Dr. Robotnik's Ring Racers
From Sonic Retro
Dr. Robotnik's Ring Racers |
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Latest version: 2.3 |
Latest release date: 2024-05-21 |
Original release date: 2024-04-24 |
Engine: Doom Legacy |
Credits: Kart Krew Dev |
Operating system: Microsoft Windows, Mac OS X, Linux |
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This article is a work in progress. Its content and location may change completely and frequently until this notice is removed. |
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This article is about a game that was recently released. It may contain SPOILERS! If you don't want to be spoiled, stop reading here. |
Dr. Robotnik's Ring Racers is a fan game for Windows, Mac OS and Linux platforms. It is the sequel to Sonic Robo Blast 2 Kart, and was originally developed as version 2 of its predecessor before being branded as a sequel.
Contents
Gameplay
Much like its predecessor, Dr. Robotnik's Ring Racers's gameplay follows the standard of a typical kart racer, in that players drive around in karts with the ability to drift around corners and achieve speed boosts, as well as using items obtained from Item Boxes to help themselves or hinder others, and many other staples from the genre. Most of the gameplay is like its predecessor, however Ring Racers has a greater focus on momentum in that karts are now more affected by the terrain - going uphill will gradually reduce a kart's speed, while driving downhill will increase speed.
New to Ring Racers are Rings, which can be collected up to a maximum of 20 Rings. When collected, Rings can be used to receive boosts by holding the button which can help the kart gain speed up slopes, however Rings are also lost from being attacked, bumping into other racers or falling off the track. If a player has no Rings, they will enter a "Ring Debt" state in that they are more vulnerable to attacks. Collisions with other racers will make a player spin out from "Ring Sting", and further attacks can decrease the player's Ring count into negative values. While in Ring Debt, players can perform an Insta-Whip to defend themselves against other racers and attacks, however charging it too long will further decrease their Ring count. If a player is bumped or attacked at -20 Rings, their kart explodes.
Item Boxes function differently from SRB2Kart in that they present players with a predetermined assortment of items, and a player can stop the roulette to get the item they want. Item Boxes that have been picked up will respawn as Ring Boxes that will instead award a number of Rings depending on what symbol a player stops the reel on. Excess Rings obtained from Ring Boxes will be automatically consumed for Ring Boosts without having to press .
Another new feature to Ring Racers is for the ability for karts to perform a Spin Dash at a standstill by holding the button for a few seconds, then releasing for a burst of speed, however charging for too long will make the kart spin out. While in the air, karts are capable of fast-falling by pressing
, though doing so will make the player's kart bounce upon landing. Some s will make the player perform Tricks, which are done so by holding a specific direction and pressing
, launching the player in the given direction (
to launch forward,
to launch upwards,
or
to launch in those directions). Successfully performing Tricks will award bonus Rings and Voltage, which will power up a player's drift boosts, though the player can immediately fast-fall right after a Trick to perform a "Voltage Drop" for a quick burst of speed.
Modes
Dr. Robotnik's Ring Racers has a larger variety of modes than SRB2Kart. Some of them are played by only a single player, while others can be played offline for up to four players on one computer via split-screen, or via a local area network or the Internet for up to 16 players. Split-screen may also be used for LAN/online play, with up to four players able to join on each client. A variety of add-ons can be loaded to add extra characters, skin colours and levels or change the gameplay in various ways, and if any add-ons are required to join an online game, then they will be downloaded and automatically loaded upon requesting to join, providing the server has enabled file downloading.
To play online and use add-ons, a player must complete the Ring Cup in Grand Prix mode, successfully skip the tutorial, or enter certain passwords.
Tutorial | |
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Players: 1 (Local) How to unlock: Played when starting a new game. | |
When starting the game for the first time, the player is required to play through a tutorial sequence in which Dr. Eggman and Tails will explain the various mechanics in the game across five sections of Sunbeam Paradise Zone. However, the player may attempt to skip the tutorial by entering a certain door at the beginning, which will pit them in a race against seven Eggrobos. If they place 4th or higher, they will successfully skip the tutorial, otherwise they must continue with the tutorial.
