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{{LevelBob
 
{{LevelBob
 
| levelscreen=emeraldcoast.png
 
| levelscreen=emeraldcoast.png
 +
| levelscreen2=SADX EmeraldCoastChase.png
 +
| levelscreentitle=Dreamcast
 +
| levelscreen2title=SADX
 
| screenwidth=320
 
| screenwidth=320
| levelno=First/Second/Third  
+
| levelno=First/Second/Third
 
| game=Sonic Adventure
 
| game=Sonic Adventure
| acts=2
+
| acts=3
 +
| location=[[Station Square]]
 
| theme1=tropical island
 
| theme1=tropical island
| boss=
+
| underwater=Yes
| subboss=
 
| underwater=Yes (Big only)
 
 
| playedas=[[Sonic the Hedgehog|Sonic]], [[Big the Cat|Big]], [[E-102 γ]]
 
| playedas=[[Sonic the Hedgehog|Sonic]], [[Big the Cat|Big]], [[E-102 γ]]
| rings1=
+
{{SAdv_Level|character=[[Sonic the Hedgehog]]|bgcolor=blue|charcolor=white|levelno=1|areas=2|rings=578 + (5-200)|arank=2m 0s}}
| rings2=
+
{{SAdv_Level|character=E102 "Gamma"|bgcolor=grey|charcolor=black|levelno=2|areas=1|rings=170 + (1-40)|arank=3m 0s}}
 +
{{SAdv_Level|character=Big the Cat|bgcolor=purple|charcolor=white|levelno=3|areas=1|rings=92}}
 
| name_jp=エメラルドコースト ''Emerarudo Kōsuto''
 
| name_jp=エメラルドコースト ''Emerarudo Kōsuto''
 
| next=Windy Valley
 
| next=Windy Valley
 
}}
 
}}
:''"Emerald Coast" redirects here. For the [[Sonic Shuffle]] board, see [[Emerald Coast (Sonic Shuffle)]]. For the [[Sonic Generations (3DS)|Sonic Generations 3DS]] level, see [[Emerald Coast (Sonic Generations 3DS)]].''
+
{{OtherPage|redirect=Emerald Coast|desc=the [[Sonic Shuffle]] board|page=Emerald Coast (Sonic Shuffle)|desc2=the [[Sonic Generations (Nintendo 3DS)|Sonic Generations 3DS]] level|page2=Emerald Coast (Sonic Generations 3DS)}}
 +
'''{{PAGENAME}}''' is the first [[Action Stage]] in ''[[Sonic Adventure]]''. Most Sonic games start with a [[Green Hill Zone|Green Hill]] style stage, but SA instead starts with this  run along the beach near the [[Station Square]] Hotel. The beach is rendered in great detail, from footprints visible in the sand all the way down to a very realistic looking lens flare from the sunlight above. This stage is well known for the large orca that chases Sonic down across a series of platforms.
  
'''Emerald Coast''' is the first action stage in ''[[Sonic Adventure]]''. Most Sonic games start with a [[Green Hill Zone|Green Hill]] style stage, but SA instead starts with this  run along the beach near the [[Station Square]] Hotel. The beach is rendered in great detail, from footprints visible in the sand all the way down to a very realistic looking lens flare from the sunlight above.
+
[[Sonic the Hedgehog]] is the first character to go through this stage on a mission to rescue [[Miles "Tails" Prower|Tails]], who has crashed here while testing out a [[Tornado#Tornado_II|Tornado II]] prototype. [[Big the Cat]] comes here later to search for [[Froggy]], which unfortunately coincides with [[E-102 γ]]'s search for the same frog.
  
[[Sonic the Hedgehog]] is the first character to go through this stage on a mission to rescue [[Tails]], who has crashed here while testing out a [[Tornado]] 2 prototype. [[Big the Cat]] comes here later to search for [[Froggy]], which unfortunately coincides with [[E-102 γ]]'s search for the same frog. The stage has three possible areas:
+
==Objectives==
 +
<br/>
 +
<gallery mode="nolines" heights="180px" widths="180px>
 +
SA1 MISSION_BIG_FROG_E.png|Big
 +
SA1 MISSION_G_FROG_E.png|E-102
 +
SA1 MISSION_S_TAILS_E.png|Sonic
 +
</gallery>
  
