Difference between revisions of "E.G.G. Station Zone"
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==Final Boss== | ==Final Boss== | ||
− | When [[Sonic]] finally clears Eggman's other boss machines again, Sonic chases the doctor in a very familiar scene and Eggman leaps into his redone [[Giant Mech]]. The attack pattern is the same as before, with Eggman walking, flying, and even shooting his arms the same as in Sonic 2. | + | When [[Sonic]] finally clears Eggman's other boss machines again, Sonic chases the doctor in a very familiar scene and Eggman leaps into his redone [[Giant Mech]]. The attack pattern is the same as before, with Eggman walking, flying, and even shooting his arms the same as in ''Sonic 2''. |
==Pinch Mode== | ==Pinch Mode== | ||
− | + | After the machine starts to malfunction with electricity flowing all over its body direct attacks will be useless. The boss also starts jumping at the player, leaving only small windows of opportunity to avoid him. The only way to attack this boss is to wait for Eggman to fire one of his arms (which also changes its trajectory now). After the arm flies at you, it will slowly descend and land on the playing field. Once it is on the field and the electricity around it has ceased, hit the arm a few times to fling it at the Mech, causing the Mech's electric field to suddenly shut down for a moment. That is when it is possible to attack him before the field restarts. After even more hits, he will start shooting lasers and firing small energy blasts. | |
− | After enough hits in Pinch Mode, the Mech will fly up again, only Eggman's target will fly around wildly and a warning siren will sound. Wait for the target to link to | + | After enough hits in Pinch Mode, the Mech will fly up again, only Eggman's target will fly around wildly and a warning siren will sound. Wait for the target to link to Sonic, then evade immediately. Eggman will fly down at full speed and smash the floor. If the player hits him before the floor crumbles, the fight will be over, and it will be possible to escape the Station. If the Station is not escaped from...it's a one-hit death move. |
{{clear}} | {{clear}} | ||
{{S4Omni}} | {{S4Omni}} | ||
[[Category:Sonic the Hedgehog 4 Levels]] | [[Category:Sonic the Hedgehog 4 Levels]] |
Revision as of 19:33, 16 October 2010
Sonic the Hedgehog 4 |
Levels |
E.G.G. Station Zone |
E.G.G. Station Zone |
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Fifth level, Sonic the Hedgehog 4 |
Number of Acts: 1 |
Level theme: Death Egg |
Final Boss
When Sonic finally clears Eggman's other boss machines again, Sonic chases the doctor in a very familiar scene and Eggman leaps into his redone Giant Mech. The attack pattern is the same as before, with Eggman walking, flying, and even shooting his arms the same as in Sonic 2.
Pinch Mode
After the machine starts to malfunction with electricity flowing all over its body direct attacks will be useless. The boss also starts jumping at the player, leaving only small windows of opportunity to avoid him. The only way to attack this boss is to wait for Eggman to fire one of his arms (which also changes its trajectory now). After the arm flies at you, it will slowly descend and land on the playing field. Once it is on the field and the electricity around it has ceased, hit the arm a few times to fling it at the Mech, causing the Mech's electric field to suddenly shut down for a moment. That is when it is possible to attack him before the field restarts. After even more hits, he will start shooting lasers and firing small energy blasts.
After enough hits in Pinch Mode, the Mech will fly up again, only Eggman's target will fly around wildly and a warning siren will sound. Wait for the target to link to Sonic, then evade immediately. Eggman will fly down at full speed and smash the floor. If the player hits him before the floor crumbles, the fight will be over, and it will be possible to escape the Station. If the Station is not escaped from...it's a one-hit death move.
Sonic the Hedgehog 4 | |
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