Difference between revisions of "Cheat Codes:Sonic & Knuckles"
From Sonic Retro
(→Unofficial Codes) |
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|- | |- | ||
|AVFA-AR74 | |AVFA-AR74 | ||
− | |Can Access 'Sound Test' Menu From Title Screen. | + | |Can't Access 'Sound Test' Menu From Title Screen. |
| {{No}} | | {{No}} | ||
| {{Yes}} | | {{Yes}} | ||
|- | |- | ||
|AKEA-CA3W | |AKEA-CA3W | ||
− | |Tails | + | |Tails forever gets tired of flying |
| {{No}} | | {{No}} | ||
| {{Yes}} | | {{Yes}} | ||
Line 193: | Line 193: | ||
|- | |- | ||
|ABZT-AA5Y + PKZT-B950 | |ABZT-AA5Y + PKZT-B950 | ||
− | |Tails | + | |Tails don't follow Knuckles. |
| {{No}} | | {{No}} | ||
| {{Yes}} | | {{Yes}} | ||
|- | |- | ||
|REBA-C6V6 | |REBA-C6V6 | ||
− | | | + | |Vulnerable against dynamic objects (bullets, enemies, for example), except Knuckles. |
| {{Yes}} | | {{Yes}} | ||
| {{Yes}} | | {{Yes}} | ||
Line 218: | Line 218: | ||
|- | |- | ||
|ABTT-NA3G | |ABTT-NA3G | ||
− | |Damage Knuckles upon | + | |Damage Knuckles upon damaging him. |
| {{Yes}} | | {{Yes}} | ||
| {{Yes}} | | {{Yes}} | ||
|- | |- | ||
|AAPT-CAB8 | |AAPT-CAB8 | ||
− | | | + | |Use up rings to maintain the transformation of any Super/Hyper character. |
| {{Yes}} | | {{Yes}} | ||
| {{Yes}} | | {{Yes}} | ||
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|- | |- | ||
|JAGA-CA98 | |JAGA-CA98 | ||
− | |Speed shoes | + | |Speed shoes run out with time. |
| {{Yes}} | | {{Yes}} | ||
| {{Yes}} | | {{Yes}} | ||
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|- | |- | ||
|AANT-CAGY + AAPA-CAB8 | |AANT-CAGY + AAPA-CAB8 | ||
− | |Become Hyper Sonic | + | |Become Hyper Sonic with collecting Emeralds first. |
| {{Yes}} | | {{Yes}} | ||
| {{Yes}} | | {{Yes}} |
Revision as of 11:22, 1 March 2017
Contents
Cheat Codes
These are cheat codes which can be accessed by inputting button sequences or by various other methods.
For cheat codes for [[Knuc |AYNT-CAG6 |Only 5 chaos emeralds needed to become Super Sonic. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |ATNT-CAG6 |Only 4 chaos emeralds needed to become Super Sonic. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |ANNT-CAG6 |Only 3 chaos emeralds needed to become Super Sonic. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |AJNT-CAG6 |Only 2 chaos emeralds needed to become Super Sonic. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |AENT-CAG6 |Only 1 chaos emerald needed to become Super Sonic. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |AANT-CAG6 |Become Super Sonic without any chaos emeralds. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |NTNT-CAHL |100 rings needed to become Super Sonic instead of 50. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |FANT-CAHL |40 rings needed to become Super Sonic. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |DENT-CAHL |25 rings needed to become Super Sonic. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |BJNT-CAHL |10 rings needed to become Super Sonic. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |AENT-CAHL |1 ring needed to become Super Sonic. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |AANT-CAGY + AAPA-CAB8 |Become Hyper Sonic without any emeralds. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- ! colspan="4" | Knuckles-specific codes |- |TB5T-CNCR |Jumps as high as Sonic (slightly higher than usual). | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |PV5T-CRCR |High jump. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |AB5T-CWCR |Super jump. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |AB5T-C2CR |Mega jump. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |AB5T-DTCR |Orbital jump. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |A36A-CACW |Only 6 chaos emeralds needed to become Super Knuckles. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |AZ6A-CACW |Only 5 chaos emeralds needed to become Super Knuckles. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |AV6A-CACW |Only 4 chaos emeralds needed to become Super Knuckles. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |AP6A-CACW |Only 3 chaos emeralds needed to become Super Knuckles. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |AK6A-CACW |Only 2 chaos emeralds needed to become Super Knuckles. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |AF6A-CACW |Only 1 chaos emerald needed to become Super Knuckles. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |AB6A-CACW |Become Super Knuckles without any chaos emeralds. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |NV6A-CADA |100 rings needed to become Super Knuckles instead of 50. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |FB6A-CADA |40 rings needed to become Super Knuckles. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |DF6A-CADA |25 rings needed to become Super Knuckles. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |BK6A-CADA |10 rings needed to become Super Knuckles. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |AF6A-CADA |1 ring needed to become Super Knuckles. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|- |AB6A-CACL + AB6A-CAHR |Become Hyper Knuckles without any emeralds. | style="background: #90ff90" class="table-yes" | Yes
| style="background: #90ff90" class="table-yes" | Yes
|}
Unofficial Codes
Pro Action Replay
Unofficial Codes
Code | Description | Works in Gens | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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009760:6048 | Red Spheres have no effect in special stages | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0097AE:6672 + 0097C8:4E75 | Collision disabled for bumpers in special stage | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FFFE12:0063 | Always have 99 lives | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FFFE21:0063 | Always have 99 rings | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FFFE25:0000 | Infinite time | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FFB038:00xx | Have character ID of (00=Sonic, 01=Tails, 02=Knuckles) (controls things like wall-breaking and character-specific boss fights). | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FFFF0B:00xx | Character modifier (00=Sonic & Tails, 01=Sonic, 02=Tails, 03=Knuckles, 04=Blue Knuckles). | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FFFFE0:0101 | Level select and slow motion enabled. | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
00380A:???? + FFF65F:0004 | Sonic Color modifier(found by tailsisdumb make sure to replace the ???? with any 4-digit number) | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
00381E:0006 | Tails is affected by above code(found by tailsisdumb make sure above code is enabled) | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FFFFDA:0001 | Debug mode always enabled (without holding A during level load) | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FFE439:0001 | Only one blue sphere required to get the emerald (turn off as soon as special stage HUD appears or else special stage results screen won't register emerald) | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FFFFB0:0007 | Have 7 Chaos Emeralds. | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FFFFB0:0707 | Have 7 Chaos and Super Emeralds. | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FFFFB2:0?0? + FFFFB4:0?0? + FFFFB6:0?0? + FFFFB8:0?0? | Emeralds in SRAM modifier. Replace ? with 0 = No Emeralds, 1 = All Chaos Emeralds, 2 = Hidden Palace Emeralds, 3 = Hyper Emeralds. Verified to work in Sonic 3 & Knuckles only. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
006B68:0A94 | Play as red Sonic (choosing to play as Knuckles produces Sonic with Knuckles' palette)
~courtesy of ShanMan |
Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FFFE10:XXYY | Stage/Act Modifier. X=Level; Y=Act. Set Y to 00 for Act 1, and to 01 for Act 2.
|
Yes |
Resources
- GameFAQs - Regular cheat codes.
- The GSHI - Official Game Enhancer codes separated from User made codes.
Sonic & Knuckles | |
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Main page (S3&K|KiS2|Blue Sphere) Manuals Development |
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