After the tutorial has been completed or skipped, the player may replay it at any time via the Extras menu. | |
Grand Prix | |
Players: 1-4 (Local) How to unlock: Complete (or successfully skip) the tutorial. | |
One or more players compete against in a series of five races against up to seven computer opponents to score the most points and win the cup.
If the necessary conditions are met, the player(s) will have a chance at attempting a Sealed Star at the end of a cup. In a Sealed Star, the player(s) must chase a UFO Catcher that is carrying a Chaos Emerald, and destroy the glass barrier with items or by driving into it at high speed before it reaches the end of the stage. If the Emerald escapes, the player falls off the stage or their kart explodes, they can retry the Sealed Star as long as they have continues remaining. | |
Match Race | |
Players: 1-4 (Local), 1-16 (Online) How to unlock: Complete (or successfully skip) the tutorial. | |
Time Attack | |
Players: 1 (Local) How to unlock: Complete a race, or skip the tutorial. | |
In this mode, the player drives alone at Gear 3 and aims to achieve the fastest possible time. | |
Battle | |
Players: 2-4 (Local), 2-16 (Online) | |
Players compete in enclosed battle arenas to destroy/steal each others' bumpers in order to score points. To win, a player must reach a set score, then KO another player, however they may also win the game by collecting all seven Chaos Emeralds. When a player is attacked without any bumpers, their kart will explode and they will lose points. To get items, players must attack giant monitors.
If time runs out, the game will go into Overtime, and laser beams will gradually enclose the arena, reducing the amount of space to battle in. Any players who end up outside the laser barriers will be eliminated, and the last player standing will win. | |
Prison Break | |
Players: 1 (Local) How to unlock: Play a bonus round for the first time in Grand Prix. | |
Special | |
Players: 1 (Local) How to unlock: Collect all seven Chaos Emeralds. | |
In this mode, the player can replay any of the Sealed Stars from Grand Prix mode and compete for the fastest time akin to the Time Attack and Prison Break modes. However, there are no medals to earn in this mode. |
Replays of races played in any mode can be saved and viewed in Egg TV, selectable from the Extras menu.
Characters
Dr. Robotnik's Ring Racers features nine characters to choose from by default. An additional 54 characters can be unlocked by completing challenges, and the number of characters available can be increased further by loading add-ons. Each character's driving ability is determined by two stats, ranging from values 1 to 9:
- Speed: The character's top speed. A higher value will allow the character to reach higher speeds, while a lower value will increase their acceleration.
- Weight: The character's weight. A higher value will allow the character to push lighter characters around, while a lower value will increase handling.
Characters are categorised by engine classes based on the combination of their stats (e.g. Tails is a Class A character). The combination will also affect how quickly a character can build up sparks while drifting. For example, a slower, heavier character (e.g. Dr. Eggman) can build drift sparks more quickly than a faster, lighter character (e.g. Sonic).
Starting characters
Character | Class | Speed | Weight | Rivals | |
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Sonic | C | 8 | 2 | Dr. Eggman, Metal Sonic, Knuckles | |
