Actions

Difference between revisions of "Crawl"

From Sonic Retro

(Technical Information)
(30 intermediate revisions by 13 users not shown)
Line 1: Line 1:
 +
{{EnemyBob
 +
| image=Sonic2 MD Artwork Crawl.png
 +
| game=Sonic the Hedgehog 2 (16-bit)
 +
| game2=Sonic the Hedgehog 4: Episode I
 +
| game3=Sonic Generations (Nintendo 3DS)
 +
| game4=Sonic Lost World
 +
| affiliation=Eggman Empire, [[Deadly Six]]
 +
| hits=1
 +
| points=100
 +
}}
 +
'''Crawl'''{{fileref|Sonic2 MD US SonicJam manual.pdf|page=8}}, called '''Guardon''' (ガードン) in the Japanese manual{{fileref|Sonic2 MD JP SonicJam manual.pdf|page=25}}, is a crab-like [[Badnik]] from the 16-bit version of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' found in [[Casino Night Zone]]. It has a bumper included, so if you try to perform a [[spin attack]] from the front it'll bump you away! So, you have to jump over it and quickly attack from the back as the only method of destroying it.
  
'''Crawl''' (called Gaadon in the [[Sonic 2 JP Manual|Japanese Manual]]), found in [[Casino Night Zone]], has a bumper included, so if you try to perform a [[spin attack]] from the front it'll bump you away! So, you have to jump over it and quickly attack from the back as the only method of destroying it.
+
A single Crawl made an appearance behind two [[Clucker]]s in the "Clucker's Defense" [[Bonus Stage (Sonic Spinball 16-bit)|Bonus Stage]] in the 16-bit version of ''[[Sonic Spinball (16-bit)|Sonic Spinball]]''. To destroy it, the player must hit its sides with the pinballs until its shield is destroyed, then whack the crab from the front. As long as it has its shield up, the player cannot hit it from the front as it will simply bounce the balls back.
==Technical Information==
 
  
 +
It has also appeared in ''[[Sonic the Hedgehog 4: Episode I]]''<nowiki>'</nowiki>s [[Casino Street Zone]] with little change in design, and its attack pattern is exactly the same as in the classic games. Likewise, the Badnik appears relatively unchanged in its appearance in the [[Nintendo 3DS]] version of ''[[Sonic Generations (Nintendo 3DS)|Sonic Generations]]'' where it appears once again in [[Casino Night (Sonic Generations 3DS)|Casino Night]]. While Classic [[Sonic the Hedgehog|Sonic]] has to deal with it the usual way, Modern Sonic can easily plough through it by [[Sonic Boost|boosting]].
  
3D23E
+
Crawl also appears in both versions of ''[[Sonic Lost World]]'', keeping the same design from previous appearances with the exception of having legs. In the [[Wii U]]/PC version, it appears in [[Frozen Factory]] Zone 3, [[Silent Forest]] Zone 4 and [[Lava Mountain]] Zone 3, and simply have to be hit from behind. In the 3DS version, it can be found in [[Sky Road (Sonic Lost World)|Sky Road]] Zones 1 and 2, and in this version they are capable of firing projectile waves at the player. If the player uses a [[Somersault Kick]] at the same time when it attacks, they will cancel out the attack and stun the Badnik, allowing them to take it out.
Crawl [[object]] offset
 
  
 +
==Gallery==
 +
<gallery>
 +
S4 Crawl.png|Crawl in ''[[Sonic the Hedgehog 4: Episode I]]''
 +
</gallery>
  
901A4
+
==Technical information==
Crawl [[sprite]] art ([[Nemesis Format]], 42 blocks)
+
{|class="prettytable" style="width:auto;"
 +
!Game
 +
!Object ID #
 +
!Code offset
 +
!Mappings offset
 +
!Compressed art offset
 +
!Subparameters
 +
|-
 +
|[[SCHG:Sonic the Hedgehog 2 (16-bit)|''Sonic the Hedgehog 2'' (16-bit)]]
 +
|$C8
 +
|$3D23E
 +
|$3D450
 +
|$901A4 ([[Nemesis Format]], 42 blocks)
 +
|$00
 +
|}
  
