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Cyber Track

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Revision as of 13:55, 28 November 2009 by Aquaslash (talk | contribs) (moved Cyber Track Zone to Cyber Track: None of the Advance 3 levels tack on the "Zone" suffix in game.)
Cyber Track.png
Cyber Track
Sixth Zone, Sonic Advance 3
Number of Acts: 3
Boss: Cyber Track Zone Boss
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Cyber Track Zone is a digital themed level where gravity shifts by itself, often indicated by arrows on the "wall" pointing up or down. Like many other levels in Sonic Advance 3, this level suffers from what is commonly called "Bottomless Pit Syndrome", which makes the highest route often the safest, though it is possible to fall off the top of the screen.

Act 3 of this zone ends with a fight with Gemerl, who utilizes all of his previous moves plus a new shield technique that initially guards him from your attacks. If Sonic is in the lead when Act 3 is finished, Cream will appear, claiming to have gotten lost, and be unlocked for the player to use.

The boss of this zone launches damage inflicting blue balls (quiet, you...). You must attack these balls so that they turn red and become capable of damaging Eggman. Also note that standing on the red platforms to the right and left for too long will result in instant death. After Eggman his smacked with 8 red balls (6 on the Easy setting), Eggman is toast, and you move onto the final zone, Chaos Angel. Template:SonAdv3