features is the necessity of rock breaking in one area to win the race. The tracks also overlap each other, doubling the length of the course.

Quotes

While visiting this old mine shaft, use your Spin Dash attack to smash rocks in order to clear your path.

Glitch

Using debug mode, it is possible to fight a very glitched version of the Marble Garden Zone boss in this stage. It is done by using debug mode, playing the Gumball Machine Bonus Stage, then exiting with Start + A, going to Special Stage 2 on the level select, and this will screw up the game a bit more, and allows you to do this. It is not known why the extra step of the Gumball Stage acts in this way, but it seems to remove the canvas limit to the right, placing you on a random position.. If you manage to beat the boss, the game hangs up and the Angel Island BGM starts to play. This is the glitch in action.

Trivia

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