Tails | A | 2 | 2 | Dr. Eggman, Sonic, Battle Kukku XV | |
Knuckles | E | 5 | 5 | Mecha Sonic, Eggrobo, Sonic | |
Dr. Eggman | G | 2 | 8 | Tails, Sonic, Knuckles | |
Metal Sonic | I | 8 | 8 | Sonic, Amy, Dr. Eggman | |
Amy | B | 5 | 2 | Metal Sonic, Sonic, Dr. Eggman | |
Mighty | H | 5 | 8 | Ray, Sonic, Knuckles | |
Fang | F | 8 | 5 | Knuckles, Bean, Bark | |
Motobug | D | 2 | 5 | Sonic, Caterkiller, Cluckoid |
Unlockable characters
Character | Class | Speed | Weight | Rivals | |
---|---|---|---|---|---|
Flicky | C | 8 | 1 | Big, Blaze, Honey | |
Caterkiller | H | 6 | 9 | Motobug, Zipp, Charmy | |
Redz | G | 2 | 7 | Zipp, Wonder Boy | |
Ray | B | 4 | 2 | Mighty, Sonic, Dr. Eggman | |
Cluckoid | H | 5 | 7 | Motobug, Caterkiller, Redz | |
Eggrobo | G | 2 | 8 | Knuckles, Mecha Sonic, Tails Doll | |
Mecha Sonic | I | 9 | 9 | Knuckles, Eggrobo, Metal Sonic | |
Espio | F | 8 | 6 | Charmy, Mighty | |
Charmy | B | 6 | 1 | Espio, Bomb | |
Heavy | G | 1 | 9 | Bomb, Knuckles, Dr. Eggman | |
Bomb | C | 9 | 1 | Heavy, Eggman, Knuckles | |
Gutbuster | D | 3 | 6 | Knuckles, Espio, Bomb | |
Battle Kukku XV | H | 6 | 8 | Tails, Dr. Eggman, Flicky | |
Bean | A | 1 | 3 | Bark, Fang, Bomb | |
Bark | G | 1 | 7 | Honey, Sonic, Dr. Eggman | |
Honey | E | 5 | 6 | Azusa Miura, Bark, Bean | |
Tails Doll | A | 2 | 1 | Eggrobo, Metal Knuckles, Metal Sonic | |
Metal Knuckles | I | 7 | 8 | Metal Sonic, Tails Doll, Eggrobo | |
Big | H | 4 | 9 | Chaos Zero, Dr. Eggman, Amy | |
Chao | A | 1 | 1 | Chaos Zero | |
Tikal | E | 6 | 4 | Chaos Zero, Knuckles | |
Chaos Zero | G | 3 | 8 | Tikal, Chao, Sonic | |
Shadow | C | 9 | 2 | Sonic, Maria, Dr. Eggman | |
Rouge | E | 4 | 4 | Knuckles, Shadow | |
Maria | D | 1 | 4 | Shadow, Dr. Eggman, Big | |
Cream | B | 4 | 1 | Amy, Big, Chao | |
Emerl | E | 5 | 5 | Sonic, Amy, Tails | |
Blaze | C | 7 | 3 | Sonic, Silver, Cream | |
Jet | C | 7 | 2 | Sonic, Dr. Eggman, Flicky | |
Silver | A | 1 | 2 | Blaze, Sonic, Espio | |
Heavy Magician | J[fn 1] | ? | ? | Fang, Bean, Bark | |
Whisper | B | 6 | 3 | Surge, Heavy Magician, Shadow | |
Surge | C | 8 | 3 | Sonic, Shadow, Metal Sonic | |
Wonder Boy | H | 4 | 7 | Redz, Orta, Heavy Magician | |
Arle | D | 3 | 5 | Dr. Eggman, Bean, Mail | |
Rappy | C | 9 | 3 | Mail, Whisper, Arle | |
Ecco | G | 3 | 7 | Silver, Metal Sonic, Sonic | |
Pulseman | D | 2 | 4 | Vectorman, Mail, Headdy | |
Headdy | A | 3 | 2 | Heavy Magician, Zipp, Tails Doll | |
Zipp | E | 4 | 5 | Sonic, Eggrobo, Redz | |
Vectorman | I | 7 | 9 | Motobug, Chaos Zero, Caterkiller | |
NiGHTS | A | 3 | 3 | Sonic, Shadow, Chao | |
Sakura Shinguji | E | 5 | 4 | Eggrobo, Wonder Boy | |
ChuChu | B | 5 | 1 | Big, Blaze, Honey | |
Gum | E | 6 | 5 | Shadow, Jet, Fang | |
AiAi | F | 7 | 6 | Ecco, Rappy, ChuChu | |
Orta | F | 7 | 5 | NiGHTS, Sakura Shinguji, Gum | |
Billy Hatcher | D | 3 | 4 | Battle Kukku XV, Jet, Cluckoid | |
Jack Frost | B | 6 | 2 | Aigis, Rappy, NiGHTS | |
Aigis | H | 6 | 7 | Jack Frost, Metal Sonic, Metal Knuckles | |
F | 8 | 4 | Sonic, Wonder Boy, Heavy Magician | ||
Azusa Miura | F | 7 | 4 | Honey, Sakura, Rouge | |
Carol | B | 4 | 3 | Whisper, Surge, Mail | |
Ring the Racer | A | 1 | 1 | Mail, Rouge, Fang |
- ↑ Heavy Magician transforms into a random character presently available in the player/server's roster, so copies the stats of the character she becomes. In races, she transforms at the beginning of each lap. In Sealed Stars, she transforms each time she hits the UFO Catcher. When not transformed, her default stats are the same as Knuckles and Emerl.
