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== Cheat codes ==
+
#REDIRECT [[Sonic the Hedgehog (16-bit)/Hidden content]]
These are cheat codes which can be accessed by inputting button sequences or by various other methods.
 
=== World version ===
 
[[Image:Sonic1 level select.png|thumb|right|200px|Level select.]]
 
''From title screen''
 
*'''[[Level select|Zone Select]]''': {{up}} {{down}} {{left}} {{right}} {{A}}+{{Start}}, select zone.
 
*'''[[Debug mode]]''': {{C}} {{C}} {{up}} {{down}} {{left}} {{right}} {{A}}+{{Start}}, hold {{A}} until Sonic appears.
 
*'''Zone Select + Debug Mode''': {{up}} {{down}} {{left}} {{right}} {{up}} {{C}} {{C}} {{up}} {{down}} {{left}} {{right}} {{A}}+{{Start}}, select zone, hold {{A}} until Sonic appears (the extra {{up}} is to force the cheat detection code to reset itself).
 
*'''Messed Up Demo Mode''': While the demo is playing, hold {{A}}+{{B}}+{{C}}. Sonic will get confused, lose his place, and possibly die.
 
 
 
<small>On all codes containing Cs, the Cs can be input anywhere during the sequence.</small>
 
 
 
=== Japanese version ===
 
 
 
''From title screen''
 
 
 
Note: The console's region must be set to Japan; otherwise, the International codes are used.
 
 
 
*'''Zone Select''': {{up}} {{down}} {{down}} {{down}} {{left}} {{right}} {{A}}+{{Start}}, select zone
 
*'''In-level Functions''': {{C}} {{C}} {{C}} {{C}} {{up}} {{down}} {{down}} {{down}} {{left}} {{right}} {{A}}+{{Start}}, select zone, hold {{A}} until Sonic appears
 
*'''Zone Select + In-level Functions''': {{up}} {{down}} {{down}} {{down}} {{left}} {{right}} {{up}} {{C}} {{C}} {{C}} {{C}} {{up}} {{down}} {{down}} {{down}} {{left}} {{right}} {{A}}+{{Start}}, select zone, hold {{A}} until Sonic appears (the extra {{up}} is to force the cheat detection code to reset itself)
 
*'''Staff Roll and Ending Sequence from Level Select''': {{up}} {{down}} {{down}} {{down}} {{left}} {{right}} {{up}} {{C}} {{C}} {{C}} {{C}} {{C}} {{C}} {{up}} {{down}} {{down}} {{down}} {{left}} {{right}} {{A}}+{{Start}}
 
**Alternate method: {{C}} {{C}} {{C}} {{C}} {{C}} {{C}} {{up}} {{down}} {{down}} {{down}} {{left}} {{right}}, wait until the demo starts, press {{Start}} to stop the demo, enter '''Zone Select''' cheat.
 
**In the Sound Select, select 9E and press {{A}}/{{B}}/{{C}} to go to the Staff Roll, or select 9F and press {{A}}/{{B}}/{{C}} to go to the Ending Sequence (which will lead to the Staff Roll).
 
*'''Hidden Japanese Credits Screen''': {{C}} {{C}} {{C}} {{C}} {{C}} {{C}} {{up}} {{down}} {{down}} {{down}} {{left}} {{right}}, hold {{down}}+{{A}}+{{B}}+{{C}} while demo starts
 
**The Credits translate to:
 
[[Image:SonicTeamCredits.PNG|left]]
 
{| class="prettytable"
 
!Position || Person
 
|-
 
|Program || [[Yuji Naka|Naka Yuuji]]
 
|-
 
|Plan || [[Hirokazu Yasuhara|Yasuhara Hirokazu]]
 
|-
 
|Design || [[Naoto Ohshima|Ooshima Naoto]] <br>[[Jina Ishiwatari|Ishiwatari (Jina)]] <br>[[Rieko Kodama|Kataoka Rieko]]
 
|-
 
|Sound Produce || [[Masato Nakamura|Nakamura Masato]]
 
|-
 
|Sound Program || [[Hiroshi Kubota|Kubota Hiroshi]] <br>[[Yukifumi Makino|Makino Yukifumi]]
 
|}
 
 
 
 
 
<small>On all codes containing Cs, the Cs can be input anywhere during the sequence.</small>
 
 
 
===In-level functions, all versions===
 
 
 
''Debug''
 
 
 
*Press {{B}} to toggle normal and debug mode.
 
*Press {{A}} to advance forward through the debug object list.
 
*Press {{A}}+{{C}} to advance backwards through the debug object list.
 
*Press {{C}} to place the selected object at the current coordinates.
 
*Current coordinates are designated by the top line of hex digits in the HUD.
 
*Viewport coordinates are designated by the bottom line of hex digits in the HUD.
 
 
 
''Slow-motion/Restart''
 
 
 
During pause press {{A}} to fade to black and restart from the "SONIC TEAM PRESENTS" screen.
 
<br>During pause press and hold {{B}} to enable slow-motion (this proceeds at half-speed, or 15fps, for as long as you hold the {{B}} button).
 
