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| Line 14: |
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| | *Press {{A}} to advance forward through the debug object list. | | *Press {{A}} to advance forward through the debug object list. |
| | *Press {{A}}+{{C}} to advance backwards through the debug object list. | | *Press {{A}}+{{C}} to advance backwards through the debug object list. |
| − | *Press {{C}} to reverse gravity in normal mode, in debug it places the selected object at the current coordinates. | + | *Press {{C}} to place the selected object at the current coordinates. |
| | *Current coordinates are designated by the top line of hex digits in the HUD. | | *Current coordinates are designated by the top line of hex digits in the HUD. |
| | *Viewport coordinates are designated by the bottom line of hex digits in the HUD. | | *Viewport coordinates are designated by the bottom line of hex digits in the HUD. |
These are cheat codes which can be accessed by inputting button sequences or by various other methods. However, these button sequences are not the same as they are for the original Sonic the Hedgehog 2.
These are cheat codes that can only be used with game enhancer devices. Support for these codes is available in most emulators.
| Code |
Description
|
| AX6D-AA3W
|
Knuckles doesn't lose rings when hit.
|
| HWLX-GA2Y
|
Infinite time.
|
| SD5X-BJT2
|
Rings worth 2.
|
| SD5X-BNT2
|
Rings worth 3.
|
| SD5X-BTT2
|
Rings worth 4.
|
| SD5X-BYT2
|
Rings worth 5.
|
| SD5X-B2T2
|
Rings worth 6.
|
| SD5X-B6T2
|
Rings worth 7.
|
| SD5X-BAT2
|
Rings worth 8.
|
| AE5X-AAFY
|
Knuckles starts with 1 life instead of 3.
|
| AY5X-AAFY
|
Knuckles starts with 5 lives.
|
| A65X-AAFY
|
Knuckles starts with 7 lives.
|
| BE5X-AAFY
|
Knuckles starts with 9 lives.
|
| DE5X-AAFY
|
Knuckles starts with 25 lives.
|
| GJ5X-AAFY
|
Knuckles starts with 50 lives.
|
| KN5X-AAFY
|
Knuckles starts with 75 lives.
|
| NN5X-AAFY
|
Knuckles starts with 99 lives.
|
| JV1D-CA6W
|
Infinite lives.
|
| PVWD-CRDC
|
High jump for Knuckles.
|
| ABWD-CWDC
|
Super jump for Knuckles.
|
| ABWD-C2DC
|
Mega jump for Knuckles.
|
| ABWD-DTDC
|
Orbital jump for Knuckles.
|