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Dry Lagoon

From Sonic Retro

Revision as of 10:34, 2 June 2009 by Blanche Hodapp (talk | contribs) (Appearance)

Template:SA2Level Dry Lagoon is the second stage in the Dark storyline of Sonic Adventure 2 and the first stage playable with Rouge.

Purpose

As it is a hunting stage, the goal, as with Sonic Adventure, is to find the three shards of the Master Emerald hidden in that level.

Appearance

Dry Lagoon is supposedly located in the desert, yet it’s full of grass and greenery, with several Egyptian references and wind currents as well.

The major gimmick of this level is the turtles that help Rouge travel to sections unreachable otherwise. The level shares similar objects with Knuckles' Wild Canyon, for instance stone boxes containing various items and giant statues holding boxes that can be dug into. Other level specific-objects small pools whose bottoms can be dug into, small wind currents that can be floated on, palm trees and obelisks that can be climbed, jars that can be smashed and patterned boxes that can be destroyed.

Level divisions

The first section is called "Small Oasis" (Tiny Oasis) and it’s where Rouge first starts. It’s composed of two major levels, the bottom floor where a shrine enclosed pond is and a high upper one, which is GUN’s storage area. After Rouge destroys the two Gun Hunters that are guarding a turtle, it will drag itself to the pond. Rouge can stand on the floating turtle’s shell and travel from one section to the other, back and forth.

The second section is called "Huge Oasis" (Large Oasis), with a huge pond accordingly. It branches into two hallways opposite each other as well, the "Three Headed Wall" area to the left and the "Statue’s Pool" area to the right, aligned as how Rouge first arrives. There’s also another swimming turtle in this section's huge pool, which will take Rouge to the “Oasis Prison”. To return from "Oasis Prison", Rouge only needs to go with the water flow but can also catch a ride with the turtle once again.

Other versions

Dry Lagoon mirrors KnucklesWild Canyon in many ways:

  • Both are Egyptian themed to a certain degree.
  • Both have two major sections that are only reachable by the level’s major gimmick and both are located at the beginning of the section where both begin.
  • The first section is divided into a ground level and an upper level, with ledges along the walls.
  • The second section is a huge circular section that branches into two opposite hallways.

Animals

Animal Number
Peacock 3
Penguin 1
Sea Otter 3
Sheep 2
Unicorn 1
Total 10

Enemies

Name Number Number (Hard Mode)
Gun Beetle 3 3
Gold Beetle 1 1
Gun Hunter 2 0
Laser Hunter 0 4
Rhino Cannon 2 0

Upgrade

Emerald shards locations

Hard Mode

Emerald shard Requirements Hints
#1 Pick Nails The highest Emerald.

Above the small oasis.

Try breaking the wooden container on the ledge in front of GUN's storage.

#2/* Pick Nails Dig for the Emerald to get it.

In the sky above the small oasis.

Dig a hole in front of the Emerald by the huge wall painting.

#3 Treasure Scope Bottomless pit.

Big oasis.

Put it on underwater.

/*This emerald shard can be obtained normally without following any upgrade or any of these steps by simply Gliding or Drill Driving.

Big the Cat Location

At the beginning, destroy the Gun Hunters and ride the turtle to the "Huge Oasis". There, dive underwater and catch a ride with the swimming turtle. Halfway the water current tunnel you'll see Big's tail poking out of the sand behind a piece of wood.


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