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Egg Golem

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Egg Golem
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Egg Golem
Game: Sonic & Knuckles
Level: [[Sandopolis]]
Hits to defeat: 8
For the identically-named Sonic Adventure 2 boss, see Egg Golem (Sonic Adventure 2).

The Egg Golem (エッグゴーレム) found at the end of Sandopolis Zone Act 2 is another off the wall boss—literally. The boss is a huge orange brick statue that emerges from the right wall and lumbers forward slowly, alternately extending his two stone arms. One is in the background and one is in the foreground. When the one in the foreground extends jump onto it (you can't stand on the one in the background or be hurt by it). Being careful not to touch the spikes on the end of the arm or on the robot's chest, jump and hit it above the spikes.

The tricky part of this battle is hitting the boss and landing back on his arm without touching the spikes. It takes practice. When you hit Robotnik, the bricks fly away, revealing Robotnik's cockpit. Hit that as many times as you can (in practice about twice) before the bricks come back, then repeat the pattern. If you're bold you can hit him several times on one extension of the arm. The machine is slowly advancing and eventually will crush you against the left wall, but you'd have to be really slow for that to happen. Sometimes the laser eye at the top of the statue powers up; I'd ignore it and hit the bricks since that will deactivate it, but if you don't hit it quickly, it'll fire a laser beam down at you. Be sure to always hit the bricks from the arm as you can't reach them from the floor. Eight hits to Robotnik's cockpit does him in.

One odd feature is that if the player is still very close to Robotnik's/EggRobo's pod when the shell comes back, the shell will bounce you away but not very far, not damaging you as such but the tendency to fall on the spiked hand here is high.

When Knuckles fights this boss, it moves faster than normal.

Interestingly, the boss is programmed so that, if he reaches the left wall, it'll backpedal rapidly and start again from the right wall. However, it's impossible to survive being squished by the statue once it reaches (and somewhat enters) the left wall. Players can notice this if they use debug mode to survive. Also with debug mode, the player can see that some scrambled tile data appears on the foreground behind the Golem.

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