==Azure Blue World==
+
==Small animals==
This is the first part where Sonic starts. There are a lot of beach chairs scattered about and wooden bridges to walk across. This part also features the classic loop-to-loop that made the first Sonic the Hedgehog game so famous.. now done in 3D!  [[E-102]] gets a slightly altered version of this section for his version of the Emerald Coast stage; he starts at the same location as Sonic and ends at his second air boost pad. His goal is to capture Froggy, found in this area.
+
<br/>
 +
<gallery mode="nolines" heights="26px" widths="75px">
 +
Sa1 penguin.png|Penguin
 +
Sa1 seal.png|Seal
 +
Sa1 otter.png|Otter
 +
Sa1 rabbit.png|Rabbit
 +
Sa1 koala.png|Koala
 +
</gallery>
  
==Windy and Ripply==
+
{{clear}}
This second section is only available in Sonic's game. It features a run behind some waterfalls. The end of this section occurs where Sonic finds Tails, naturally, being the the level's first objective.
+
==Overview==
 +
===Act 1: Sonic, E-102===
 +
[[File:SA1 EmC1Start.png|thumb|left]]
 +
:*'''Track''': ''Azure Blue World''
 +
:*'''Rings''': 256 <sub>+(4-160)</sub> (Sonic) 170 <sub>+(1-40)</sub> (E-102)
 +
:*'''Checkpoints''': 4 (Sonic) 0 (E-102)
 +
:*'''Enemies''': [[Kiki]], [[Rhinotank]]
 +
The first part of Sonic's stage. [[E-102]] gets a slightly altered version of this section for his stage; he starts at the same location as Sonic but ends at his second launch panel. The Orca appears in this area for Sonic near the end of the map. When the Reebok mini-game is active, billboards with the Reebok logo appear in this area and Sonic must track down 5 pairs of shoes.
 +
{{clear}}
 +
<gallery>SA1 EmC1StartE102.png|As E-102
 +
SA1 EmC1GoalE102.png|E-102's goal (Froggy)
 +
emeraldcoast.png|The Orca chase.
 +
SA1 Emc1StartReebok.png|Reebok mini-game
 +
SA1 Y2KRings EmC1.png|Giant Ring location (Y2K DLC)</gallery>
 +
{{clear}}
  
The intro to the music for this section is an arrangement of Boss 2 from the [[Mega Drive]] version of ''[[Sonic 3D: Flickies' Island]]''. A (looped 3x) copy of this intro with Boss 2 on the left channel and Windy and Ripply on the right can be heard below:
+
===Act 2: Sonic===
 +
[[File:SA1 EmC2NearStart.png|thumb|left]]
 +
:*'''Track''': ''Windy and Ripply''
 +
:*'''Rings''': 322 <sub>+(1-40)</sub>
 +
:*'''Checkpoints''': 3
 +
:*'''Enemies''': [[Kiki]], [[Rhinotank]], [[Sweep]]
 +
This area features a run behind some ledges and waterfalls. Found underneath some platforms in a small pool is an Air Bubble, the only one in the game accessible to Sonic. This is the first area the player can find Jump Panels, which reappear in many of Sonic's later stages. Tails (replaced by a capsule on subsequent revisits) can be found at the end of this area, marking the end of Sonic's stage. This area is inaccessible if the Reebok mini-game is active, as the entrance is blocked by a billboard.
  
 +
The intro to ''Windy and Ripply'' is an arrangement of "Boss 1" from the [[Mega Drive]] version of ''[[Sonic 3D: Flickies' Island]]''.
 +
{{clear}}
 +
<gallery>
 +
SA1 EmC2Bubble.png|Air Bubble
 +
SA1 EmC2GoalSonic.png|Sonic's goal (Tails)
 +
SA1 Y2KRings EmC2.png|Giant Ring location (Y2K DLC)
 +
</gallery>
 +
{{Clear}}
  
==Big Fishin'==
+
===Act 3: Big===
This area is only available to [[Big]]. It is basically the area at the end of the "Azure Blue World" section, with the bottomless pits in the ocean removed, filled instead with areas for fishing. If you wander around enough with Big, you'll find a small island out in the water with an entrance on one side. Swimming through this underwater passage leads to the island's interior, where there will be a secret place to fish.
+
[[File:SA1 EmC3Start.png|thumb|left]]
 +
:*'''Track''': ''Big Fishin<nowiki>'</nowiki>''
 +
:*'''Rings''': 92
 +
:*'''Checkpoints''': 0
 +
:*'''Enemies''': [[Kiki]]
 +
The area at the end of Act 1, modified to suit Big's gameplay style by filling in the nearby ocean with areas for fishing. It has an additional fishing pool that can be accessed through a small island added behind the main area.
 +
{{clear}}
 +
<gallery>
 +
SA1 EmC3AddedIsland.png|Additional island behind the main area.
 +
SA1 EmC3HiddenPond.png|Hidden cave area.
 +
SA1 Y2KRings EmC3.png|Giant Ring location (Y2K DLC)
 +
</gallery>
  
==Enemies==
+
==References==
* [[E-01 Baby Kiki]] (Sonic, E-102, Big)
+
<references/>
* [[E-02 Rhinotank]] (Sonic, E-102)
 
* [[E-03 Sweep]] (Sonic)
 
  
==Trivia==
 
{{trivia}}
 
*In the cutscene that plays right before Sonic's portion of the level, he is seen on a folding chair, sleeping. In the original Dreamcast version, Sonic's eyelids are a peach color, the same as his mouth, arms, ears, and belly dot. However, in the GameCube version, his eyelids are changed to blue.
 