Items
Items acquired from Item Boxes are either used instantaneously, or can be equipped. Items that are normally dropped from behind can be trailed behind the user's kart, however doing so will decrease the user's speed until they drop the item.
Super Ring | |
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Gives the user 10 Rings. Excess Rings are automatically consumed for a Ring Boost. | |
Sneaker | |
Gives the user a short speed boost that can also be used to go offroad. Can also come in a bunch of three. | |
Rocket Sneaker | |
Allows the user to constantly boost until it runs out of fuel. Fuel will drain over time or as the user boosts, and will run out faster if the user boosts too frequently. | |
Banana | |
Trails behind the user's kart and can be dropped or thrown in front. Players who drive into a banana will spin out while still preserving some momentum. Can also come in bunches of three. | |
Eggmark | |
Trails behind the user's kart and can be dropped or thrown in front. When a player drives into this fake Item Box, they will drop their current item, and the Eggmark will make the player's kart explode after a 5-second countdown or when the Item button is pressed. Until the explosion happens, the player gets a sudden burst of speed and can pass on the Eggmark to another player by bumping into them, resetting its timer. | |
Orbinaut | |
One, three or four spike balls will circle around the user's kart. Can be fired forward or backwards, and will rebound off of walls until it hits a player, making them spin out and come to a stop. | |
Jawz | |
One or two Jawz will circle around the user's kart. Can be fired forward or backwards, and if fired forward will home in on the player in front, making them spin out and come to a stop. | |
Gachabom | |
Can be fired forward or backwards, or lobbed in the air by holding ![]() | |
Proximity Mine | |
Trails behind the user's kart and can be dropped or thrown in front. Shortly after it lands, it will activate, and will detonate if a player drives too close to it. If driven into before it is activated, it will be bounced to a new spot. | |
Land Mine | |
Dropped behind the user's kart, the Land Mine flies into the air and then plants into the ground, and will detonate if a player makes contact with it or is hit on the head with it. | |
Ball Hog | |
Fires a bouncy ball that bounces until it hits a wall and make players spin out as if they were hit by a banana. Holding the Item button will fire a spreadshot of multiple balls. Typically comes in five. | |
Hyudoro | |
Places a Hyudoro behind the user's kart. If another player drives into it, they will have their item stolen and given to the user. | |
Drop Target | |
Trails behind the user's kart and can be dropped or thrown in front. If a player drives into it, they will be rebounded and the Drop Target will tumble away, changing colour with each collision from green to yellow to red before disappearing. | |
Pogo Spring | |
Makes the user jump while also giving them the opportunity to perform a Trick for extra speed. The spring will be left behind on the ground for a while, and will make other racers tumble uncontrollably. | |
Invincibility | |
Makes the user invincible, increasing their speed as well as allowing them to drive offroad. Driving into another player while invincible will send that player tumbling into the air. | |
Grow | |
Makes the user larger, increasing their speed and defense as well as making their items bigger, however they will still slow down from going offroad and will still be vulnerable to some hazards. | |
Shrink | |
Summons Poh-Bees that will swing shrink rays all around the track that will shrink other players. Shrunken players drive more slowly, have weaker items and are vulnerable to being knocked aside by larger players. The shrink rays have the opposite effect for the user, making them grow instead. | |
Gardentop | |
The user rides atop this item and can change direction while riding it using the Drift button. It can then be thrown by pressing the Item button. | |
Lightning Shield | |
Automatically forms once obtained and allows the user to make a thunderclap by pressing the Item button. This thunderclap can be used to destroy objects or make nearby players spin out, and can even destroy Self-Propelled Bombs. This item will also attract Rings, or make them scatter on the ground if the user cannot carry any more. | |
Bubble Shield | |
Automatically forms once obtained and allows the user to repel items and other racers by expanding the shield with the Item button. Holding the Item button long enough will drop the Bubble Shield behind the user's kart, and any players who drive into it will be trapped and have to escape by mashing ![]() ![]() | |
Flame Shield | |
Automatically forms once obtained and allows the user to dash forward by holding and releasing the Item button to charge. The shield disappears if it burns out completely. | |
Self-Propelled Bomb | |
Chases after the player in first place and explodes if it manages to catch them. When a Self-Propelled Bomb is right behind its target, the target will be unable to pick up Rings, and speed gates will be left in their wake to allow other players to catch up. To avoid a Self-Propelled Bomb, the race leader must drive well and avoid slowing down. | |
Kitchen Sink | |
An extremely rare item. It can be thrown in front of the user, and will instantly kill any player it touches as well as informing all players who was hit by it. |
Levels
Dr. Robotnik's Ring Racers has a total of 30 cups that are gradually unlocked as the player progresses through the game. Each cup typically has 5 Race levels (with the exception of the Egg Cup, which has 4) and 2 Battle levels, and the first 14 cups have an associated Sealed Star. "Lost & Found" contains levels that do not have an associated cup, all of which are unlocked by meeting certain conditions.
