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The '''Drop Dash''' is a technique used by [[Sonic the Hedgehog|Sonic]] in ''[[Sonic Mania]]'' and by Classic Sonic in ''[[Sonic Forces]]'', which is best described as a "midair [[Spin Dash]]". By pressing and holding any jump button in midair after jumping, Sonic will charge up the move, and will instantly dash off in a short burst upon landing. However, the move cannot be performed if Sonic takes damage before landing, or if an elemental [[Shield]] is active. If the move is executed by [[Super Sonic]], a mini-earthquake is set off and the boost will be greater.
 
The '''Drop Dash''' is a technique used by [[Sonic the Hedgehog|Sonic]] in ''[[Sonic Mania]]'' and by Classic Sonic in ''[[Sonic Forces]]'', which is best described as a "midair [[Spin Dash]]". By pressing and holding any jump button in midair after jumping, Sonic will charge up the move, and will instantly dash off in a short burst upon landing. However, the move cannot be performed if Sonic takes damage before landing, or if an elemental [[Shield]] is active. If the move is executed by [[Super Sonic]], a mini-earthquake is set off and the boost will be greater.
  
By collecting enough medals in ''Sonic Mania'''s [[Bonus Stage (Sonic Mania)|Bonus Stage]], this move can be replaced with the [[Super Peel-Out]] or the [[Insta-Shield]] by accessing the Secrets menu when starting a "No Save" game originally, but in v1.04, the other moves can now be played in a saved game. You can also use all moves at once by putting in a cheat code in the secret level select.
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By collecting enough medals in ''Sonic Mania'''s [[Bonus Stage (Sonic Mania)|Bonus Stage]], this move can be replaced with the [[Super Peel-Out]] or the [[Insta-Shield]] by accessing the Secrets menu when starting a "No Save" game originally, but in v1.04, the other moves can now be played in a saved game. The player can also use all moves at once by putting in a cheat code in the secret level select.
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The Drop Dash was later ported to the original ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' in the [[SEGA AGES: Sonic the Hedgehog|Nintendo Switch re-release]].
  
 
According to [[The Taxman]] in an interview, the Drop Dash was designed with new players in mind.<ref>[https://www.youtube.com/watch?v=5rDCmCd8BVo&feature=youtu.be&t=449 TWN: Comic-Con Round-Up; ''Sonic Mania'' Interview with Christian Whitehead]</ref>
 
According to [[The Taxman]] in an interview, the Drop Dash was designed with new players in mind.<ref>[https://www.youtube.com/watch?v=5rDCmCd8BVo&feature=youtu.be&t=449 TWN: Comic-Con Round-Up; ''Sonic Mania'' Interview with Christian Whitehead]</ref>

Revision as of 23:22, 19 September 2018

Demonstration of the Drop Dash in Sonic Mania.

The Drop Dash is a technique used by Sonic in Sonic Mania and by Classic Sonic in Sonic Forces, which is best described as a "midair Spin Dash". By pressing and holding any jump button in midair after jumping, Sonic will charge up the move, and will instantly dash off in a short burst upon landing. However, the move cannot be performed if Sonic takes damage before landing, or if an elemental Shield is active. If the move is executed by Super Sonic, a mini-earthquake is set off and the boost will be greater.

By collecting enough medals in Sonic Mania's Bonus Stage, this move can be replaced with the Super Peel-Out or the Insta-Shield by accessing the Secrets menu when starting a "No Save" game originally, but in v1.04, the other moves can now be played in a saved game. The player can also use all moves at once by putting in a cheat code in the secret level select.

The Drop Dash was later ported to the original Sonic the Hedgehog in the Nintendo Switch re-release.

According to The Taxman in an interview, the Drop Dash was designed with new players in mind.[1]

References