{{SAdv_Level|character=Sonic the Hedgehog|bgcolor=blue|charcolor=white|levelno=1|areas=2|rings=626 + (5-200)|arank=2m 0s}}
 
{{SAdv_Level|character=Big the Cat|bgcolor=purple|charcolor=white|levelno=3|areas=1|rings=92|arank=2000g}}
 
{{SAdv_Level|character=E102 "Gamma"|bgcolor=grey|charcolor=black|levelno=2|areas=1|rings=170 + (1-40)|arank=3m 0s}}
 
 
{{SAOmni|1}}
 
{{SAOmni|1}}
 
[[Category:Sonic Adventure levels]]
 

Revision as of 14:04, 19 September 2019

Sonic Retro emblem.svg Sonic Adventure
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Levels
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Emerald Coast
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Emeraldcoast.png
SADX EmeraldCoastChase.png
Emerald Coast
First/Second/Third stage, Sonic Adventure
Number of Acts: 3
Location: Station Square
Level theme: tropical island
Played as: Sonic, Big, E-102 γ
Sonic the Hedgehog
Level number: 1
Areas: 2
Maximum rings: 578 + (5-200)
A-rank requirement: 2m 0s
E102 "Gamma"
Level number: 2
Areas: 1
Maximum rings: 170 + (1-40)
A-rank requirement: 3m 0s
Big the Cat
Level number: 3
Areas: 1
Maximum rings: 92
Underwater areas: Yes
Non-English names:
  • JP: エメラルドコースト Emerarudo Kōsuto
Windy Valley
"Emerald Coast" redirects here. For the Sonic Shuffle board, see Emerald Coast (Sonic Shuffle). For the Sonic Generations 3DS level, see Emerald Coast (Sonic Generations 3DS).

Emerald Coast is the first Action Stage in Sonic Adventure. Most Sonic games start with a Green Hill style stage, but SA instead starts with this run along the beach near the Station Square Hotel. The beach is rendered in great detail, from footprints visible in the sand all the way down to a very realistic looking lens flare from the sunlight above. This stage is well known for the large orca that chases Sonic down across a series of platforms.

Sonic the Hedgehog is the first character to go through this stage on a mission to rescue Tails, who has crashed here while testing out a Tornado II prototype. Big the Cat comes here later to search for Froggy, which unfortunately coincides with E-102 γ's search for the same frog.

Objectives


Small animals


Overview

Act 1: Sonic, E-102

SA1 EmC1Start.png
  • Track: Azure Blue World
  • Rings: 256 +(4-160) (Sonic) 170 +(1-40) (E-102)
  • Checkpoints: 4 (Sonic) 0 (E-102)
  • Enemies: Kiki, Rhinotank

The first part of Sonic's stage. E-102 gets a slightly altered version of this section for his stage; he starts at the same location as Sonic but ends at his second launch panel. The Orca appears in this area for Sonic near the end of the map. When the Reebok mini-game is active, billboards with the Reebok logo appear in this area and Sonic must track down 5 pairs of shoes.

Act 2: Sonic

SA1 EmC2NearStart.png

This area features a run behind some ledges and waterfalls. Found underneath some platforms in a small pool is an Air Bubble, the only one in the game accessible to Sonic. This is the first area the player can find Jump Panels, which reappear in many of Sonic's later stages. Tails (replaced by a capsule on subsequent revisits) can be found at the end of this area, marking the end of Sonic's stage. This area is inaccessible if the Reebok mini-game is active, as the entrance is blocked by a billboard.

The intro to Windy and Ripply is an arrangement of "Boss 1" from the Mega Drive version of Sonic 3D: Flickies' Island.

Act 3: Big

SA1 EmC3Start.png
  • Track: Big Fishin'
  • Rings: 92
  • Checkpoints: 0
  • Enemies: Kiki

The area at the end of Act 1, modified to suit Big's gameplay style by filling in the nearby ocean with areas for fishing. It has an additional fishing pool that can be accessed through a small island added behind the main area.

References


Sonic Adventure / Sonic Adventure DX: Director's Cut
Sonic Adventure title.png

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