<br>During pause press {{C}} to advance one frame.
 
 
 
== Game Enhancer codes ==
 
These are cheat codes that can only be used with game enhancer devices. Support for these codes is available in most emulators.
 
=== Game Genie ===
 
==== Official codes ====
 
{|class="prettytable"
 
! Code||Description
 
|-
 
|ATBT-AA32
 
|Master Code (Not needed in emulators).
 
|-
 
|AE3T-AACL
 
|You start with 1 life.
 
|-
 
|AY3T-AACL
 
|You start with 5 lives.
 
|-
 
|AE0T-CABE
 
|Once you gain Invincibility, you stay invincible until the stage ends, or when you die.
 
|-
 
|AE0T-CABY
 
|Once you gain [[Speed Shoes]], you keep them until the stage ends, or when you die.
 
|-
 
|SCRA-BJX0
 
|Each ring is worth 2.
 
|-
 
|SCRA-BNX0
 
|Each ring is worth 3.
 
|-
 
|SCRA-BTX0
 
|Each ring is worth 4.
 
|-
 
|SCRA-BYX0
 
|Each ring is worth 5.
 
|-
 
|SCRA-B2X0
 
|Each ring is worth 6.
 
|-
 
|SCRA-B6X0
 
|Each ring is worth 7.
 
|-
 
|SCRA-BAX0
 
|Each ring is worth 8.
 
|-
 
|SCRA-B9X0
 
|Each ring is worth a crazy amount of rings.
 
|-
 
|GJ6A-CA7A
 
|Infinite lives.
 
|-
 
|AJ3A-AA4G
 
|Access to the Level Select menu.
 
|-
 
|AY3T-BA4R
 
|Start with 5 Chaos Emeralds in possession.
 
|-
 
|DDLT-AAGL
 
|Jump higher than your regular jump.
 
|-
 
|KDLT-AAGL
 
|Jump lower than your regular jump.
 
|-
 
|BDLT-AAGL
 
|Jump VERY high and "float" in the air.
 
|-
 
|NCLT-BYE6
 
|Some [[Crabmeat|Crabmeats]] go berserk.
 
|-
 
|NCLT-B9E6
 
|Some Crabmeats disappear altogether.
 
|}
 
 
 
==== Unofficial codes ====
 
{|class="prettytable"
 
! Code||Description
 
|-
 
|663T-BA4R
 
|Max out score with one kill.
 
|-
 
|663T-B64R
 
|Start with 2 continues.
 
|-
 
|A23T-BA4R
 
|Start with all Chaos Emeralds.
 
|-
 
|AE2T-AAAL
 
|Enable Debug mode.
 
|-
 
|GLRT-AADY
 
|Ring count resets to 50 if Hit (Must have at least 1 ring).
 
|-
 
|NRRT-AADY
 
|Ring count resets to 99 if Hit (Must have at least 1 ring).
 
|-
 
|AA2A-ACC8
 
|Start on Labyrinth Zone.
 
|-
 
|AA2A-AEC8
 
|Start on Marble Zone.
 
|-
 
|AA2A-AGC8
 
|Start on Star Light Zone.
 
|-
 
|}
 
 
 
=== Pro Action Replay ===
 
==== Unofficial codes ====
 
{|class="prettytable"
 
! Code||Description
 
|-
 
|00A35E:6042
 
|Every Monitor Powerup gives Speed Shoes.
 
|-
 
|FFFE20:00C8
 
|Infinite Rings (Turn off before passing end of level sign).
 
|-
 
|FFFE15:00FA
 
|Never run out of air Underwater.
 
|-
 
|FFFE2C:0001
 
|Always have Shield.
 
|-
 
|FFFE24:0000
 
|Infinite Time.
 
|-
 
|FFFE2D:0001
 
|Invincibility (Monitor Effect without speed boost).
 
|-
 
|FFFFD0:0100
 
|Enable Stage Select ({{A}}+{{start}} on Title Screen).
 
|-
 
|FFFE10:XXYY
 
|Stage/Act Modifier (XX = Zone, YY = Level).
 
*00 - Green Hill Zone
 
*01 - Labyrinth Zone (Act 4 / 03 = Scrap Brain Zone Act 3)
 
*02 - Marble Zone
 
*03 - Star Light Zone
 
*04 - Spring Yard Zone
 
*05 - Scrap Brain Zone (Act 3 / 02 = Final Zone)
 
|-
 
|FFD861:0001
 
|Final zone's first boss health equals 1.
 
|-
 
|}
 
 
 
==== User-Found codes ====
 
{|class="prettytable"
 
! Code||Description
 
|-
 
|00D5CA:0005
 
|Very Low Gravity
 
|}
 
== Resources ==
 
*[http://www.gamefaqs.com/console/genesis/code/454495.html GameFAQs] - Regular cheat codes.
 
*[http://www.gshi.org/?s=v2&sys=16 The GSHI] - Official codes separated from User made codes.
 
 
 
{{S1MDOmni}}
 
 
 
[[Category:Cheat codes|Sonic the Hedgehog (16-bit)]]
 

Latest revision as of 16:58, 5 April 2019