There are a total of 152 Race levels, 60 Battle levels, and 14 Sealed Stars, plus Adventure Example. Levels with a link are based on other levels and games (including non-Sonic games).
Ring Cup | Sneaker Cup | Spring Cup | Barrier Cup | Invincible Cup | Emerald Cup | Extra Cup |
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R1: Robotnik Coaster Zone |
R1: Emerald Coast |
R1: Popcorn Workshop Zone |
R1: Angel Island Zone |
R1: Isolated Island Zone |
R1: Emerald Hill Zone |
R1: Hill Top Zone |
B1: Municipal Meadow Zone |
B1: Tinkerer's Arena Zone |
B1: Mystery Gate Zone |
B1: Marble Foyer Zone |
B1: World 1 Map |
B1: SEGA Saturn |
B1: Thunder Top Zone |
SS: Balconies | SS: Church | SS: Courtyard | SS: Villa | SS: Venice | SS: Spikes | SS: Fountain |
S.P.B. Cup | Rocket Cup | Aqua Cup | Lightning Cup | Flame Cup | Super Cup | Egg Cup |
R1: Azure Lake Zone |
R1: Hard-Boiled Stadium Zone |
R1: Palmtree Panic Zone |
R1: Metropolis Zone |
R1: Trap Tower |
R1: Carnival Night Zone |
R1: Hot Shelter |
B1: Frigid Cove Zone |
B1: Carbon Crucible Zone |
B1: Gems Museum Zone |
B1: Honeycomb Hollow Zone |
B1: Brawl Fort Zone |
B1: Cyber Arena Zone |
B1: Meteor Herd |
SS: Gallery | SS: Alley | SS: Steeple | SS: Rooftops | SS: Roulette | SS: Towers | SS: Atlantis |
Goggles Cup | Timer Cup | Grow Cup | Chao Cup | Wing Cup | Mega Cup | Phantom Cup |
R1: 765 Stadium Zone |
R1: Savannah Citadel |
R1: Chaos Chute Zone |
R1: Weiss Waterway Zone |
R1: Hanagumi Hall Zone |
R1: Mega Green Hill Zone |
R1: Wavecrash Dimension 1 |
B1: Tails' Lab |
B1: City Skyline Zone |
B1: Dead Simple |
B1: Dark Chao Garden |
B1: Whirl Waters Zone |
B1: Fungal Dimension | |
Flash Cup | Swap Cup | Shrink Cup | Bomb Cup | Power Cup | Genesis Cup | Skate Cup |
R1: Espresso Lane Zone |
R1: Cyan Belltower Zone |
R1: Haunted Ship |
R1: Vermilion Vessel Zone |
R1: Ramp Park Zone |
R1: Mega Collision Chaos Zone |
R1: Sky Babylon Zone |
B1: Chaos Seraph Zone |
B1: Aquatic Cathedral Zone 1 |
B1: Frosty Courtyard Zone |
B1: Sonic's Schoolhouse |
B1: Peanut Palace Zone |
B1: Mega Metropolis Zone |
B1: Thunder Lab Zone |
Recycle A Cup | Recycle B Cup | Lost & Found | ||||
R1: SRB2 Frozen Night |
R1: Cadillac Canyon Classic |
Test Run Zone | ||||
B1: SRB2 Meadow Match |
B1: Clucky Farms Zone |
Adventure Example |