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From Sonic Retro

(Fixed the Sonic 1 AS link)
(Sonic 2 Nick Arcade prototype)
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* '''The [https://github.com/sonicretro/s1disasm_git/archive/master.zip GitHub version] is the most up to date version.'''
 
* '''The [https://github.com/sonicretro/s1disasm_git/archive/master.zip GitHub version] is the most up to date version.'''
 
** [[MainMemory]] has made a [https://github.com/sonicretro/s1disasm_git/archive/MapMacros.zip MapMacros branch] that converts all sprite mappings to a macro format.
 
** [[MainMemory]] has made a [https://github.com/sonicretro/s1disasm_git/archive/MapMacros.zip MapMacros branch] that converts all sprite mappings to a macro format.
** [[MainMemory]] has also made a [https://github.com/sonicretro/s1disasm_git/archive/AS.zip branch that targets the AS assembler].
+
** MainMemory has also made a [https://github.com/sonicretro/s1disasm_git/archive/AS.zip branch that targets the AS assembler].
 +
** [[User:Clownacy|Clownacy]] has made a [https://github.com/sonicretro/s1disasm_git/archive/ProjectSonic1TwoEight.zip branch that is based on Project Sonic 1: Two Eight].
 
* The following are kept for historical purposes only:
 
* The following are kept for historical purposes only:
 
** {{file|Sonic 1 Disassembly July 2010.7z|Sonic 1 SVN Disassembly}} - Snapshot taken 16 July 2010.
 
** {{file|Sonic 1 Disassembly July 2010.7z|Sonic 1 SVN Disassembly}} - Snapshot taken 16 July 2010.
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***{{file|Sonic 1 (IDA Format by drx).zip|Sonic 1 (IDB by drx)}} - The very first Sonic 1 disassembly, by [[drx]]. This is an IDB file and can only be opened in IDA Pro.
 
***{{file|Sonic 1 (IDA Format by drx).zip|Sonic 1 (IDB by drx)}} - The very first Sonic 1 disassembly, by [[drx]]. This is an IDB file and can only be opened in IDA Pro.
 
***{{file|Sonic 1 (Text Format by drx).zip|Sonic 1 (Text Format by drx)}} - The very first Sonic 1 disassembly, by [[drx]]. This is in text format and can be opened in any editor. It targets SNASM68k.</small>
 
***{{file|Sonic 1 (Text Format by drx).zip|Sonic 1 (Text Format by drx)}} - The very first Sonic 1 disassembly, by [[drx]]. This is in text format and can be opened in any editor. It targets SNASM68k.</small>
 +
**[[Project Sonic 1: Two-Eight]] (by [[MarkeyJester]]) - Modifies the game's level layout engine to use ''Sonic 2'''s 128x128-pixel chunks and path-swapping system.
 
* {{file|S1_z80_dasm.7z|Sonic 1 Z80 Sound Driver (Text format by Flamewing)}} - A vastly improved version of Puto's disassembly of the Z80 sound driver.
 
* {{file|S1_z80_dasm.7z|Sonic 1 Z80 Sound Driver (Text format by Flamewing)}} - A vastly improved version of Puto's disassembly of the Z80 sound driver.
 
* The following is kept for historical purposes only:
 
* The following is kept for historical purposes only:
 
**{{file|S1 z80 dasm.rar|Sonic 1 Z80 Sound Driver (Split+Text format by Puto)}} - A disassembly of the Z80 portion of the Sonic 1 sound driver. It targets the macro assembler AS, and it's cross-platform.
 
**{{file|S1 z80 dasm.rar|Sonic 1 Z80 Sound Driver (Split+Text format by Puto)}} - A disassembly of the Z80 portion of the Sonic 1 sound driver. It targets the macro assembler AS, and it's cross-platform.
*[[Project Sonic 1: Two-Eight]] by [[MarkeyJester]] modifies the game's level layout engine to use ''Sonic 2'''s 128x128-pixel chunks and path-swapping system.
 
  
 
== Sonic 2 ==
 
== Sonic 2 ==
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=== Sonic 2 Nick Arcade prototype ===
 
=== Sonic 2 Nick Arcade prototype ===
 
*[[Media:Sonic 2 Early Prototype (IDA Format by drx).zip|Sonic 2 Early Prototype (IDB by drx)]] - A disassembly of the [[Sonic the Hedgehog 2 Nick Arcade Prototype]], by [[drx]]. This is an IDB file and can only be opened in IDA Pro.
 
*[[Media:Sonic 2 Early Prototype (IDA Format by drx).zip|Sonic 2 Early Prototype (IDB by drx)]] - A disassembly of the [[Sonic the Hedgehog 2 Nick Arcade Prototype]], by [[drx]]. This is an IDB file and can only be opened in IDA Pro.
*[[Media:Sonic 2 Early prototype (Text Format by drx).zip|Sonic 2 Early Prototype (Text Format by drx)]] - A disassembly of the Sonic the Hedgehog 2 Nick Arcade Prototype, by drx. This is in text format and can be opened in any editor. It targets SNASM68k.
+
*[[Media:Sonic 2 Early prototype (Text Format by drx).zip|Sonic 2 Early Prototype (Text Format by drx)]] - A disassembly of the Sonic the Hedgehog 2 Nick Arcade Prototype, by drx. This is in text format and can be opened in any editor. It targets SNASM68k (also note that this version doesn't work with any 64 bit OS and may not work with Windows 2000/XP/Vista/7!).
  
