Actions

Difference between revisions of "Endless Mine"

From Sonic Retro

m
(24 intermediate revisions by 11 users not shown)
Line 1: Line 1:
 
{{LevelBob
 
{{LevelBob
 
| levelscreen=Endlessmine.png
 
| levelscreen=Endlessmine.png
| levelno=Two-player
+
| levelno=Fifth 2P
| cliche=Underground Cavern
+
| theme1=underground/cave
 
| game=Sonic the Hedgehog 3
 
| game=Sonic the Hedgehog 3
 
| osv=[[Sonic the Hedgehog 3 OSV]]
 
| osv=[[Sonic the Hedgehog 3 OSV]]
Line 9: Line 9:
 
}}
 
}}
  
Possibly the most popular two-player stage of ''[[Sonic 3]]'', '''Endless Mine Zone''' is a mine zone with some characteristics of [[Sonic the Hedgehog 2]]'s [[Mystic Cave Zone]], ''[[Sonic the Hedgehog 2]]''<nowiki>'</nowiki>s [[Hidden Palace Zone (S2)|Hidden Palace Zone]], and [[Lava Reef Zone]]. One of the important features was the necessity of rock breaking in one area to win the race. The tracks also appear to overlap.
+
Possibly the most popular two-player stage of ''[[Sonic 3]]'', '''Endless Mine Zone''' is a mine zone with some characteristics from ''[[Sonic the Hedgehog 2]]''<nowiki>'</nowiki>s [[Mystic Cave Zone]] and [[Hidden Palace Zone (S2)|Hidden Palace Zone]], and [[Lava Reef Zone]]. One of the important features is the necessity of rock breaking in one area to win the race. The tracks also overlap each other, doubling the length of the course.
<br clear="all">
+
 
{{Sonic3&KLevels}}
+
==Glitch==
[[Category:Sonic 3 & Knuckles Levels]]
+
Using [[debug mode]], it is possible to fight a ''very'' glitched version of the [[Drill Mobile|Marble Garden Zone boss]] in this stage. It is done by using debug mode, playing the [[Bonus Stage|gumball bonus stage]], then exiting with {{Start}} + {{A}}, going to Special Stage 2 on the level select, and this will screw up the game a bit more, and allows you to do this. It is not known why the extra step of the gumball stage acts in this way, but it seems to remove the canvas limit to the right, placing you on a random position.. If you manage to beat the boss, the game hangs up and the [[Angel Island]] BGM starts to play. This is the glitch in [http://www.youtube.com/watch?v=NhE1RPiCjoM action].
 +
 
 +
==Trivia==
 +
*A segment of Endless Mine's music was used in the ''[[Sonic Generations]]'' version of [[Escape From The City]], most likely because [[Jun Senoue]] was part of SEGA's sound team making music for Sonic 3 and is also a part of the band [[Crush 40]] that created the song.
 +
 
 +
{{Sonic3&KOmni}}
 +
[[Category:Sonic the Hedgehog 3 levels]]

Revision as of 22:17, 17 January 2012

Endlessmine.png
Endless Mine
Fifth 2P Zone, Sonic the Hedgehog 3
Level theme: underground/cave

Possibly the most popular two-player stage of Sonic 3, Endless Mine Zone is a mine zone with some characteristics from Sonic the Hedgehog 2's Mystic Cave Zone and Hidden Palace Zone, and Lava Reef Zone. One of the important features is the necessity of rock breaking in one area to win the race. The tracks also overlap each other, doubling the length of the course.

Glitch

Using debug mode, it is possible to fight a very glitched version of the Marble Garden Zone boss in this stage. It is done by using debug mode, playing the gumball bonus stage, then exiting with Start + A, going to Special Stage 2 on the level select, and this will screw up the game a bit more, and allows you to do this. It is not known why the extra step of the gumball stage acts in this way, but it seems to remove the canvas limit to the right, placing you on a random position.. If you manage to beat the boss, the game hangs up and the Angel Island BGM starts to play. This is the glitch in action.

Trivia

Template:Sonic3&KOmni