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− | == Cheat Codes ==
| + | #REDIRECT [[Sonic & Knuckles/Hidden content]] |
− | These are cheat codes which can be accessed by inputting button sequences or by various other methods.
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− | | |
− | For cheat codes for [[Knuc
| |
− | |AYNT-CAG6
| |
− | |Only 5 chaos emeralds needed to become Super Sonic.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |ATNT-CAG6
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− | |Only 4 chaos emeralds needed to become Super Sonic.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |ANNT-CAG6
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− | |Only 3 chaos emeralds needed to become Super Sonic.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AJNT-CAG6
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− | |Only 2 chaos emeralds needed to become Super Sonic.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AENT-CAG6
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− | |Only 1 chaos emerald needed to become Super Sonic.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AANT-CAG6
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− | |Become Super Sonic without any chaos emeralds.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |NTNT-CAHL
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− | |100 rings needed to become Super Sonic instead of 50.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |FANT-CAHL
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− | |40 rings needed to become Super Sonic.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |DENT-CAHL
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− | |25 rings needed to become Super Sonic.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |BJNT-CAHL
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− | |10 rings needed to become Super Sonic.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AENT-CAHL
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− | |1 ring needed to become Super Sonic.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AANT-CAGY + AAPA-CAB8
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− | |Become Hyper Sonic without any emeralds.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
| |
− | ! colspan="4" | Knuckles-specific codes
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− | |-
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− | |TB5T-CNCR
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− | |Jumps as high as Sonic (slightly higher than usual).
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |PV5T-CRCR
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− | |High jump.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AB5T-CWCR
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− | |Super jump.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AB5T-C2CR
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− | |Mega jump.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AB5T-DTCR
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− | |Orbital jump.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |A36A-CACW
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− | |Only 6 chaos emeralds needed to become Super Knuckles.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AZ6A-CACW
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− | |Only 5 chaos emeralds needed to become Super Knuckles.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AV6A-CACW
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− | |Only 4 chaos emeralds needed to become Super Knuckles.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AP6A-CACW
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− | |Only 3 chaos emeralds needed to become Super Knuckles.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AK6A-CACW
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− | |Only 2 chaos emeralds needed to become Super Knuckles.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AF6A-CACW
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− | |Only 1 chaos emerald needed to become Super Knuckles.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AB6A-CACW
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− | |Become Super Knuckles without any chaos emeralds.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |NV6A-CADA
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− | |100 rings needed to become Super Knuckles instead of 50.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |FB6A-CADA
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− | |40 rings needed to become Super Knuckles.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |DF6A-CADA
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− | |25 rings needed to become Super Knuckles.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |BK6A-CADA
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− | |10 rings needed to become Super Knuckles.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AF6A-CADA
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− | |1 ring needed to become Super Knuckles.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AB6A-CACL + AB6A-CAHR
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− | |Become Hyper Knuckles without any emeralds.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |}
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− | | |
− | ==== Unofficial Codes ====
| |
− | {|class="prettytable"
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− | ! Code !! Description !! Works in S&K !! Works in S3K
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− | |-
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− | ! colspan="4" | General codes
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− | |-
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− | |RFLA-A6W4
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− | |Enable Level Select ({{A}}+{{Start}} at Title Screen).
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− | | {{Yes}}
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− | | {{No}}
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− | |-
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− | |RFTT-A6XW
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− | |Enable Debug Mode ({{A}}+{{Start}} at Title Screen).
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AVFA-AR74
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− | |Can Access 'Sound Test' Menu From Title Screen.
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− | | {{No}}
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− | | {{Yes}}
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− | |-
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− | |AKEA-CA3W
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− | |Tails never gets tired of flying
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− | | {{No}}
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− | | {{Yes}}
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− | |-
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− | |AA7T-AAM2
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− | |Better night time
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− | | {{No}}
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− | | {{Yes}}
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− | |-
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− | |BCTT-LA3Y + BA8T-NA24
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− | |Knuckles can fight Knuckles.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |ABZT-AA5Y + PKZT-B950
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− | |Tails follows Knuckles.
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− | | {{No}}
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− | | {{Yes}}
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− | |-
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− | |REBA-C6V6
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− | |Invincible against dynamic objects (bullets, enemies, for example), except Knuckles.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |RZBA-E6YA
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− | |Invincible against static objects (spikes, for example).
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |ABTA-NA7Y
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− | |Invincible against Knuckles.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |PJAA-CA8C
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− | |Destroy enemy upon touching it (except Knuckles).
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |ABTT-NA3G
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− | |Damage Knuckles upon touching him.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AAPT-CAB8
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− | |Don't use up rings to maintain the transformation of any Super/Hyper character.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |CLRA-BA0Y
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− | |Get One Emerald To Get Them All.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |9WSA-BCET
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− | |Only One Blue Sphere Needed To Win Emerald.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |CXLA-EA7Y
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− | |Bonus stage is always slot machine.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |RHLA-E6ZY + BMLA-EA78
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− | |Bonus stage is always magnetic orbs.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |RHLA-E6ZY + RHLA-E6Z8
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− | |Bonus stage is always gumball machine.