 +
==Concept art==
 +
<gallery>
 +
Sonic2 MD TomPayne crawlconcept.jpg
 +
Sonic2 MD TomPayne crawlconcept2.jpg
 +
</gallery>
  
C8
+
==References==
Object function number
+
<references />
  
 
+
{{S2MDOmni|2|collapse}}
 
+
{{S4Omni|2|collapse}}
[[Category:Badniks]]
+
{{SonicGenerations3DSOmni|2|collapse}}
 +
{{SLWOmni|2|collapse}}

Revision as of 21:34, 28 November 2019

Sonic2 MD Artwork Crawl.png
Crawl
Games: Sonic the Hedgehog 2 (16-bit), Sonic the Hedgehog 4: Episode I, Sonic Generations (Nintendo 3DS), Sonic Lost World
Affiliation: [[Eggman Empire, Deadly Six]][[Category:Eggman Empire, Deadly Six enemies]]
Hits to defeat: 1
Points: 100

CrawlMedia:Sonic2 MD US SonicJam manual.pdf[1], called Guardon (ガードン) in the Japanese manualMedia:Sonic2 MD JP SonicJam manual.pdf[2], is a crab-like Badnik from the 16-bit version of Sonic the Hedgehog 2 found in Casino Night Zone. It has a bumper included, so if you try to perform a spin attack from the front it'll bump you away! So, you have to jump over it and quickly attack from the back as the only method of destroying it.

A single Crawl made an appearance behind two Cluckers in the "Clucker's Defense" Bonus Stage in the 16-bit version of Sonic Spinball. To destroy it, the player must hit its sides with the pinballs until its shield is destroyed, then whack the crab from the front. As long as it has its shield up, the player cannot hit it from the front as it will simply bounce the balls back.

It has also appeared in Sonic the Hedgehog 4: Episode I's Casino Street Zone with little change in design, and its attack pattern is exactly the same as in the classic games. Likewise, the Badnik appears relatively unchanged in its appearance in the Nintendo 3DS version of Sonic Generations where it appears once again in Casino Night. While Classic Sonic has to deal with it the usual way, Modern Sonic can easily plough through it by boosting.

Crawl also appears in both versions of Sonic Lost World, keeping the same design from previous appearances with the exception of having legs. In the Wii U/PC version, it appears in Frozen Factory Zone 3, Silent Forest Zone 4 and Lava Mountain Zone 3, and simply have to be hit from behind. In the 3DS version, it can be found in Sky Road Zones 1 and 2, and in this version they are capable of firing projectile waves at the player. If the player uses a Somersault Kick at the same time when it attacks, they will cancel out the attack and stun the Badnik, allowing them to take it out.

Gallery

Technical information

Game Object ID # Code offset Mappings offset Compressed art offset Subparameters
Sonic the Hedgehog 2 (16-bit) $C8 $3D23E $3D450 $901A4 (Nemesis Format, 42 blocks) $00

Concept art

References


Sonic the Hedgehog 2 (16-bit)
Sonic2 title.png

Main page (KiS2|2013|3D|Ages)
Comparisons (KiS2) (2013)
Maps (KiS2) (2013)
Achievements
Credits


Manuals
Promotional material
Magazine articles
Video coverage
Reception
Merchandise


Development
Hidden content (KiS2) (2013)
Bugs (KiS2) (2013)
Region coding
Hacking guide
Bootlegs

Sonic the Hedgehog 4
Sonic4EpI PC title.png

Main page (I|II|Metal)
Comparisons
Maps
Achievements
Downloadable content
Credits


Magazine articles
Reception


Development
Hidden content
Bugs
Hacking guide

Sonic Generations (Nintendo 3DS)
SonicGenerations 3DS title.png

Main page
Maps


Manuals
Promotional material
Magazine articles
Reception


Bugs

Sonic Lost World
SLW WiiU title.jpg

Main page
Comparisons
Achievements
Downloadable content
Credits


Manuals
Promotional material
Magazine articles


Development
Bugs
Technical information
Wisps