 
=== Sonic 2 Wai prototype ===
 
=== Sonic 2 Wai prototype ===
 
*[[Media:Sonic 2 Beta (Split Format by Esrael).zip|Sonic 2 Beta (Split Format by Esrael)]] - A disassembly of the [[Sonic the Hedgehog 2 Beta|Sonic 2 Simon Wai Prototype]], by [[Esrael]].
 
*[[Media:Sonic 2 Beta (Split Format by Esrael).zip|Sonic 2 Beta (Split Format by Esrael)]] - A disassembly of the [[Sonic the Hedgehog 2 Beta|Sonic 2 Simon Wai Prototype]], by [[Esrael]].
 +
*[[Media:S2BDisasm.zip|Sonic 2 Beta (Split Format by Super Egg)]] - An updated version of Esrael's disassembly by [[User:Super Egg|Super Egg]] and [[Nayr T'nargh]]. [http://sonicresearch.org/forums/index.php?showtopic=3312]
  
 
=== Sonic 2 Beta 4 ===
 
=== Sonic 2 Beta 4 ===
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* '''The [https://github.com/sonicretro/s2disasm_git/archive/master.zip GitHub version] is the most up to date version.'''
 
* '''The [https://github.com/sonicretro/s2disasm_git/archive/master.zip GitHub version] is the most up to date version.'''
 
** [[MainMemory]] has made a [https://github.com/sonicretro/s2disasm_git/archive/MapMacros.zip MapMacros branch] that converts all sprite mappings to a macro format.
 
** [[MainMemory]] has made a [https://github.com/sonicretro/s2disasm_git/archive/MapMacros.zip MapMacros branch] that converts all sprite mappings to a macro format.
** MainMemory has also made an [https://github.com/sonicretro/s2disasm_git/archive/ObjectMacros.zip ObjectMacros branch] that converts all object/ring/bumper layout files to a macro format.
 
 
* The following are kept for historical purposes only:
 
* The following are kept for historical purposes only:
 
**[[Media:Sonic_2_(Split_and_Text_by_Xenowhirl).zip|Sonic 2 (Split and Text by Xenowhirl)]] - The 2007 release of the disassembly of [[Sonic the Hedgehog 2]], by [[Xenowhirl]]. It is far better labeled than its predecessors and the assembly times are very fast (1-5 seconds). The disassembly itself is fully SonED2 compatible, and project files are bundled. It targets the Macro Assembler AS, and is cross-platform. The GitHub version of the Sonic 2 disassembly is based on this version. Tools for building for Linux are available [[Media:S2dasm2007_linux_tools.tar.gz|here]] and Mac users should click [[Media:S2dasm2007_mac_tools.zip|here]] for build tools. '''Very highly recommended'''.
 
**[[Media:Sonic_2_(Split_and_Text_by_Xenowhirl).zip|Sonic 2 (Split and Text by Xenowhirl)]] - The 2007 release of the disassembly of [[Sonic the Hedgehog 2]], by [[Xenowhirl]]. It is far better labeled than its predecessors and the assembly times are very fast (1-5 seconds). The disassembly itself is fully SonED2 compatible, and project files are bundled. It targets the Macro Assembler AS, and is cross-platform. The GitHub version of the Sonic 2 disassembly is based on this version. Tools for building for Linux are available [[Media:S2dasm2007_linux_tools.tar.gz|here]] and Mac users should click [[Media:S2dasm2007_mac_tools.zip|here]] for build tools. '''Very highly recommended'''.

Revision as of 23:09, 9 January 2018

This pages lists all the public disassemblies made by the Sonic hacking community. Some of these disassemblies are still being worked on on the GitHub account, which are more up-to-date and accurate than those listed on this page, and are already split.

Sonic 1

Sonic 2

Sonic 2 Master System

Sonic 2 Nick Arcade prototype

Sonic 2 Wai prototype

Sonic 2 Beta 4

Sonic 2 final

Revision 00

Revision 01

  • The GitHub version is the most up to date version.
  • The following are kept for historical purposes only:
    • Sonic 2 (Split and Text by Xenowhirl) - The 2007 release of the disassembly of Sonic the Hedgehog 2, by Xenowhirl. It is far better labeled than its predecessors and the assembly times are very fast (1-5 seconds). The disassembly itself is fully SonED2 compatible, and project files are bundled. It targets the Macro Assembler AS, and is cross-platform. The GitHub version of the Sonic 2 disassembly is based on this version. Tools for building for Linux are available here and Mac users should click here for build tools. Very highly recommended.
    • Old Nemesis disassemblies:
    • Sonic 2 (Split and Text by Aurochs) - The 2006 release of the disassembly of Sonic the Hedgehog 2, by Aurochs. It is better labeled than Nemesis' disassembly and the compile times are much faster. The disassembly itself is fully SonED2 compatible, and project files are bundled. It targets the Macro Assembler AS, and is cross-platform.

Revision 02

On 2012-06-17, well-known hacker Esrael
Sonic Retro
released
his disassembly of the version of Sonic 2 from Sonic Classics a.k.a. Sonic Compilation, which has come to be thought of as ‘revision 2’/‘REV02’ and includes several bug-fixes and other changes when compared to earlier versions. The release followed a lengthy discussion on how to enhance Sonic 2 with bug-fixes and other changes, several of which were noted by Esrael as having already been fixed in this relatively little-known revision, which he had become experienced with via using it as the code-base for recent versions of his hack Sonic 2 Delta. Esrael had already released the unaltered ROM of this version earlier in the thread.

Knuckles in Sonic 2

Sonic & Knuckles

Sonic 3 & Knuckles

Sonic Crackers

Sonic 3D: Flickies' Island

Sonic Spinball