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− | | {{No}}
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− | | {{Yes}}
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− | |-
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− | |REPA-C6YR + REPA-C6YT + REPA-C6YW + REPA-C6YY<br>+ RFJT-C61Y + RFJT-C610 + RFJT-C612 + RFJT-C614<br>+ RF6T-C6V0 + RF6T-C6V2 + RF6T-C6V4 + RF6T-C6V6<br>+ RHPA-C6V0 + RHPA-C6V2 + RHPA-C6V4 + RHPA-C6V6<br>+ RHPT-C6VE + RHPT-C6VG + RHPT-C6VJ + RHPT-C6VL<br>+ RFPT-T6YC
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− | |Disable Super Transformation Music
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |NTBT-CB50
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− | |Never Die (except by drowning)
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | ! colspan="4" | Sonic-specific codes
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− | |-
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− | |JAGA-CA98
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− | |Speed shoes don't run out with time.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AANT-CAHL
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− | |Become Super/Hyper Sonic with 0 rings.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AANT-CAG6
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− | |Become Super Sonic without collecting Emeralds first.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AANT-CAGY + AAPA-CAB8
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− | |Become Hyper Sonic without collecting Emeralds first.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | ! colspan="4" | Tails-specific codes
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− | |-
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− | |JA6T-CA5E
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− | |Speed shoes don't run out with time.
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− | | {{No}}
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− | | {{Yes}}
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− | |-
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− | |ABJT-CACJ
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− | |Become Super Tails with 0 rings.
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− | | {{No}}
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− | | {{Yes}}
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− | |-
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− | |ABJT-CACA
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− | |Become Super Tails without collecting emeralds first.
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− | | {{No}}
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− | | {{Yes}}
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− | |-
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− | ! colspan="4" | Knuckles-specific codes
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− | |-
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− | |HKXA-CA7T
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− | |Speed shoes don't run out with time.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AB6A-CADA
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− | |Become Super/Hyper Knuckles with 0 rings.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AB6A-CACW
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− | |Become Super Knuckles without collecting Emeralds first.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AB6A-CACL + AB6A-CAHR
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− | |Become Hyper Knuckles without collecting Emeralds first.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AB6A-DAJC
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− | |Knuckles can float, push any jump button.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AP2A-DAR2
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− | |Knuckles Spin dash goes nowhere.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |APYA-DAGC
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− | |Knuckles has a shorter glide.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |AP2A-DAEE
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− | |Knuckles flies upwards.
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | |1APT-CBHO
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− | |Press down for a chaos emerald
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− | | {{Yes}}
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− | | {{Yes}}
| |
− | |}
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− | | |
− | === Pro Action Replay ===
| |
− | ==== Unofficial Codes ====
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− | {|class="prettytable"
| |
− | ! Code !! Description !! Works in Gens
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− | |-
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− | |009760:6048
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− | |Red Spheres have no effect in special stages
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− | | {{Yes}}
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− | |-
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− | |0097AE:6672 + 0097C8:4E75
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− | |Collision disabled for bumpers in special stage
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− | | {{Yes}}
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− | |-
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− | |FFFE12:0063
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− | |Always have 99 lives
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− | | {{No}}
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− | |-
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− | |FFFE21:0063
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− | |Always have 99 rings
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− | | {{No}}
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− | |-
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− | |FFFE25:0000
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− | |Infinite time
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− | | {{No}}
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− | |-
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− | |FFB038:00xx
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− | |Have character ID of (00=Sonic, 01=Tails, 02=Knuckles) (controls things like wall-breaking and character-specific boss fights).
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− | | {{No}}
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− | |-
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− | |FFFF0B:00xx
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− | |Character modifier (00=Sonic & Tails, 01=Sonic, 02=Tails, 03=Knuckles, 04=Blue Knuckles).
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− | | {{No}}
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− | |-
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− | |FFFFE0:0101
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− | |Level select and slow motion enabled.
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− | | {{Yes}}
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− | |-
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− | |00380A:???? + FFF65F:0004
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− | |Sonic Color modifier(found by tailsisdumb make sure to replace the ???? with any 4-digit number)
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− | | {{Yes}}
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− | |-
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− | |00381E:0006
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− | |Tails is affected by above code(found by tailsisdumb make sure above code is enabled)
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− | | {{Yes}}
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− | |-
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− | |FFFFDA:0001
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− | |Debug mode always enabled (without holding A during level load)
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− | | {{No}}
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− | |-
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− | |FFE439:0001
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− | |Only one blue sphere required to get the emerald (turn off as soon as special stage HUD appears or else special stage results screen won't register emerald)
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− | | {{No}}
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− | |-
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− | |FFFFB0:0007
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− | |Have 7 Chaos Emeralds.
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− | | {{No}}
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− | |-
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− | |FFFFB0:0707
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− | |Have 7 Chaos and Super Emeralds.
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− | | {{Yes}}
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− | |-
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− | |FFFFB2:0?0? + FFFFB4:0?0? + FFFFB6:0?0? + FFFFB8:0?0?
| |
− | |Emeralds in SRAM modifier. Replace ? with 0 = No Emeralds, 1 = All Chaos Emeralds, 2 = Hidden Palace Emeralds, 3 = Hyper Emeralds. Verified to work in ''Sonic 3 & Knuckles'' only.
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− | |-
| |
− | |006B68:0A94
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− | |Play as red Sonic (choosing to play as Knuckles produces Sonic with Knuckles' palette)
| |
− | ~courtesy of ShanMan
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− | | {{Yes}}
| |
− | |-
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− | |valign="top"|FFFE10:XXYY
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− | |Stage/Act Modifier. X=Level; Y=Act. Set Y to 00 for Act 1, and to 01 for Act 2.
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− | {| class="prettytable"
| |
− | ! ID !! Name !! Works in S&K !! Works in S3K
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− | |-
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− | | 00 || Angel Island
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− | | {{No}}
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− | | {{Yes}}
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− | |-
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− | | 01 || Hydrocity
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− | | {{No}}
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− | | {{Yes}}
| |
− | |-
| |
− | | 02 || Marble Garden
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− | | {{No}}
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− | | {{Yes}}
| |
− | |-
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− | | 03 || Carnival Night
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− | | {{No}}
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− | | {{Yes}}
| |
− | |-
| |
− | | 04 || Flying Battery
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− | | {{Yes}}
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− | | {{Yes}}
| |
− | |-
| |
− | | 05 || Icecap
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− | | {{No}}
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− | | {{Yes}}
| |
− | |-
| |
− | | 06 || Launch Base
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− | | {{No}}
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− | | {{Yes}}
| |
− | |-
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− | | 07 || Mushroom Hill
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− | | {{Yes}}
| |
− | | {{Yes}}
| |
− | |-
| |
− | | 08 || Sandopolis
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− | | {{Yes}}
| |
− | | {{Yes}}
| |
− | |-
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− | | 09 || Lava Reef
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− | | {{Yes}}
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− | | {{Yes}}
| |
− | |-
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− | | 0A || Sky Sanctuary (Act 1 = Sonic / Act 2 = Knuckles)
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− | | {{Yes}}
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− | | {{Yes}}
| |
− | |-
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− | | 0B || Death Egg
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− | | {{Yes}}
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− | | {{Yes}}
| |
− | |-
| |
− | | 0C || Doomsday
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
| |
− | | 0D || Sonic/Tails End Sequence (must be set to Act 2)
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− | | {{Yes}}
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− | | {{Yes}}
| |
− | |-
| |
− | | 13 || Gumball Machine - Sonic 3 Bonus Stage
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− | | {{No}}
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− | | {{Yes}}
| |
− | |-
| |
− | | 14 || Glowing Spheres - S&K Bonus Stage
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− | | {{Yes}}
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− | | {{Yes}}
| |
− | |-
| |
− | | 15 || Slot Machine - S&K Bonus Stage
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− | | {{Yes}}
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− | | {{Yes}}
| |
− | |-
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− | | 16 || Act 1 = Lava Reef Act 2 boss / Act 2 = Hidden Palace
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
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− | | 17 || Act 1 = 2nd Death Egg Act 2 Boss / Act 2 = Master Emerald Shrine
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− | | {{Yes}}
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− | | {{Yes}}
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− | |-
| |
− | ! colspan="4" | Garbled in 1P, normal in 2P
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− | |-
| |
− | | 0E || Azure Lake
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− | | {{No}}
| |
− | | {{Yes}}
| |
− | |-
| |
− | | 0F || Balloon Park
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− | | {{No}}
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− | | {{Yes}}
| |
− | |-
| |
− | | 10 || Desert Palace
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− | | {{No}}
| |
− | | {{Yes}}
| |
− | |-
| |
− | | 11 || Chrome Gadget
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− | | {{No}}
| |
− | | {{Yes}}
| |
− | |-
| |
− | | 12 || Endless Mine
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− | | {{No}}
| |
− | | {{Yes}}
| |
− | |}
| |
− | | {{Yes}}
| |
− | |}
| |
− | | |
− | == Resources ==
| |
− | *[http://www.gamefaqs.com/console/genesis/code/586468.html GameFAQs] - Regular cheat codes.
| |
− | *[http://www.gshi.org/?s=v2&sys=16 The GSHI] - Official Game Enhancer codes separated from User made codes.
| |
− | | |
− | | |
− | {{S&KOmni}}
| |
− | | |
− | [[Category:Cheat codes|Sonic & Knuckles]]
| |